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	<title>Endor Revived Wiki - Příspěvky [cs]</title>
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	<updated>2026-05-30T15:16:54Z</updated>
	<subtitle>Příspěvky</subtitle>
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	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Sets&amp;diff=17388</id>
		<title>Sets</title>
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		<updated>2025-09-09T20:11:46Z</updated>

		<summary type="html">&lt;p&gt;Zag: doplneni&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
Setovky jsou sady předmětů, které když nosí postava dohromady, dávají speciální bonusy. Čím více částí jednoho setu postava má, tím jsou bonusy vyšší.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Category:Mechaniky]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:150vh;overflow-y:auto&amp;quot;&amp;gt;&lt;br /&gt;
== Paladin ==&lt;br /&gt;
arms, helm, gloves, cloak&lt;br /&gt;
&lt;br /&gt;
=== Elandri&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* +150% faster mana regen &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +150% faster stamina regen &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% swordsmanship &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% parry &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tanura&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* +200% faster mana regen &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster stamina regen &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% swordsmanship &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% tactics, 7 heat/cold/earth/air resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% parry, 7 blade/blunt/pierce/claws resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rachea&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* +300% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +300% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% swordsmanship &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% tactics, 9 heat/cold/earth/air resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% parry, 9 blade/blunt/pierce/claws resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Priest ==&lt;br /&gt;
arms, helm, cloak, robe&lt;br /&gt;
&lt;br /&gt;
=== Haali&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +150% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Calleti&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 10 maximum mana &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 8 shock resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Phantira&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 20 maximum mana &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +300% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 4% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 4% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mage ==&lt;br /&gt;
bracelet, amulet, robe, cloak&lt;br /&gt;
&lt;br /&gt;
=== Siella&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5% meditation &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +100% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;amulet&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;bracelet&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% meditation &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ebron&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 2% spell damage &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;amulet&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;bracelet&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% meditation &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Merion&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 4% spell damage &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;amulet&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;bracelet&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% meditation &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Necromancer ==&lt;br /&gt;
tunic, helm, cloak, robe&lt;br /&gt;
&lt;br /&gt;
=== Vordoban&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% meditation &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +100% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% meditation &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Luvinicius&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 2 summon control &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% meditation &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Zajzriel&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +300% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 3 summon control &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% meditation &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rogue ==&lt;br /&gt;
tunic, coif, leggings, buckler&lt;br /&gt;
&lt;br /&gt;
=== Joliveero&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5% archery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% blades &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +150% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% hiding, 5% stealth &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% aim &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% parry &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;buckler&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Naoki&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7% archery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% blades &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 harm resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 lightning resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% hiding, 7% stealth &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% aim &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% parry &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;buckler&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dante&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9% archery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% blades &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +300% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 14 harm resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 14 lightning resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% hiding, 9% stealth &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% aim &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% parry &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;buckler&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Berserker ==&lt;br /&gt;
coif, sleeves, tunic, gloves&lt;br /&gt;
&lt;br /&gt;
=== Garuk&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% axes &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sleeves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* +150% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Karadan&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 8 shock resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% axes &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sleeves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Urdalor&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 14 shock resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% axes &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sleeves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* +300% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abhorsen ==&lt;br /&gt;
coif, sleeves, gloves, cloak&lt;br /&gt;
&lt;br /&gt;
=== Lirael&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* +150% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +150% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 4% spell damage &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sleeves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% swordsmanship &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sabriel&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* +200% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 3% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 6% spell damage &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sleeves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% swordsmanship &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Terciel&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* +250% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +250% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 4% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 8% spell damage &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sleeves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% swordsmanship &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hierophant ==&lt;br /&gt;
helm, arms, cloak, robe&lt;br /&gt;
&lt;br /&gt;
=== Thedian&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +150% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adelaide&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 10 maximum mana &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 8 shock resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Berenike&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 20 maximum mana &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +300% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 4% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 4% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mercenary ==&lt;br /&gt;
helm, gloves, arms, cloak&lt;br /&gt;
&lt;br /&gt;
=== Krovdar&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +150% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% macefighting &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% parry &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vassan&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 10 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 10 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% macefighting &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% parry, 7 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 str, 7% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Halreha&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +300% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 14 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 14 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% macefighting &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% parry, 9 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 str, 9% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heretic ==&lt;br /&gt;
helm, breastplate, arms, shield&lt;br /&gt;
&lt;br /&gt;
=== Balatri&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +100% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;breastplate&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;shield&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dermura&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +100% faster hitpoints regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +150% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 2 summon control &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 2% spell damage &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;breastplate&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;shield&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ximmaru&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster hitpoints regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 4% spell damage &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 3 summon control &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;breastplate&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;shield&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ranger ==&lt;br /&gt;
leggings, coif, tunic, gorget&lt;br /&gt;
&lt;br /&gt;
=== Anawyn&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +100% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +150% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% archery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% aim &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gorget&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vaileen&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 8 lightning resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +250% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% archery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% aim &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gorget&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ortera&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 14 lightning resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +350% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% archery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% aim &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gorget&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Druid ==&lt;br /&gt;
4x charm&lt;br /&gt;
leggings, tunic, deer mask, cloak&lt;br /&gt;
&lt;br /&gt;
=== Nivora&#039;s complet (morph) ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 6 harm resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;first charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% wrestling &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;second charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;third charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% animallore &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;fourth charm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nivora&#039;s (demorph) ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +100% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% staves &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;deer mask&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Farwarsi&#039;s (morph) ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 harm resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 8 shock resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;first charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% wrestling &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;second charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;third charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% animallore &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;fourth charm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Farwarsi&#039;s (demorph) ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 wis &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% staves &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;deer mask&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yrwana&#039;s complet (morph) ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 14 harm resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 14 shock resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;first charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% wrestling &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;second charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;third charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% animallore &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;fourth charm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yrwana&#039;s (demorph) ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +300% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 wis &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 4 wis &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% staves &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;bear mask&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Sets&amp;diff=16870</id>
		<title>Sets</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Sets&amp;diff=16870"/>
		<updated>2025-08-21T21:01:19Z</updated>

		<summary type="html">&lt;p&gt;Zag: doplneni&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
Setovky jsou sady předmětů, které když nosí postava dohromady, dávají speciální bonusy. Čím více částí jednoho setu postava má, tím jsou bonusy vyšší.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Category:Mechaniky]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:150vh;overflow-y:auto&amp;quot;&amp;gt;&lt;br /&gt;
== Paladin ==&lt;br /&gt;
arms, helm, gloves, cloak&lt;br /&gt;
&lt;br /&gt;
=== Elandri&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* +150% faster mana regen &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +150% faster stamina regen &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% swordsmanship &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% parry &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tanura&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* +200% faster mana regen &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster stamina regen &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% swordsmanship &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% tactics, 7 heat/cold/earth/air resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% parry, 7 blade/blunt/pierce/claws resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rachea&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +300% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +300% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% swordsmanship &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% tactics, 9 heat/cold/earth/air resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% parry, 9 blade/blunt/pierce/claws resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Priest ==&lt;br /&gt;
arms, helm, cloak, robe&lt;br /&gt;
&lt;br /&gt;
=== Haali&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +150% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Calleti&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 10 maximum mana &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 8 shock resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Phantira&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 20 maximum mana &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 4% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 4% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +300% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mage ==&lt;br /&gt;
bracelet, amulet, robe, cloak&lt;br /&gt;
&lt;br /&gt;
=== Siella&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5% meditation &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +100% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;bracelet&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;amulet&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% meditation &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ebron&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7% faster cast rate&lt;br /&gt;
* 7% critical strike&lt;br /&gt;
* 2% spell damage&lt;br /&gt;
* 7% magicresistance&lt;br /&gt;
* 7% clear mind&lt;br /&gt;
* +200% faster mana regeneration&lt;br /&gt;
* 7 air/cold/earth/heat resist&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;bracelet&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;amulet&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% meditation &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Merion&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;bracelet&amp;lt;/font&amp;gt;&lt;br /&gt;
* &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;amulet&amp;lt;/font&amp;gt;&lt;br /&gt;
* &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Necromancer ==&lt;br /&gt;
tunic, helm, cloak, robe&lt;br /&gt;
&lt;br /&gt;
=== Vordoban&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5% meditation &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +100% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% meditation &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Luvinicius&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 2 summon control &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% meditation &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Zajzriel&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 3 summon control &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +300% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% meditation &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rogue ==&lt;br /&gt;
tunic, coif, leggings, buckler&lt;br /&gt;
&lt;br /&gt;
=== Joliveero&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5% archery&lt;br /&gt;
* 5% blades&lt;br /&gt;
* 5% armor penetration&lt;br /&gt;
* +150% faster stamina regeneration&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% parry &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;buckler&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% hiding, 5% stealth &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% aim &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Naoki&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7% archery&lt;br /&gt;
* 7% blades&lt;br /&gt;
* 7% tactics&lt;br /&gt;
* +200% faster stamina regeneration&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist&lt;br /&gt;
* 9 harm resist&lt;br /&gt;
* 9 lightning resist&lt;br /&gt;
* 7 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% parry &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;buckler&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% hiding, 7% stealth &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% aim &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dante&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9% archery&lt;br /&gt;
* 9% blades&lt;br /&gt;
* 9% tactics&lt;br /&gt;
* 9% armor penetration&lt;br /&gt;
* 9% critical strike&lt;br /&gt;
* 9% cleave&lt;br /&gt;
* +300% faster stamina regeneration&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist&lt;br /&gt;
* 14 harm resist&lt;br /&gt;
* 14 lightning resist&lt;br /&gt;
* 9 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% parry &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;buckler&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% hiding, 9% stealth &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% aim &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Berserker ==&lt;br /&gt;
coif, sleeves, tunic, gloves&lt;br /&gt;
&lt;br /&gt;
=== Garuk&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*5 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
*5 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
*5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 5% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt; &lt;br /&gt;
* +150% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% axes &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sleeves&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Karadan&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7% magicresistance&lt;br /&gt;
* 7 con&lt;br /&gt;
* 7 dex&lt;br /&gt;
* 7 air/cold/earth/heat resist&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist&lt;br /&gt;
* 8 shock resist&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% axes &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sleeves&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Urdalor&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9% magicresistance&lt;br /&gt;
* 9 con&lt;br /&gt;
* 9 dex&lt;br /&gt;
* 9% critical strike&lt;br /&gt;
* 9% armor penetration&lt;br /&gt;
* 9% cleave&lt;br /&gt;
* 9 air/cold/earth/heat resist&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist&lt;br /&gt;
* 14 shock resist&lt;br /&gt;
* 9% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* +300% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% axes &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sleeves&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Abhorsen ==&lt;br /&gt;
coif, sleeves, gloves, cloak&lt;br /&gt;
&lt;br /&gt;
=== Lirael&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* +150% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +150% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 4% spell damage &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sleeves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% swordsmanship &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sabriel&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7 con &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 3% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 air/cold/earth/heat resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% armor penetration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% cleave &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 6% spell damage &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sleeves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% swordsmanship &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Terciel&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9% magicresistance&lt;br /&gt;
* 9 con&lt;br /&gt;
* 4% tactics&lt;br /&gt;
* 9 str&lt;br /&gt;
* 9% critical strike&lt;br /&gt;
* 9% faster cast rate&lt;br /&gt;
* 9% armor penetration&lt;br /&gt;
* 9% cleave&lt;br /&gt;
* 8% spell damage&lt;br /&gt;
* +250% faster mana regeneration&lt;br /&gt;
* +250% faster stamina regeneration&lt;br /&gt;
* 9 air/cold/earth/heat resist&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist&lt;br /&gt;
* 9% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;sleeves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% swordsmanship &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hierophant ==&lt;br /&gt;
helm, arms, cloak, robe&lt;br /&gt;
&lt;br /&gt;
=== Thedian&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5% armedcast&lt;br /&gt;
* 5% healing&lt;br /&gt;
* 5% faster cast rate&lt;br /&gt;
* 5% clear mind&lt;br /&gt;
* 5% critical strike&lt;br /&gt;
* +150% faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adelaide&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7% armedcast&lt;br /&gt;
* 7% faster cast rate&lt;br /&gt;
* 7% clear mind&lt;br /&gt;
* 7% critical strike&lt;br /&gt;
* 7 maximum hitpoints&lt;br /&gt;
* 10 maximum mana&lt;br /&gt;
* +200% faster mana regeneration&lt;br /&gt;
* 7 air/cold/earth/heat resist&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist&lt;br /&gt;
* 8 shock resist&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Berenike&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9% armedcast&lt;br /&gt;
* 4% veterinary&lt;br /&gt;
* 4% anatomy&lt;br /&gt;
* 9% faster cast rate&lt;br /&gt;
* 9% clear mind&lt;br /&gt;
* 9% critical strike&lt;br /&gt;
* 9 maximum hitpoints&lt;br /&gt;
* 20 maximum mana&lt;br /&gt;
* +300% faster mana regeneration&lt;br /&gt;
* 9 air/cold/earth/heat resist&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;robe&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mercenary ==&lt;br /&gt;
helm, gloves, arms, cloak&lt;br /&gt;
&lt;br /&gt;
=== Krovdar&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5 con&lt;br /&gt;
* 5% critical strike&lt;br /&gt;
* 5% armor penetration&lt;br /&gt;
* 5% cleave&lt;br /&gt;
* 5 maximum hitpoints&lt;br /&gt;
* +150% faster stamina regeneration&lt;br /&gt;
* 5 air/cold/earth/heat resist&lt;br /&gt;
* 5 blade/blunt/claws/pierce resist&lt;br /&gt;
* 5% parry &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% macefighting &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 str &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vassan&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7 con&lt;br /&gt;
* 7% critical strike&lt;br /&gt;
* 7% armor penetration&lt;br /&gt;
* 7% cleave&lt;br /&gt;
* 7 maximum hitpoints&lt;br /&gt;
* +200% faster stamina regeneration&lt;br /&gt;
* 10 air/cold/earth/heat resist&lt;br /&gt;
* 10 blade/blunt/claws/pierce resist&lt;br /&gt;
* 7% parry, 7 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% macefighting &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 str, 7% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Halreha&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9 con&lt;br /&gt;
* 9% critical strike&lt;br /&gt;
* 9% armor penetration&lt;br /&gt;
* 9% cleave&lt;br /&gt;
* 9% maximum hitpoints&lt;br /&gt;
* +300% faster stamina regeneration&lt;br /&gt;
* 14 air/cold/earth/heat resist&lt;br /&gt;
* 14 blade/blunt/claws/pierce resist&lt;br /&gt;
* 9% parry, 9 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gloves&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% tactics &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% macefighting &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% str, 9% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heretic ==&lt;br /&gt;
helm, breastplate, arms, shield&lt;br /&gt;
&lt;br /&gt;
=== Balatri&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5% magicresistance&lt;br /&gt;
* 5% clear mind&lt;br /&gt;
* 5% critical strike&lt;br /&gt;
* +100% faster stamina regeneration&lt;br /&gt;
* 5% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;breastplate&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;shield&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dermura&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +100% faster hitpoints regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +150% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 2 summon control &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 2% spell damage &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;breastplate&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;shield&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ximmaru&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9% magicresistance &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 maximum hitpoints &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster hitpoints regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +200% faster stamina regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 4% spell damage &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 3 summon control &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;breastplate&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 int &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;helm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% armedcast &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;arms&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;shield&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ranger ==&lt;br /&gt;
leggings, coif, tunic, gorget&lt;br /&gt;
&lt;br /&gt;
=== Anawyn&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5 con&lt;br /&gt;
* 5% critical strike&lt;br /&gt;
* 5% armor penetration&lt;br /&gt;
* +100% faster stamina regeneration&lt;br /&gt;
* +150% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gorget&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% aim &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% archery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vaileen&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7 con&lt;br /&gt;
* 7% magicresistance&lt;br /&gt;
* 7% critical strike&lt;br /&gt;
* 7% armor penetration&lt;br /&gt;
* +200% faster stamina regeneration&lt;br /&gt;
* 7 air/cold/earth/heat resist&lt;br /&gt;
* 8 lightning resist&lt;br /&gt;
* +250% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gorget&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% aim &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% archery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ortera&#039;s complet ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9 con&lt;br /&gt;
* 9% magicresistance&lt;br /&gt;
* 9 dex&lt;br /&gt;
* 9% critical strike&lt;br /&gt;
* 9% armor penetration&lt;br /&gt;
* +200% faster stamina regeneration&lt;br /&gt;
* 9 air/cold/earth/heat resist&lt;br /&gt;
* 14 lightning resist&lt;br /&gt;
* +350% faster mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;coif&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;gorget&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% aim &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% archery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Druid ==&lt;br /&gt;
4x charm&lt;br /&gt;
leggings, tunic, deer mask, cloak&lt;br /&gt;
&lt;br /&gt;
=== Nivora&#039;s complet (morph) ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 5 con&lt;br /&gt;
* 5% critical strike&lt;br /&gt;
* 5% armor penetration&lt;br /&gt;
* 6 harm resist&lt;br /&gt;
* 5% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;first charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% wrestling &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;second charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;third charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% animallore &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;fourth charm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nivora&#039;s (demorph) ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* +5% anatomy &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +5 constitution &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +5% critical strike &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +5% evaluatingintelligence &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +100%  mana regeneration &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +5% clear mind &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* +5% faster cast rate &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4/4&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% staves &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;deer mask&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
* 5% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Farwarsi&#039;s (morph) ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;first charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% wrestling &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;second charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;third charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% animallore &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;fourth charm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Farwarsi&#039;s (demorph) ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 7% staves &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;deer mask&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
* 7% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yrwana&#039;s complet (morph) ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9 con&lt;br /&gt;
* 9% magicresistance&lt;br /&gt;
* 9% armor penetration&lt;br /&gt;
* 9% critical strike&lt;br /&gt;
* 9% cleave&lt;br /&gt;
* 9 air/cold/earth/heat resist&lt;br /&gt;
* 9 blade/blunt/claws/pierce resist&lt;br /&gt;
* 14 harm resist&lt;br /&gt;
* 14 shock resist&lt;br /&gt;
* 9% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;first charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% wrestling &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;second charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9 dex &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;third charm&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% animallore &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;fourth charm&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yrwana&#039;s (demorph) ===&lt;br /&gt;
{| class=&amp;quot;wikitable settable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* 9% staves &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;bear mask&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% veterinary &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;cloak&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% magery &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;leggings&amp;lt;/font&amp;gt;&lt;br /&gt;
* 9% healing &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;tunic&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16804</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16804"/>
		<updated>2025-08-15T13:32:11Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Weapon === * &amp;#039;&amp;#039;&amp;#039;Major Penetration&amp;#039;&amp;#039;&amp;#039; - +7 to penetrate * &amp;#039;&amp;#039;&amp;#039;Major elementary weapon&amp;#039;&amp;#039;&amp;#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/45/en&amp;diff=16803</id>
		<title>Translations:Attr:Enchanting/45/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/45/en&amp;diff=16803"/>
		<updated>2025-08-15T13:32:08Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Weapon === * &amp;#039;&amp;#039;&amp;#039;Major Penetration&amp;#039;&amp;#039;&amp;#039; - +7 to penetrate * &amp;#039;&amp;#039;&amp;#039;Major elementary weapon&amp;#039;&amp;#039;&amp;#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16802</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16802"/>
		<updated>2025-08-15T13:32:02Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Charm === * &amp;#039;&amp;#039;&amp;#039;Major animallore&amp;#039;&amp;#039;&amp;#039; - +3% Animallore * &amp;#039;&amp;#039;&amp;#039;Major wrestling&amp;#039;&amp;#039;&amp;#039; - +3% Wrestling * &amp;#039;&amp;#039;&amp;#039;Major veterinary&amp;#039;&amp;#039;&amp;#039; - +5% Veterinary * &amp;#039;&amp;#039;&amp;#039;Major stam regen&amp;#039;&amp;#039;&amp;#039; - 1,5x faster stam regeneration“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/44/en&amp;diff=16801</id>
		<title>Translations:Attr:Enchanting/44/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/44/en&amp;diff=16801"/>
		<updated>2025-08-15T13:32:01Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Charm === * &amp;#039;&amp;#039;&amp;#039;Major animallore&amp;#039;&amp;#039;&amp;#039; - +3% Animallore * &amp;#039;&amp;#039;&amp;#039;Major wrestling&amp;#039;&amp;#039;&amp;#039; - +3% Wrestling * &amp;#039;&amp;#039;&amp;#039;Major veterinary&amp;#039;&amp;#039;&amp;#039; - +5% Veterinary * &amp;#039;&amp;#039;&amp;#039;Major stam regen&amp;#039;&amp;#039;&amp;#039; - 1,5x faster stam regeneration“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16800</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16800"/>
		<updated>2025-08-15T13:31:57Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Bracelet === * &amp;#039;&amp;#039;&amp;#039;Major magery&amp;#039;&amp;#039;&amp;#039; - +7% Magery * &amp;#039;&amp;#039;&amp;#039;Major EI&amp;#039;&amp;#039;&amp;#039; - +7% EI * &amp;#039;&amp;#039;&amp;#039;Major mana regen&amp;#039;&amp;#039;&amp;#039; - +1x faster mana regeneration“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/43/en&amp;diff=16799</id>
		<title>Translations:Attr:Enchanting/43/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/43/en&amp;diff=16799"/>
		<updated>2025-08-15T13:31:56Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Bracelet === * &amp;#039;&amp;#039;&amp;#039;Major magery&amp;#039;&amp;#039;&amp;#039; - +7% Magery * &amp;#039;&amp;#039;&amp;#039;Major EI&amp;#039;&amp;#039;&amp;#039; - +7% EI * &amp;#039;&amp;#039;&amp;#039;Major mana regen&amp;#039;&amp;#039;&amp;#039; - +1x faster mana regeneration“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16798</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16798"/>
		<updated>2025-08-15T13:31:54Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Shoes === * &amp;#039;&amp;#039;&amp;#039;Major armedcast&amp;#039;&amp;#039;&amp;#039; - +7% Armedcast * &amp;#039;&amp;#039;&amp;#039;Major detecting&amp;#039;&amp;#039;&amp;#039; - +7% Detectinghidden * &amp;#039;&amp;#039;&amp;#039;Major hiding&amp;#039;&amp;#039;&amp;#039; - +7% Hiding * &amp;#039;&amp;#039;&amp;#039;Major stealth&amp;#039;&amp;#039;&amp;#039; - +7% Stealth * &amp;#039;&amp;#039;&amp;#039;Major magicresistance&amp;#039;&amp;#039;&amp;#039; - +7% Magicresistance * &amp;#039;&amp;#039;&amp;#039;Major poisoning&amp;#039;&amp;#039;&amp;#039; - +7% Poisoning“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/42/en&amp;diff=16797</id>
		<title>Translations:Attr:Enchanting/42/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/42/en&amp;diff=16797"/>
		<updated>2025-08-15T13:31:52Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Shoes === * &amp;#039;&amp;#039;&amp;#039;Major armedcast&amp;#039;&amp;#039;&amp;#039; - +7% Armedcast * &amp;#039;&amp;#039;&amp;#039;Major detecting&amp;#039;&amp;#039;&amp;#039; - +7% Detectinghidden * &amp;#039;&amp;#039;&amp;#039;Major hiding&amp;#039;&amp;#039;&amp;#039; - +7% Hiding * &amp;#039;&amp;#039;&amp;#039;Major stealth&amp;#039;&amp;#039;&amp;#039; - +7% Stealth * &amp;#039;&amp;#039;&amp;#039;Major magicresistance&amp;#039;&amp;#039;&amp;#039; - +7% Magicresistance * &amp;#039;&amp;#039;&amp;#039;Major poisoning&amp;#039;&amp;#039;&amp;#039; - +7% Poisoning“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16796</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16796"/>
		<updated>2025-08-15T13:31:47Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Cloak === * &amp;#039;&amp;#039;&amp;#039;Major aim&amp;#039;&amp;#039;&amp;#039; - +7% Aim * &amp;#039;&amp;#039;&amp;#039;Major tactics&amp;#039;&amp;#039;&amp;#039; - +7% Tactics * &amp;#039;&amp;#039;&amp;#039;Major ei&amp;#039;&amp;#039;&amp;#039; - +7% EI * &amp;#039;&amp;#039;&amp;#039;Major meditation&amp;#039;&amp;#039;&amp;#039; - 7% Meditation * &amp;#039;&amp;#039;&amp;#039;Major magery&amp;#039;&amp;#039;&amp;#039; - +7% Magery * &amp;#039;&amp;#039;&amp;#039;Major healing&amp;#039;&amp;#039;&amp;#039; - +7% Healing * &amp;#039;&amp;#039;&amp;#039;Major anatomy&amp;#039;&amp;#039;&amp;#039; - +7% Anatomy * &amp;#039;&amp;#039;&amp;#039;Major veterinary&amp;#039;&amp;#039;&amp;#039; - +7% Veterinary * &amp;#039;&amp;#039;&amp;#039;Major herding&amp;#039;&amp;#039;&amp;#039; - +7% Herding**“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/41/en&amp;diff=16795</id>
		<title>Translations:Attr:Enchanting/41/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/41/en&amp;diff=16795"/>
		<updated>2025-08-15T13:31:46Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Cloak === * &amp;#039;&amp;#039;&amp;#039;Major aim&amp;#039;&amp;#039;&amp;#039; - +7% Aim * &amp;#039;&amp;#039;&amp;#039;Major tactics&amp;#039;&amp;#039;&amp;#039; - +7% Tactics * &amp;#039;&amp;#039;&amp;#039;Major ei&amp;#039;&amp;#039;&amp;#039; - +7% EI * &amp;#039;&amp;#039;&amp;#039;Major meditation&amp;#039;&amp;#039;&amp;#039; - 7% Meditation * &amp;#039;&amp;#039;&amp;#039;Major magery&amp;#039;&amp;#039;&amp;#039; - +7% Magery * &amp;#039;&amp;#039;&amp;#039;Major healing&amp;#039;&amp;#039;&amp;#039; - +7% Healing * &amp;#039;&amp;#039;&amp;#039;Major anatomy&amp;#039;&amp;#039;&amp;#039; - +7% Anatomy * &amp;#039;&amp;#039;&amp;#039;Major veterinary&amp;#039;&amp;#039;&amp;#039; - +7% Veterinary * &amp;#039;&amp;#039;&amp;#039;Major herding&amp;#039;&amp;#039;&amp;#039; - +7% Herding**“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16794</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16794"/>
		<updated>2025-08-15T13:31:35Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Robe === * &amp;#039;&amp;#039;&amp;#039;Major armor penetration&amp;#039;&amp;#039;&amp;#039; - +7% Armor penetration * &amp;#039;&amp;#039;&amp;#039;Major cleave&amp;#039;&amp;#039;&amp;#039; - +7% Cleave * &amp;#039;&amp;#039;&amp;#039;Major critical strike&amp;#039;&amp;#039;&amp;#039; - +7% Critical strike * &amp;#039;&amp;#039;&amp;#039;Major faster cast rate&amp;#039;&amp;#039;&amp;#039; - +7% FCR * &amp;#039;&amp;#039;&amp;#039;Major clearmind&amp;#039;&amp;#039;&amp;#039; - +7% Clearmimd“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/40/en&amp;diff=16793</id>
		<title>Translations:Attr:Enchanting/40/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/40/en&amp;diff=16793"/>
		<updated>2025-08-15T13:31:34Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Robe === * &amp;#039;&amp;#039;&amp;#039;Major armor penetration&amp;#039;&amp;#039;&amp;#039; - +7% Armor penetration * &amp;#039;&amp;#039;&amp;#039;Major cleave&amp;#039;&amp;#039;&amp;#039; - +7% Cleave * &amp;#039;&amp;#039;&amp;#039;Major critical strike&amp;#039;&amp;#039;&amp;#039; - +7% Critical strike * &amp;#039;&amp;#039;&amp;#039;Major faster cast rate&amp;#039;&amp;#039;&amp;#039; - +7% FCR * &amp;#039;&amp;#039;&amp;#039;Major clearmind&amp;#039;&amp;#039;&amp;#039; - +7% Clearmimd“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16792</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16792"/>
		<updated>2025-08-15T13:31:34Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Gloves === * &amp;#039;&amp;#039;&amp;#039;Major axes&amp;#039;&amp;#039;&amp;#039; - +7% Axes * &amp;#039;&amp;#039;&amp;#039;Major archery&amp;#039;&amp;#039;&amp;#039; - +7% Archery * &amp;#039;&amp;#039;&amp;#039;Major blades&amp;#039;&amp;#039;&amp;#039; - +7% Blades * &amp;#039;&amp;#039;&amp;#039;Major swordsmanship&amp;#039;&amp;#039;&amp;#039; - +7% Swordsmanship * &amp;#039;&amp;#039;&amp;#039;Major macefighting&amp;#039;&amp;#039;&amp;#039; - +7% Macefighting * &amp;#039;&amp;#039;&amp;#039;Major spears&amp;#039;&amp;#039;&amp;#039; - +7% Spears * &amp;#039;&amp;#039;&amp;#039;Major polearms&amp;#039;&amp;#039;&amp;#039; - +7% Polearms * &amp;#039;&amp;#039;&amp;#039;Major staves&amp;#039;&amp;#039;&amp;#039; - +7% Staves“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/39/en&amp;diff=16791</id>
		<title>Translations:Attr:Enchanting/39/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/39/en&amp;diff=16791"/>
		<updated>2025-08-15T13:31:31Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Gloves === * &amp;#039;&amp;#039;&amp;#039;Major axes&amp;#039;&amp;#039;&amp;#039; - +7% Axes * &amp;#039;&amp;#039;&amp;#039;Major archery&amp;#039;&amp;#039;&amp;#039; - +7% Archery * &amp;#039;&amp;#039;&amp;#039;Major blades&amp;#039;&amp;#039;&amp;#039; - +7% Blades * &amp;#039;&amp;#039;&amp;#039;Major swordsmanship&amp;#039;&amp;#039;&amp;#039; - +7% Swordsmanship * &amp;#039;&amp;#039;&amp;#039;Major macefighting&amp;#039;&amp;#039;&amp;#039; - +7% Macefighting * &amp;#039;&amp;#039;&amp;#039;Major spears&amp;#039;&amp;#039;&amp;#039; - +7% Spears * &amp;#039;&amp;#039;&amp;#039;Major polearms&amp;#039;&amp;#039;&amp;#039; - +7% Polearms * &amp;#039;&amp;#039;&amp;#039;Major staves&amp;#039;&amp;#039;&amp;#039; - +7% Staves“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16790</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16790"/>
		<updated>2025-08-15T13:31:29Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Chest === * &amp;#039;&amp;#039;&amp;#039;Major melee resistances&amp;#039;&amp;#039;&amp;#039; - +7 Pierce/Blade/Blunt/Claws resist * &amp;#039;&amp;#039;&amp;#039;Major elementary resistances&amp;#039;&amp;#039;&amp;#039; - +7 Heat/Air/Earth/Cold/Lightning resist * &amp;#039;&amp;#039;&amp;#039;Major magic resistances&amp;#039;&amp;#039;&amp;#039; - +7 Psionic/Draining/Acid/Shock resist * &amp;#039;&amp;#039;&amp;#039;Major general resistances&amp;#039;&amp;#039;&amp;#039; - +7 Poison/Gas/Harm/Disease resist * &amp;#039;&amp;#039;&amp;#039;Major mana regen&amp;#039;&amp;#039;&amp;#039; - 1x faster mana regeneration * &amp;#039;&amp;#039;&amp;#039;Major hp regen&amp;#039;&amp;#039;&amp;#039; - 1,2x faster hp regeneration * &amp;#039;&amp;#039;&amp;#039;Major stamina regen&amp;#039;&amp;#039;&amp;#039; - 1,5x faster s…“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/38/en&amp;diff=16789</id>
		<title>Translations:Attr:Enchanting/38/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/38/en&amp;diff=16789"/>
		<updated>2025-08-15T13:31:28Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Chest === * &amp;#039;&amp;#039;&amp;#039;Major melee resistances&amp;#039;&amp;#039;&amp;#039; - +7 Pierce/Blade/Blunt/Claws resist * &amp;#039;&amp;#039;&amp;#039;Major elementary resistances&amp;#039;&amp;#039;&amp;#039; - +7 Heat/Air/Earth/Cold/Lightning resist * &amp;#039;&amp;#039;&amp;#039;Major magic resistances&amp;#039;&amp;#039;&amp;#039; - +7 Psionic/Draining/Acid/Shock resist * &amp;#039;&amp;#039;&amp;#039;Major general resistances&amp;#039;&amp;#039;&amp;#039; - +7 Poison/Gas/Harm/Disease resist * &amp;#039;&amp;#039;&amp;#039;Major mana regen&amp;#039;&amp;#039;&amp;#039; - 1x faster mana regeneration * &amp;#039;&amp;#039;&amp;#039;Major hp regen&amp;#039;&amp;#039;&amp;#039; - 1,2x faster hp regeneration * &amp;#039;&amp;#039;&amp;#039;Major stamina regen&amp;#039;&amp;#039;&amp;#039; - 1,5x faster s…“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16788</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16788"/>
		<updated>2025-08-15T13:31:25Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Bracelet === * &amp;#039;&amp;#039;&amp;#039;Magery&amp;#039;&amp;#039;&amp;#039; - +4% Magery * &amp;#039;&amp;#039;&amp;#039;EI&amp;#039;&amp;#039;&amp;#039; - +4% EI * &amp;#039;&amp;#039;&amp;#039;Mana regen&amp;#039;&amp;#039;&amp;#039; - +0,8x faster mana regeneration“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/37/en&amp;diff=16787</id>
		<title>Translations:Attr:Enchanting/37/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/37/en&amp;diff=16787"/>
		<updated>2025-08-15T13:31:25Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „== Level 3 == === Hat/Helm === * &amp;#039;&amp;#039;&amp;#039;Major stats&amp;#039;&amp;#039;&amp;#039; - +15 mana, hp, stamina * &amp;#039;&amp;#039;&amp;#039;Major dexterity&amp;#039;&amp;#039;&amp;#039; - +7 DEX * &amp;#039;&amp;#039;&amp;#039;Major strength&amp;#039;&amp;#039;&amp;#039; - +7 STR * &amp;#039;&amp;#039;&amp;#039;Major intelligence&amp;#039;&amp;#039;&amp;#039; - +7 INT * &amp;#039;&amp;#039;&amp;#039;Major wisdom&amp;#039;&amp;#039;&amp;#039; - +7 WIS“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/36/en&amp;diff=16786</id>
		<title>Translations:Attr:Enchanting/36/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/36/en&amp;diff=16786"/>
		<updated>2025-08-15T13:31:21Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Charm === * &amp;#039;&amp;#039;&amp;#039;Animallore&amp;#039;&amp;#039;&amp;#039; - +2% Animallore * &amp;#039;&amp;#039;&amp;#039;Wrestling&amp;#039;&amp;#039;&amp;#039; - +2% Wrestling * &amp;#039;&amp;#039;&amp;#039;Veterinary&amp;#039;&amp;#039;&amp;#039; - +5% Veterinary * &amp;#039;&amp;#039;&amp;#039;Stam regen&amp;#039;&amp;#039;&amp;#039; - 1,2x faster stam regeneration“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/35/en&amp;diff=16785</id>
		<title>Translations:Attr:Enchanting/35/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/35/en&amp;diff=16785"/>
		<updated>2025-08-15T13:31:18Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Bracelet === * &amp;#039;&amp;#039;&amp;#039;Magery&amp;#039;&amp;#039;&amp;#039; - +4% Magery * &amp;#039;&amp;#039;&amp;#039;EI&amp;#039;&amp;#039;&amp;#039; - +4% EI * &amp;#039;&amp;#039;&amp;#039;Mana regen&amp;#039;&amp;#039;&amp;#039; - +0,8x faster mana regeneration“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16784</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16784"/>
		<updated>2025-08-15T13:31:15Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Shoes === * &amp;#039;&amp;#039;&amp;#039;Armedcast&amp;#039;&amp;#039;&amp;#039; - +5% Armedcast * &amp;#039;&amp;#039;&amp;#039;Detecting&amp;#039;&amp;#039;&amp;#039; - +5% Detectinghidden * &amp;#039;&amp;#039;&amp;#039;Hiding&amp;#039;&amp;#039;&amp;#039; - +5% Hiding * &amp;#039;&amp;#039;&amp;#039;Stealth&amp;#039;&amp;#039;&amp;#039; - +5% Stealth * &amp;#039;&amp;#039;&amp;#039;Magicresistance&amp;#039;&amp;#039;&amp;#039; - +5% Magicresistance * &amp;#039;&amp;#039;&amp;#039;Poisoning&amp;#039;&amp;#039;&amp;#039; - +5% Poisoning“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/34/en&amp;diff=16783</id>
		<title>Translations:Attr:Enchanting/34/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/34/en&amp;diff=16783"/>
		<updated>2025-08-15T13:31:15Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Shoes === * &amp;#039;&amp;#039;&amp;#039;Armedcast&amp;#039;&amp;#039;&amp;#039; - +5% Armedcast * &amp;#039;&amp;#039;&amp;#039;Detecting&amp;#039;&amp;#039;&amp;#039; - +5% Detectinghidden * &amp;#039;&amp;#039;&amp;#039;Hiding&amp;#039;&amp;#039;&amp;#039; - +5% Hiding * &amp;#039;&amp;#039;&amp;#039;Stealth&amp;#039;&amp;#039;&amp;#039; - +5% Stealth * &amp;#039;&amp;#039;&amp;#039;Magicresistance&amp;#039;&amp;#039;&amp;#039; - +5% Magicresistance * &amp;#039;&amp;#039;&amp;#039;Poisoning&amp;#039;&amp;#039;&amp;#039; - +5% Poisoning“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16782</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16782"/>
		<updated>2025-08-15T13:31:11Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Cloak === * &amp;#039;&amp;#039;&amp;#039;Aim&amp;#039;&amp;#039;&amp;#039; - +4% Aim * &amp;#039;&amp;#039;&amp;#039;Tactics&amp;#039;&amp;#039;&amp;#039; - +4% Tactics * &amp;#039;&amp;#039;&amp;#039;Ei&amp;#039;&amp;#039;&amp;#039; - +4% EI * &amp;#039;&amp;#039;&amp;#039;Meditation&amp;#039;&amp;#039;&amp;#039; - +5% Meditation * &amp;#039;&amp;#039;&amp;#039;Magery&amp;#039;&amp;#039;&amp;#039; - +4% Magery * &amp;#039;&amp;#039;&amp;#039;Healing&amp;#039;&amp;#039;&amp;#039; - +5% Healing * &amp;#039;&amp;#039;&amp;#039;Anatomy&amp;#039;&amp;#039;&amp;#039; - +4% Anatomy * &amp;#039;&amp;#039;&amp;#039;Veterinary&amp;#039;&amp;#039;&amp;#039; - +5% Veterinary * &amp;#039;&amp;#039;&amp;#039;Herding&amp;#039;&amp;#039;&amp;#039; - +5% Herding * &amp;#039;&amp;#039;&amp;#039;Commanding&amp;#039;&amp;#039;&amp;#039; - +2 SC“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/33/en&amp;diff=16781</id>
		<title>Translations:Attr:Enchanting/33/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/33/en&amp;diff=16781"/>
		<updated>2025-08-15T13:31:11Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Cloak === * &amp;#039;&amp;#039;&amp;#039;Aim&amp;#039;&amp;#039;&amp;#039; - +4% Aim * &amp;#039;&amp;#039;&amp;#039;Tactics&amp;#039;&amp;#039;&amp;#039; - +4% Tactics * &amp;#039;&amp;#039;&amp;#039;Ei&amp;#039;&amp;#039;&amp;#039; - +4% EI * &amp;#039;&amp;#039;&amp;#039;Meditation&amp;#039;&amp;#039;&amp;#039; - +5% Meditation * &amp;#039;&amp;#039;&amp;#039;Magery&amp;#039;&amp;#039;&amp;#039; - +4% Magery * &amp;#039;&amp;#039;&amp;#039;Healing&amp;#039;&amp;#039;&amp;#039; - +5% Healing * &amp;#039;&amp;#039;&amp;#039;Anatomy&amp;#039;&amp;#039;&amp;#039; - +4% Anatomy * &amp;#039;&amp;#039;&amp;#039;Veterinary&amp;#039;&amp;#039;&amp;#039; - +5% Veterinary * &amp;#039;&amp;#039;&amp;#039;Herding&amp;#039;&amp;#039;&amp;#039; - +5% Herding * &amp;#039;&amp;#039;&amp;#039;Commanding&amp;#039;&amp;#039;&amp;#039; - +2 SC“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16780</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16780"/>
		<updated>2025-08-15T13:31:07Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „ === Robe === * &amp;#039;&amp;#039;&amp;#039;Armor penetration&amp;#039;&amp;#039;&amp;#039; - +3% Armor penetration * &amp;#039;&amp;#039;&amp;#039;Cleave&amp;#039;&amp;#039;&amp;#039; - +3% Cleave * &amp;#039;&amp;#039;&amp;#039;Critical strike&amp;#039;&amp;#039;&amp;#039; - +3% Critical strike * &amp;#039;&amp;#039;&amp;#039;Faster cast rate&amp;#039;&amp;#039;&amp;#039; - +3% FCR * &amp;#039;&amp;#039;&amp;#039;Clearmind&amp;#039;&amp;#039;&amp;#039; - +3% Clearmimd“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/32/en&amp;diff=16779</id>
		<title>Translations:Attr:Enchanting/32/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/32/en&amp;diff=16779"/>
		<updated>2025-08-15T13:31:06Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „ === Robe === * &amp;#039;&amp;#039;&amp;#039;Armor penetration&amp;#039;&amp;#039;&amp;#039; - +3% Armor penetration * &amp;#039;&amp;#039;&amp;#039;Cleave&amp;#039;&amp;#039;&amp;#039; - +3% Cleave * &amp;#039;&amp;#039;&amp;#039;Critical strike&amp;#039;&amp;#039;&amp;#039; - +3% Critical strike * &amp;#039;&amp;#039;&amp;#039;Faster cast rate&amp;#039;&amp;#039;&amp;#039; - +3% FCR * &amp;#039;&amp;#039;&amp;#039;Clearmind&amp;#039;&amp;#039;&amp;#039; - +3% Clearmimd“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16778</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16778"/>
		<updated>2025-08-15T13:31:04Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Gloves === * &amp;#039;&amp;#039;&amp;#039;Axes&amp;#039;&amp;#039;&amp;#039; - +4% Axes * &amp;#039;&amp;#039;&amp;#039;Archery&amp;#039;&amp;#039;&amp;#039; - +4% Archery * &amp;#039;&amp;#039;&amp;#039;Blades&amp;#039;&amp;#039;&amp;#039; - +4% Blades * &amp;#039;&amp;#039;&amp;#039;Swordsmanship&amp;#039;&amp;#039;&amp;#039; - +4% Swordsmanship * &amp;#039;&amp;#039;&amp;#039;Macefighting&amp;#039;&amp;#039;&amp;#039; - +4% Macefighting * &amp;#039;&amp;#039;&amp;#039;Spears&amp;#039;&amp;#039;&amp;#039; - +4% Spears * &amp;#039;&amp;#039;&amp;#039;Polearms&amp;#039;&amp;#039;&amp;#039; - +4% Polearms * &amp;#039;&amp;#039;&amp;#039;Staves&amp;#039;&amp;#039;&amp;#039; - +4% Staves“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/31/en&amp;diff=16777</id>
		<title>Translations:Attr:Enchanting/31/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/31/en&amp;diff=16777"/>
		<updated>2025-08-15T13:31:03Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Gloves === * &amp;#039;&amp;#039;&amp;#039;Axes&amp;#039;&amp;#039;&amp;#039; - +4% Axes * &amp;#039;&amp;#039;&amp;#039;Archery&amp;#039;&amp;#039;&amp;#039; - +4% Archery * &amp;#039;&amp;#039;&amp;#039;Blades&amp;#039;&amp;#039;&amp;#039; - +4% Blades * &amp;#039;&amp;#039;&amp;#039;Swordsmanship&amp;#039;&amp;#039;&amp;#039; - +4% Swordsmanship * &amp;#039;&amp;#039;&amp;#039;Macefighting&amp;#039;&amp;#039;&amp;#039; - +4% Macefighting * &amp;#039;&amp;#039;&amp;#039;Spears&amp;#039;&amp;#039;&amp;#039; - +4% Spears * &amp;#039;&amp;#039;&amp;#039;Polearms&amp;#039;&amp;#039;&amp;#039; - +4% Polearms * &amp;#039;&amp;#039;&amp;#039;Staves&amp;#039;&amp;#039;&amp;#039; - +4% Staves“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16776</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16776"/>
		<updated>2025-08-15T13:31:02Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Chest === * &amp;#039;&amp;#039;&amp;#039;Melee resistances&amp;#039;&amp;#039;&amp;#039; - +5 Pierce/Blade/Blunt/Claws resist * &amp;#039;&amp;#039;&amp;#039;Elementary resistances&amp;#039;&amp;#039;&amp;#039; - +5 Heat/Air/Earth/Cold/Lightning resist * &amp;#039;&amp;#039;&amp;#039;Magic resistances&amp;#039;&amp;#039;&amp;#039; - +5 Psionic/Draining/Acid/Shock resist * &amp;#039;&amp;#039;&amp;#039;General resistances&amp;#039;&amp;#039;&amp;#039; - +5 Poison/Gas/Harm/Disease resist * &amp;#039;&amp;#039;&amp;#039;Mana regen&amp;#039;&amp;#039;&amp;#039; - 0,8x faster mana regeneration * &amp;#039;&amp;#039;&amp;#039;Hp regen&amp;#039;&amp;#039;&amp;#039; - 1x faster hp regeneration * &amp;#039;&amp;#039;&amp;#039;Stamina regen&amp;#039;&amp;#039;&amp;#039; - 1,2x faster stam regeneration“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/30/en&amp;diff=16775</id>
		<title>Translations:Attr:Enchanting/30/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/30/en&amp;diff=16775"/>
		<updated>2025-08-15T13:30:59Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Chest === * &amp;#039;&amp;#039;&amp;#039;Melee resistances&amp;#039;&amp;#039;&amp;#039; - +5 Pierce/Blade/Blunt/Claws resist * &amp;#039;&amp;#039;&amp;#039;Elementary resistances&amp;#039;&amp;#039;&amp;#039; - +5 Heat/Air/Earth/Cold/Lightning resist * &amp;#039;&amp;#039;&amp;#039;Magic resistances&amp;#039;&amp;#039;&amp;#039; - +5 Psionic/Draining/Acid/Shock resist * &amp;#039;&amp;#039;&amp;#039;General resistances&amp;#039;&amp;#039;&amp;#039; - +5 Poison/Gas/Harm/Disease resist * &amp;#039;&amp;#039;&amp;#039;Mana regen&amp;#039;&amp;#039;&amp;#039; - 0,8x faster mana regeneration * &amp;#039;&amp;#039;&amp;#039;Hp regen&amp;#039;&amp;#039;&amp;#039; - 1x faster hp regeneration * &amp;#039;&amp;#039;&amp;#039;Stamina regen&amp;#039;&amp;#039;&amp;#039; - 1,2x faster stam regeneration“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16774</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16774"/>
		<updated>2025-08-15T13:30:58Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Hat/Helm === * &amp;#039;&amp;#039;&amp;#039;Stats&amp;#039;&amp;#039;&amp;#039; - +8 mana, hp, stamina * &amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039; - +3 DEX * &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; - +4 STR * &amp;#039;&amp;#039;&amp;#039;Intelligence&amp;#039;&amp;#039;&amp;#039; - +3 INT * &amp;#039;&amp;#039;&amp;#039;Wisdom&amp;#039;&amp;#039;&amp;#039; - +3 WIS“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/29/en&amp;diff=16773</id>
		<title>Translations:Attr:Enchanting/29/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/29/en&amp;diff=16773"/>
		<updated>2025-08-15T13:30:55Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Hat/Helm === * &amp;#039;&amp;#039;&amp;#039;Stats&amp;#039;&amp;#039;&amp;#039; - +8 mana, hp, stamina * &amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039; - +3 DEX * &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; - +4 STR * &amp;#039;&amp;#039;&amp;#039;Intelligence&amp;#039;&amp;#039;&amp;#039; - +3 INT * &amp;#039;&amp;#039;&amp;#039;Wisdom&amp;#039;&amp;#039;&amp;#039; - +3 WIS“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16772</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16772"/>
		<updated>2025-08-15T13:30:47Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „== Level 2 == === Weapon === * &amp;#039;&amp;#039;&amp;#039;Penetration&amp;#039;&amp;#039;&amp;#039; - +4 to penetrate * &amp;#039;&amp;#039;&amp;#039;Elementary weapon&amp;#039;&amp;#039;&amp;#039; - +1-2 elem damage (random fire/ice/earth/air/lightning) * &amp;#039;&amp;#039;&amp;#039;Magery&amp;#039;&amp;#039;&amp;#039; - +3,5 magery * &amp;#039;&amp;#039;&amp;#039;Meditation&amp;#039;&amp;#039;&amp;#039; - 5% medit“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/28/en&amp;diff=16771</id>
		<title>Translations:Attr:Enchanting/28/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/28/en&amp;diff=16771"/>
		<updated>2025-08-15T13:30:45Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „== Level 2 == === Weapon === * &amp;#039;&amp;#039;&amp;#039;Penetration&amp;#039;&amp;#039;&amp;#039; - +4 to penetrate * &amp;#039;&amp;#039;&amp;#039;Elementary weapon&amp;#039;&amp;#039;&amp;#039; - +1-2 elem damage (random fire/ice/earth/air/lightning) * &amp;#039;&amp;#039;&amp;#039;Magery&amp;#039;&amp;#039;&amp;#039; - +3,5 magery * &amp;#039;&amp;#039;&amp;#039;Meditation&amp;#039;&amp;#039;&amp;#039; - 5% medit“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16770</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16770"/>
		<updated>2025-08-15T13:30:45Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Charm === * &amp;#039;&amp;#039;&amp;#039;Minor animallore&amp;#039;&amp;#039;&amp;#039; - +1% Animallore * &amp;#039;&amp;#039;&amp;#039;Minor wrestling&amp;#039;&amp;#039;&amp;#039; - +1% Wrestling * &amp;#039;&amp;#039;&amp;#039;Minor veterinary&amp;#039;&amp;#039;&amp;#039; - +3% Veterinary * &amp;#039;&amp;#039;&amp;#039;Minor stam regen&amp;#039;&amp;#039;&amp;#039; - 1x faster stam regeneration“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/27/en&amp;diff=16769</id>
		<title>Translations:Attr:Enchanting/27/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/27/en&amp;diff=16769"/>
		<updated>2025-08-15T13:30:43Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Charm === * &amp;#039;&amp;#039;&amp;#039;Minor animallore&amp;#039;&amp;#039;&amp;#039; - +1% Animallore * &amp;#039;&amp;#039;&amp;#039;Minor wrestling&amp;#039;&amp;#039;&amp;#039; - +1% Wrestling * &amp;#039;&amp;#039;&amp;#039;Minor veterinary&amp;#039;&amp;#039;&amp;#039; - +3% Veterinary * &amp;#039;&amp;#039;&amp;#039;Minor stam regen&amp;#039;&amp;#039;&amp;#039; - 1x faster stam regeneration“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16768</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16768"/>
		<updated>2025-08-15T13:30:42Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Bracelet === * &amp;#039;&amp;#039;&amp;#039;Minor magery&amp;#039;&amp;#039;&amp;#039; - +2% Magery * &amp;#039;&amp;#039;&amp;#039;Minor EI&amp;#039;&amp;#039;&amp;#039; - +2% EI * &amp;#039;&amp;#039;&amp;#039;Minor mana regen&amp;#039;&amp;#039;&amp;#039; - +0,6x faster mana regeneration“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/26/en&amp;diff=16766</id>
		<title>Translations:Attr:Enchanting/26/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/26/en&amp;diff=16766"/>
		<updated>2025-08-15T13:30:38Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Bracelet === * &amp;#039;&amp;#039;&amp;#039;Minor magery&amp;#039;&amp;#039;&amp;#039; - +2% Magery * &amp;#039;&amp;#039;&amp;#039;Minor EI&amp;#039;&amp;#039;&amp;#039; - +2% EI * &amp;#039;&amp;#039;&amp;#039;Minor mana regen&amp;#039;&amp;#039;&amp;#039; - +0,6x faster mana regeneration“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16767</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16767"/>
		<updated>2025-08-15T13:30:37Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Shoes === * &amp;#039;&amp;#039;&amp;#039;Minor armedcast&amp;#039;&amp;#039;&amp;#039; - +3% Armedcast * &amp;#039;&amp;#039;&amp;#039;Minor detecting&amp;#039;&amp;#039;&amp;#039; - +3% Detectinghidden * &amp;#039;&amp;#039;&amp;#039;Minor hiding&amp;#039;&amp;#039;&amp;#039; - +3% Hiding * &amp;#039;&amp;#039;&amp;#039;Minor stealth&amp;#039;&amp;#039;&amp;#039; - +3% Stealth * &amp;#039;&amp;#039;&amp;#039;Minor magicresistance&amp;#039;&amp;#039;&amp;#039; - +3% Magicresistance * &amp;#039;&amp;#039;&amp;#039;Minor poisoning&amp;#039;&amp;#039;&amp;#039; - +3% Poisoning“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/25/en&amp;diff=16765</id>
		<title>Translations:Attr:Enchanting/25/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/25/en&amp;diff=16765"/>
		<updated>2025-08-15T13:30:33Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Shoes === * &amp;#039;&amp;#039;&amp;#039;Minor armedcast&amp;#039;&amp;#039;&amp;#039; - +3% Armedcast * &amp;#039;&amp;#039;&amp;#039;Minor detecting&amp;#039;&amp;#039;&amp;#039; - +3% Detectinghidden * &amp;#039;&amp;#039;&amp;#039;Minor hiding&amp;#039;&amp;#039;&amp;#039; - +3% Hiding * &amp;#039;&amp;#039;&amp;#039;Minor stealth&amp;#039;&amp;#039;&amp;#039; - +3% Stealth * &amp;#039;&amp;#039;&amp;#039;Minor magicresistance&amp;#039;&amp;#039;&amp;#039; - +3% Magicresistance * &amp;#039;&amp;#039;&amp;#039;Minor poisoning&amp;#039;&amp;#039;&amp;#039; - +3% Poisoning“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16764</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16764"/>
		<updated>2025-08-15T13:30:30Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Cloak === * &amp;#039;&amp;#039;&amp;#039;Minor aim&amp;#039;&amp;#039;&amp;#039; - +2% Aim * &amp;#039;&amp;#039;&amp;#039;Minor tactics&amp;#039;&amp;#039;&amp;#039; - +2% Tactics * &amp;#039;&amp;#039;&amp;#039;Minor ei&amp;#039;&amp;#039;&amp;#039; - +2% EI * &amp;#039;&amp;#039;&amp;#039;Minor meditation&amp;#039;&amp;#039;&amp;#039; - +3% Meditation * &amp;#039;&amp;#039;&amp;#039;Minor magery&amp;#039;&amp;#039;&amp;#039; - +2% Magery * &amp;#039;&amp;#039;&amp;#039;Minor healing&amp;#039;&amp;#039;&amp;#039; - +3% Healing * &amp;#039;&amp;#039;&amp;#039;Minor anatomy&amp;#039;&amp;#039;&amp;#039; - +2% Anatomy * &amp;#039;&amp;#039;&amp;#039;Minor veterinary&amp;#039;&amp;#039;&amp;#039; - +3% Veterinary * &amp;#039;&amp;#039;&amp;#039;Minor herding&amp;#039;&amp;#039;&amp;#039; - +3% Herding * &amp;#039;&amp;#039;&amp;#039;Minor commanding&amp;#039;&amp;#039;&amp;#039; - +1 SC“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/24/en&amp;diff=16763</id>
		<title>Translations:Attr:Enchanting/24/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/24/en&amp;diff=16763"/>
		<updated>2025-08-15T13:30:29Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Cloak === * &amp;#039;&amp;#039;&amp;#039;Minor aim&amp;#039;&amp;#039;&amp;#039; - +2% Aim * &amp;#039;&amp;#039;&amp;#039;Minor tactics&amp;#039;&amp;#039;&amp;#039; - +2% Tactics * &amp;#039;&amp;#039;&amp;#039;Minor ei&amp;#039;&amp;#039;&amp;#039; - +2% EI * &amp;#039;&amp;#039;&amp;#039;Minor meditation&amp;#039;&amp;#039;&amp;#039; - +3% Meditation * &amp;#039;&amp;#039;&amp;#039;Minor magery&amp;#039;&amp;#039;&amp;#039; - +2% Magery * &amp;#039;&amp;#039;&amp;#039;Minor healing&amp;#039;&amp;#039;&amp;#039; - +3% Healing * &amp;#039;&amp;#039;&amp;#039;Minor anatomy&amp;#039;&amp;#039;&amp;#039; - +2% Anatomy * &amp;#039;&amp;#039;&amp;#039;Minor veterinary&amp;#039;&amp;#039;&amp;#039; - +3% Veterinary * &amp;#039;&amp;#039;&amp;#039;Minor herding&amp;#039;&amp;#039;&amp;#039; - +3% Herding * &amp;#039;&amp;#039;&amp;#039;Minor commanding&amp;#039;&amp;#039;&amp;#039; - +1 SC“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16762</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16762"/>
		<updated>2025-08-15T13:30:27Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Robe === * &amp;#039;&amp;#039;&amp;#039;Minor armor penetration&amp;#039;&amp;#039;&amp;#039; - +2% Armor penetration * &amp;#039;&amp;#039;&amp;#039;Minor cleave&amp;#039;&amp;#039;&amp;#039; - +2% Cleave * &amp;#039;&amp;#039;&amp;#039;Minor critical strike&amp;#039;&amp;#039;&amp;#039; - +2% Critical strike * &amp;#039;&amp;#039;&amp;#039;Minor faster cast rate&amp;#039;&amp;#039;&amp;#039; - +2% FCR * &amp;#039;&amp;#039;&amp;#039;Minor clearmind&amp;#039;&amp;#039;&amp;#039; - +2% Clearmimd“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/23/en&amp;diff=16761</id>
		<title>Translations:Attr:Enchanting/23/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/23/en&amp;diff=16761"/>
		<updated>2025-08-15T13:30:26Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Robe === * &amp;#039;&amp;#039;&amp;#039;Minor armor penetration&amp;#039;&amp;#039;&amp;#039; - +2% Armor penetration * &amp;#039;&amp;#039;&amp;#039;Minor cleave&amp;#039;&amp;#039;&amp;#039; - +2% Cleave * &amp;#039;&amp;#039;&amp;#039;Minor critical strike&amp;#039;&amp;#039;&amp;#039; - +2% Critical strike * &amp;#039;&amp;#039;&amp;#039;Minor faster cast rate&amp;#039;&amp;#039;&amp;#039; - +2% FCR * &amp;#039;&amp;#039;&amp;#039;Minor clearmind&amp;#039;&amp;#039;&amp;#039; - +2% Clearmimd“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16760</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16760"/>
		<updated>2025-08-15T13:30:23Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Gloves === * &amp;#039;&amp;#039;&amp;#039;Minor axes&amp;#039;&amp;#039;&amp;#039; - +2,5% Axes * &amp;#039;&amp;#039;&amp;#039;Minor archery&amp;#039;&amp;#039;&amp;#039; - +2,5% Archery * &amp;#039;&amp;#039;&amp;#039;Minor blades&amp;#039;&amp;#039;&amp;#039; - +2,5% Blades * &amp;#039;&amp;#039;&amp;#039;Minor swordsmanship&amp;#039;&amp;#039;&amp;#039; - +2,5% Swordsmanship * &amp;#039;&amp;#039;&amp;#039;Minor macefighting&amp;#039;&amp;#039;&amp;#039; - +2,5% Macefighting * &amp;#039;&amp;#039;&amp;#039;Minor spears&amp;#039;&amp;#039;&amp;#039; - +2,5% Spears * &amp;#039;&amp;#039;&amp;#039;Minor polearms&amp;#039;&amp;#039;&amp;#039; - +2,5% Polearms * &amp;#039;&amp;#039;&amp;#039;Minor staves&amp;#039;&amp;#039;&amp;#039; - +2,5% Staves“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/22/en&amp;diff=16759</id>
		<title>Translations:Attr:Enchanting/22/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/22/en&amp;diff=16759"/>
		<updated>2025-08-15T13:30:22Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Gloves === * &amp;#039;&amp;#039;&amp;#039;Minor axes&amp;#039;&amp;#039;&amp;#039; - +2,5% Axes * &amp;#039;&amp;#039;&amp;#039;Minor archery&amp;#039;&amp;#039;&amp;#039; - +2,5% Archery * &amp;#039;&amp;#039;&amp;#039;Minor blades&amp;#039;&amp;#039;&amp;#039; - +2,5% Blades * &amp;#039;&amp;#039;&amp;#039;Minor swordsmanship&amp;#039;&amp;#039;&amp;#039; - +2,5% Swordsmanship * &amp;#039;&amp;#039;&amp;#039;Minor macefighting&amp;#039;&amp;#039;&amp;#039; - +2,5% Macefighting * &amp;#039;&amp;#039;&amp;#039;Minor spears&amp;#039;&amp;#039;&amp;#039; - +2,5% Spears * &amp;#039;&amp;#039;&amp;#039;Minor polearms&amp;#039;&amp;#039;&amp;#039; - +2,5% Polearms * &amp;#039;&amp;#039;&amp;#039;Minor staves&amp;#039;&amp;#039;&amp;#039; - +2,5% Staves“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16758</id>
		<title>Attr:Enchanting/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Attr:Enchanting/en&amp;diff=16758"/>
		<updated>2025-08-15T13:30:19Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Chest === * &amp;#039;&amp;#039;&amp;#039;Minor melee resistances&amp;#039;&amp;#039;&amp;#039; - +3 Pierce/Blade/Blunt/Claws resist * &amp;#039;&amp;#039;&amp;#039;Minor elementary resistances&amp;#039;&amp;#039;&amp;#039; - +3 Heat/Air/Earth/Cold/Lightning resist * &amp;#039;&amp;#039;&amp;#039;Minor magic resistances&amp;#039;&amp;#039;&amp;#039; - +3 Psionic/Draining/Acid/Shock resist * &amp;#039;&amp;#039;&amp;#039;Minor general resistances&amp;#039;&amp;#039;&amp;#039; - +3 Poison/Gas/Harm/Disease resist * &amp;#039;&amp;#039;&amp;#039;Minor mana regen&amp;#039;&amp;#039;&amp;#039; - 0,4x faster mana regeneration * &amp;#039;&amp;#039;&amp;#039;Minor hp regen&amp;#039;&amp;#039;&amp;#039; - 0,8x faster hp regeneration * &amp;#039;&amp;#039;&amp;#039;Minor stamina regen&amp;#039;&amp;#039;&amp;#039; - 0,8x faster…“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;flextoc&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enchanting is a crafting profession used to add permanent magical effects (&amp;quot;enchants&amp;quot;) to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Enchanting}}&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting/en]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable norespo&amp;quot; style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Arcane Dust&#039;&#039;&#039; || {{Item|Arcane Dust}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eternal Essence&#039;&#039;&#039; || {{Item|Eternal Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Void Crystal&#039;&#039;&#039; || {{Item|Void Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runic Crystal&#039;&#039;&#039; || {{Item|Runic Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elemental Flux&#039;&#039;&#039; || {{Item|Elemental Flux}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prismatic Shard&#039;&#039;&#039; || {{Item|Prismatic Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials from decomposition of magical objects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Monsters and treasures (at the end of the dungeon and dug in the world). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Decomposition of magical objects (so-called disenchanting). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt; &lt;br /&gt;
To disenchant, the player needs {{Item|Rod of Disenchantment}} to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.&lt;br /&gt;
&lt;br /&gt;
Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have a formula and materials, use a Book of Enchantments {{Item|Book of Enchantments}} equipped in a hand (purchased from the same vendor) to open the enchanting menu.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-gump.png|Enchanting Gump]]&lt;br /&gt;
&lt;br /&gt;
You can enchant your item directly or also enchant scrolls {{Item|Blank Enchanting Scroll}}, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.&lt;br /&gt;
&lt;br /&gt;
Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.&lt;br /&gt;
&lt;br /&gt;
The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-formula.png|Enchanting Formula]]&lt;br /&gt;
[[File:Enchanting-formula-item.png|Enchanting Formula Item]]&lt;br /&gt;
&lt;br /&gt;
The enchanted item has a purple inscription &amp;lt;span style=&amp;quot;color: #95569d;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;*enchanted*&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;. When the item&#039;s tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanting-preview.png|Enchanting Preview]]&lt;br /&gt;
[[File:Enchanting-item.png|Enchanting Item]]&lt;br /&gt;
&lt;br /&gt;
One enchantment cannot be replaced by another.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage&#039;s shops.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage&#039;s shops. It will return your original enchantment formula.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Enchantments Scrolls&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Level 1: &#039;&#039;&#039;lesser enchant&#039;&#039;&#039; - formula will learn themselves in the process of leveling your skill.&lt;br /&gt;
* Level 2: &#039;&#039;&#039;&#039;flawed enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.&lt;br /&gt;
* Level 3: &#039;&#039;&#039;&#039;moratete enchant&#039;&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
* Level 4: &#039;&#039;&#039;rare enchant&#039;&#039;&#039; - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Minor penetration&#039;&#039;&#039; - +3 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary weapon&#039;&#039;&#039; - +1 Elemental damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor stats&#039;&#039;&#039; - +4 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Minor dexterity&#039;&#039;&#039; - +2 DEX&lt;br /&gt;
* &#039;&#039;&#039;Minor strength&#039;&#039;&#039; - +3 STR&lt;br /&gt;
* &#039;&#039;&#039;Minor intelligence&#039;&#039;&#039; - +2 INT&lt;br /&gt;
* &#039;&#039;&#039;Minor wisdom&#039;&#039;&#039; - +2 WIS&lt;br /&gt;
&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Minor axes&#039;&#039;&#039; - +2,5% Axes&lt;br /&gt;
* &#039;&#039;&#039;Minor archery&#039;&#039;&#039; - +2,5% Archery&lt;br /&gt;
* &#039;&#039;&#039;Minor blades&#039;&#039;&#039; - +2,5% Blades&lt;br /&gt;
* &#039;&#039;&#039;Minor swordsmanship&#039;&#039;&#039; - +2,5% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Minor macefighting&#039;&#039;&#039; - +2,5% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Minor spears&#039;&#039;&#039; - +2,5% Spears&lt;br /&gt;
* &#039;&#039;&#039;Minor polearms&#039;&#039;&#039; - +2,5% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Minor staves&#039;&#039;&#039; - +2,5% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armor penetration&#039;&#039;&#039; - +2% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Minor cleave&#039;&#039;&#039; - +2% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Minor critical strike&#039;&#039;&#039; - +2% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Minor faster cast rate&#039;&#039;&#039; - +2% FCR&lt;br /&gt;
* &#039;&#039;&#039;Minor clearmind&#039;&#039;&#039; - +2% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Minor aim&#039;&#039;&#039; - +2% Aim&lt;br /&gt;
* &#039;&#039;&#039;Minor tactics&#039;&#039;&#039; - +2% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Minor ei&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor meditation&#039;&#039;&#039; - +3% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor healing&#039;&#039;&#039; - +3% Healing&lt;br /&gt;
* &#039;&#039;&#039;Minor anatomy&#039;&#039;&#039; - +2% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor herding&#039;&#039;&#039; - +3% Herding&lt;br /&gt;
* &#039;&#039;&#039;Minor commanding&#039;&#039;&#039; - +1 SC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Minor armedcast&#039;&#039;&#039; - +3% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Minor detecting&#039;&#039;&#039; - +3% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Minor hiding&#039;&#039;&#039; - +3% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Minor stealth&#039;&#039;&#039; - +3% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Minor magicresistance&#039;&#039;&#039; - +3% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Minor poisoning&#039;&#039;&#039; - +3% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Minor magery&#039;&#039;&#039; - +2% Magery&lt;br /&gt;
* &#039;&#039;&#039;Minor EI&#039;&#039;&#039; - +2% EI&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - +0,6x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Minor animallore&#039;&#039;&#039; - +1% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Minor wrestling&#039;&#039;&#039; - +1% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Minor veterinary&#039;&#039;&#039; - +3% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Minor stam regen&#039;&#039;&#039; - 1x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Penetration&#039;&#039;&#039; - +4 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Elementary weapon&#039;&#039;&#039; - +1-2 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +3,5 magery&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - 5% medit&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Stats&#039;&#039;&#039; - +8 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Dexterity&#039;&#039;&#039; - +3 DEX&lt;br /&gt;
* &#039;&#039;&#039;Strength&#039;&#039;&#039; - +4 STR&lt;br /&gt;
* &#039;&#039;&#039;Intelligence&#039;&#039;&#039; - +3 INT&lt;br /&gt;
* &#039;&#039;&#039;Wisdom&#039;&#039;&#039; - +3 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Melee resistances&#039;&#039;&#039; - +5 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Elementary resistances&#039;&#039;&#039; - +5 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Magic resistances&#039;&#039;&#039; - +5 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;General resistances&#039;&#039;&#039; - +5 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - 0,8x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Hp regen&#039;&#039;&#039; - 1x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Stamina regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Axes&#039;&#039;&#039; - +4% Axes&lt;br /&gt;
* &#039;&#039;&#039;Archery&#039;&#039;&#039; - +4% Archery&lt;br /&gt;
* &#039;&#039;&#039;Blades&#039;&#039;&#039; - +4% Blades&lt;br /&gt;
* &#039;&#039;&#039;Swordsmanship&#039;&#039;&#039; - +4% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Macefighting&#039;&#039;&#039; - +4% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Spears&#039;&#039;&#039; - +4% Spears&lt;br /&gt;
* &#039;&#039;&#039;Polearms&#039;&#039;&#039; - +4% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Staves&#039;&#039;&#039; - +4% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Armor penetration&#039;&#039;&#039; - +3% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Cleave&#039;&#039;&#039; - +3% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Critical strike&#039;&#039;&#039; - +3% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Faster cast rate&#039;&#039;&#039; - +3% FCR&lt;br /&gt;
* &#039;&#039;&#039;Clearmind&#039;&#039;&#039; - +3% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Aim&#039;&#039;&#039; - +4% Aim&lt;br /&gt;
* &#039;&#039;&#039;Tactics&#039;&#039;&#039; - +4% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Ei&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Meditation&#039;&#039;&#039; - +5% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;Healing&#039;&#039;&#039; - +5% Healing&lt;br /&gt;
* &#039;&#039;&#039;Anatomy&#039;&#039;&#039; - +4% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Herding&#039;&#039;&#039; - +5% Herding&lt;br /&gt;
* &#039;&#039;&#039;Commanding&#039;&#039;&#039; - +2 SC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Armedcast&#039;&#039;&#039; - +5% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Detecting&#039;&#039;&#039; - +5% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Hiding&#039;&#039;&#039; - +5% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Stealth&#039;&#039;&#039; - +5% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Magicresistance&#039;&#039;&#039; - +5% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Poisoning&#039;&#039;&#039; - +5% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Magery&#039;&#039;&#039; - +4% Magery&lt;br /&gt;
* &#039;&#039;&#039;EI&#039;&#039;&#039; - +4% EI&lt;br /&gt;
* &#039;&#039;&#039;Mana regen&#039;&#039;&#039; - +0,8x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Animallore&#039;&#039;&#039; - +2% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Wrestling&#039;&#039;&#039; - +2% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Stam regen&#039;&#039;&#039; - 1,2x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
=== Hat/Helm ===&lt;br /&gt;
* &#039;&#039;&#039;Major stats&#039;&#039;&#039; - +15 mana, hp, stamina&lt;br /&gt;
* &#039;&#039;&#039;Major dexterity&#039;&#039;&#039; - +7 DEX&lt;br /&gt;
* &#039;&#039;&#039;Major strength&#039;&#039;&#039; - +7 STR&lt;br /&gt;
* &#039;&#039;&#039;Major intelligence&#039;&#039;&#039; - +7 INT&lt;br /&gt;
* &#039;&#039;&#039;Major wisdom&#039;&#039;&#039; - +7 WIS&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Major melee resistances&#039;&#039;&#039; - +7 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Major elementary resistances&#039;&#039;&#039; - +7 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Major magic resistances&#039;&#039;&#039; - +7 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Major general resistances&#039;&#039;&#039; - +7 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - 1x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major hp regen&#039;&#039;&#039; - 1,2x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Major stamina regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Gloves ===&lt;br /&gt;
* &#039;&#039;&#039;Major axes&#039;&#039;&#039; - +7% Axes&lt;br /&gt;
* &#039;&#039;&#039;Major archery&#039;&#039;&#039; - +7% Archery&lt;br /&gt;
* &#039;&#039;&#039;Major blades&#039;&#039;&#039; - +7% Blades&lt;br /&gt;
* &#039;&#039;&#039;Major swordsmanship&#039;&#039;&#039; - +7% Swordsmanship&lt;br /&gt;
* &#039;&#039;&#039;Major macefighting&#039;&#039;&#039; - +7% Macefighting&lt;br /&gt;
* &#039;&#039;&#039;Major spears&#039;&#039;&#039; - +7% Spears&lt;br /&gt;
* &#039;&#039;&#039;Major polearms&#039;&#039;&#039; - +7% Polearms&lt;br /&gt;
* &#039;&#039;&#039;Major staves&#039;&#039;&#039; - +7% Staves&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Robe ===&lt;br /&gt;
* &#039;&#039;&#039;Major armor penetration&#039;&#039;&#039; - +7% Armor penetration&lt;br /&gt;
* &#039;&#039;&#039;Major cleave&#039;&#039;&#039; - +7% Cleave&lt;br /&gt;
* &#039;&#039;&#039;Major critical strike&#039;&#039;&#039; - +7% Critical strike&lt;br /&gt;
* &#039;&#039;&#039;Major faster cast rate&#039;&#039;&#039; - +7% FCR&lt;br /&gt;
* &#039;&#039;&#039;Major clearmind&#039;&#039;&#039; - +7% Clearmimd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Cloak ===&lt;br /&gt;
* &#039;&#039;&#039;Major aim&#039;&#039;&#039; - +7% Aim&lt;br /&gt;
* &#039;&#039;&#039;Major tactics&#039;&#039;&#039; - +7% Tactics&lt;br /&gt;
* &#039;&#039;&#039;Major ei&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major meditation&#039;&#039;&#039; - 7% Meditation&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major healing&#039;&#039;&#039; - +7% Healing&lt;br /&gt;
* &#039;&#039;&#039;Major anatomy&#039;&#039;&#039; - +7% Anatomy&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +7% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major herding&#039;&#039;&#039; - +7% Herding**&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Shoes ===&lt;br /&gt;
* &#039;&#039;&#039;Major armedcast&#039;&#039;&#039; - +7% Armedcast&lt;br /&gt;
* &#039;&#039;&#039;Major detecting&#039;&#039;&#039; - +7% Detectinghidden&lt;br /&gt;
* &#039;&#039;&#039;Major hiding&#039;&#039;&#039; - +7% Hiding&lt;br /&gt;
* &#039;&#039;&#039;Major stealth&#039;&#039;&#039; - +7% Stealth&lt;br /&gt;
* &#039;&#039;&#039;Major magicresistance&#039;&#039;&#039; - +7% Magicresistance&lt;br /&gt;
* &#039;&#039;&#039;Major poisoning&#039;&#039;&#039; - +7% Poisoning&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Bracelet ===&lt;br /&gt;
* &#039;&#039;&#039;Major magery&#039;&#039;&#039; - +7% Magery&lt;br /&gt;
* &#039;&#039;&#039;Major EI&#039;&#039;&#039; - +7% EI&lt;br /&gt;
* &#039;&#039;&#039;Major mana regen&#039;&#039;&#039; - +1x faster mana regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Charm ===&lt;br /&gt;
* &#039;&#039;&#039;Major animallore&#039;&#039;&#039; - +3% Animallore&lt;br /&gt;
* &#039;&#039;&#039;Major wrestling&#039;&#039;&#039; - +3% Wrestling&lt;br /&gt;
* &#039;&#039;&#039;Major veterinary&#039;&#039;&#039; - +5% Veterinary&lt;br /&gt;
* &#039;&#039;&#039;Major stam regen&#039;&#039;&#039; - 1,5x faster stam regeneration&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;cs&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Major Penetration&#039;&#039;&#039; - +7 to penetrate&lt;br /&gt;
* &#039;&#039;&#039;Major elementary weapon&#039;&#039;&#039; - +2-3 elem damage (random fire/ice/earth/air/lightning)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
* &#039;&#039;&#039;Devastation&#039;&#039;&#039; - +4 base damage to weapon&lt;br /&gt;
* &#039;&#039;&#039;Rage&#039;&#039;&#039; - +25% cleave&lt;br /&gt;
* &#039;&#039;&#039;Lifeward&#039;&#039;&#039; - +25% life leech&lt;br /&gt;
* &#039;&#039;&#039;Poisonous&#039;&#039;&#039; - 100% chance for lesser poison on hit&lt;br /&gt;
* &#039;&#039;&#039;Godly Penetration&#039;&#039;&#039; - +10 to penetrate&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
	<entry>
		<id>https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/21/en&amp;diff=16757</id>
		<title>Translations:Attr:Enchanting/21/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.endor-revived.com/index.php?title=Translations:Attr:Enchanting/21/en&amp;diff=16757"/>
		<updated>2025-08-15T13:30:19Z</updated>

		<summary type="html">&lt;p&gt;Zag: založena nová stránka s textem „=== Chest === * &amp;#039;&amp;#039;&amp;#039;Minor melee resistances&amp;#039;&amp;#039;&amp;#039; - +3 Pierce/Blade/Blunt/Claws resist * &amp;#039;&amp;#039;&amp;#039;Minor elementary resistances&amp;#039;&amp;#039;&amp;#039; - +3 Heat/Air/Earth/Cold/Lightning resist * &amp;#039;&amp;#039;&amp;#039;Minor magic resistances&amp;#039;&amp;#039;&amp;#039; - +3 Psionic/Draining/Acid/Shock resist * &amp;#039;&amp;#039;&amp;#039;Minor general resistances&amp;#039;&amp;#039;&amp;#039; - +3 Poison/Gas/Harm/Disease resist * &amp;#039;&amp;#039;&amp;#039;Minor mana regen&amp;#039;&amp;#039;&amp;#039; - 0,4x faster mana regeneration * &amp;#039;&amp;#039;&amp;#039;Minor hp regen&amp;#039;&amp;#039;&amp;#039; - 0,8x faster hp regeneration * &amp;#039;&amp;#039;&amp;#039;Minor stamina regen&amp;#039;&amp;#039;&amp;#039; - 0,8x faster…“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Chest ===&lt;br /&gt;
* &#039;&#039;&#039;Minor melee resistances&#039;&#039;&#039; - +3 Pierce/Blade/Blunt/Claws resist&lt;br /&gt;
* &#039;&#039;&#039;Minor elementary resistances&#039;&#039;&#039; - +3 Heat/Air/Earth/Cold/Lightning resist&lt;br /&gt;
* &#039;&#039;&#039;Minor magic resistances&#039;&#039;&#039; - +3 Psionic/Draining/Acid/Shock resist&lt;br /&gt;
* &#039;&#039;&#039;Minor general resistances&#039;&#039;&#039; - +3 Poison/Gas/Harm/Disease resist&lt;br /&gt;
* &#039;&#039;&#039;Minor mana regen&#039;&#039;&#039; - 0,4x faster mana regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor hp regen&#039;&#039;&#039; - 0,8x faster hp regeneration&lt;br /&gt;
* &#039;&#039;&#039;Minor stamina regen&#039;&#039;&#039; - 0,8x faster stam regeneration&lt;/div&gt;</summary>
		<author><name>Zag</name></author>
	</entry>
</feed>