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	<id>https://wiki.endor-revived.com/history/Translations:ClassicUO/10/en?feed=atom</id>
	<title>Translations:ClassicUO/10/en - Historie editací</title>
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	<updated>2026-05-20T07:42:16Z</updated>
	<subtitle>Historie editací této stránky</subtitle>
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		<title>Pyhus: založena nová stránka s textem „=== &lt;font color=&quot;orange&quot;&gt;&#039;&#039;&#039;Gumps &amp; Context&#039;&#039;&#039;&lt;/font&gt; === &lt;ul&gt;  &lt;li&gt;&lt;p&gt; &lt;code&gt;Disable the Menu Bar&lt;/code&gt;&lt;br&gt; Disables the main game menu in the top bar of the game window, which contains Map, Character, Inventory, Journal, Chat, Help, World Map, Debug and Connection buttons.&lt;/p&gt;&lt;/li&gt;  &lt;li&gt;&lt;p&gt; &lt;code&gt;Hold ALT key + right click to close Anchored gumps&lt;/code&gt;&lt;br&gt; When ticked, it is necessary to close the status bars with the right mouse button while hold…“</title>
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		<updated>2024-02-13T15:23:54Z</updated>

		<summary type="html">&lt;p&gt;založena nová stránka s textem „=== &amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Gumps &amp;amp; Context&amp;#039;&amp;#039;&amp;#039;&amp;lt;/font&amp;gt; === &amp;lt;ul&amp;gt;  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt; &amp;lt;code&amp;gt;Disable the Menu Bar&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt; Disables the main game menu in the top bar of the game window, which contains Map, Character, Inventory, Journal, Chat, Help, World Map, Debug and Connection buttons.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt;  &amp;lt;li&amp;gt;&amp;lt;p&amp;gt; &amp;lt;code&amp;gt;Hold ALT key + right click to close Anchored gumps&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt; When ticked, it is necessary to close the status bars with the right mouse button while hold…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nová stránka&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== &amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Gumps &amp;amp; Context&amp;#039;&amp;#039;&amp;#039;&amp;lt;/font&amp;gt; ===&lt;br /&gt;
&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt; &amp;lt;code&amp;gt;Disable the Menu Bar&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt; Disables the main game menu in the top bar of the game window, which contains Map, Character, Inventory, Journal, Chat, Help, World Map, Debug and Connection buttons.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt; &amp;lt;code&amp;gt;Hold ALT key + right click to close Anchored gumps&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt; When ticked, it is necessary to close the status bars with the right mouse button while holding the ALT key.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt; &amp;lt;code&amp;gt;Hold ALT key to move gumps&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt; When ticked, the ALT key must be held at the same time to move the status bars.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt; &amp;lt;code&amp;gt;Close all Anchored gumps when right click on a group&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt; When checked, disables all associated status bars on a single right-click.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt; &amp;lt;code&amp;gt;Use old status gump&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt; When checked, it will display the old UO status bar when you press &amp;lt;code&amp;gt;Status&amp;lt;/code&amp;gt; in Paperdoll.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt; &amp;lt;code&amp;gt;Show gump for party invites&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt; When turned on, a small dialog will appear when someone sends a party invite. It is not necessary to type the command /accept in text, you just need to click on the option in the given window.&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt; &amp;lt;code&amp;gt;Use custom healthbars gump&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt; Sets a more modern look for status bars.&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Opaque background&amp;#039;&amp;#039;&amp;#039; - When checked, sets a uniform gray background for the status bar. If unchecked, it will be slightly colored according to the character type (eg yellow for invulnerable NPCs).&amp;lt;/p&amp;gt;&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;p&amp;gt; &amp;lt;code&amp;gt;Save healthbars on logout&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt; It will leave the status bars pulled even after logging out of the game.&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Close healthbar gump when:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/p&amp;gt; &lt;br /&gt;
&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt; &amp;#039;&amp;#039;&amp;#039;None&amp;#039;&amp;#039;&amp;#039; - does not automatically turn off status bars&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt; &amp;#039;&amp;#039;&amp;#039;Mobile out of range&amp;#039;&amp;#039;&amp;#039; - automatically closes the status bar if the target is out of range&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt; &amp;#039;&amp;#039;&amp;#039;Mobile is dead&amp;#039;&amp;#039;&amp;#039; - automatically closes the status bar if the target dies&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt; &amp;lt;code&amp;gt;Grid loot&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt; Allows an alternate way to loot from dead bodies. When one of the options below is turned on, a new window will appear after opening a dead body, where after a simple click on the given object, it will be automatically collected in the selected lootbag.&amp;lt;br&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt; &amp;#039;&amp;#039;&amp;#039;None&amp;#039;&amp;#039;&amp;#039; - Grid loot is disabled&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt; &amp;#039;&amp;#039;&amp;#039;Grid loot only&amp;#039;&amp;#039;&amp;#039; - Only Grid loot is used&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt; &amp;#039;&amp;#039;&amp;#039;Both&amp;#039;&amp;#039;&amp;#039; - Shows both Grid loot and original body display with loot&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; &amp;lt;code&amp;gt;Hold Shift to split stack of items&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt; By default, when moving items in one buyer, a context menu will appear showing how many items I want to move. Holding the SHIFT key will move the entire stack at once. Check this option to turn the behavior around.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pyhus</name></author>
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