Attr:Enchanting/en: Porovnání verzí

Z Endor Revived Wiki

(založena nová stránka s textem „=== Shoes === * '''Minor armedcast''' - +3% Armedcast * '''Minor detecting''' - +3% Detectinghidden * '''Minor hiding''' - +3% Hiding * '''Minor stealth''' - +3% Stealth * '''Minor magicresistance''' - +3% Magicresistance * '''Minor poisoning''' - +3% Poisoning“)
(založena nová stránka s textem „=== Weapon === * '''Major Penetration''' - +7 to penetrate * '''Major elementary weapon''' - +2-3 elem damage (random fire/ice/earth/air/lightning)“)
 
(Není zobrazeno 17 mezilehlých verzí od stejného uživatele.)
Řádek 135: Řádek 135:
* '''Minor poisoning''' - +3% Poisoning
* '''Minor poisoning''' - +3% Poisoning


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Bracelet ===
=== Bracelet ===
* '''Minor magery''' - +2% Magery
* '''Minor magery''' - +2% Magery
* '''Minor EI''' - +2% EI
* '''Minor EI''' - +2% EI
* '''Minor mana regen''' - +0,6x faster mana regeneration
* '''Minor mana regen''' - +0,6x faster mana regeneration
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Charm ===
=== Charm ===
* '''Minor animallore''' - +1% Animallore
* '''Minor animallore''' - +1% Animallore
Řádek 148: Řádek 145:
* '''Minor veterinary''' - +3% Veterinary
* '''Minor veterinary''' - +3% Veterinary
* '''Minor stam regen''' - 1x faster stam regeneration
* '''Minor stam regen''' - 1x faster stam regeneration
</div>




<div lang="cs" dir="ltr" class="mw-content-ltr">
== Level 2 ==
== Level 2 ==
=== Weapon ===
=== Weapon ===
Řádek 158: Řádek 153:
* '''Magery''' - +3,5 magery
* '''Magery''' - +3,5 magery
* '''Meditation''' - 5% medit
* '''Meditation''' - 5% medit
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Hat/Helm ===
=== Hat/Helm ===
* '''Stats''' - +8 mana, hp, stamina
* '''Stats''' - +8 mana, hp, stamina
Řádek 167: Řádek 160:
* '''Intelligence''' - +3 INT
* '''Intelligence''' - +3 INT
* '''Wisdom''' - +3 WIS
* '''Wisdom''' - +3 WIS
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Chest ===
=== Chest ===
* '''Melee resistances''' - +5 Pierce/Blade/Blunt/Claws resist
* '''Melee resistances''' - +5 Pierce/Blade/Blunt/Claws resist
Řádek 178: Řádek 169:
* '''Hp regen''' - 1x faster hp regeneration
* '''Hp regen''' - 1x faster hp regeneration
* '''Stamina regen''' - 1,2x faster stam regeneration
* '''Stamina regen''' - 1,2x faster stam regeneration
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Gloves ===
=== Gloves ===
* '''Axes''' - +4% Axes
* '''Axes''' - +4% Axes
Řádek 190: Řádek 179:
* '''Polearms''' - +4% Polearms
* '''Polearms''' - +4% Polearms
* '''Staves''' - +4% Staves
* '''Staves''' - +4% Staves
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
 
=== Robe ===
=== Robe ===
* '''Armor penetration''' - +3% Armor penetration
* '''Armor penetration''' - +3% Armor penetration
Řádek 199: Řádek 187:
* '''Faster cast rate''' - +3% FCR
* '''Faster cast rate''' - +3% FCR
* '''Clearmind''' - +3% Clearmimd
* '''Clearmind''' - +3% Clearmimd
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Cloak ===
=== Cloak ===
* '''Aim''' - +4% Aim
* '''Aim''' - +4% Aim
Řádek 213: Řádek 199:
* '''Herding''' - +5% Herding
* '''Herding''' - +5% Herding
* '''Commanding''' - +2 SC
* '''Commanding''' - +2 SC
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Shoes ===
=== Shoes ===
* '''Armedcast''' - +5% Armedcast
* '''Armedcast''' - +5% Armedcast
Řádek 223: Řádek 207:
* '''Magicresistance''' - +5% Magicresistance
* '''Magicresistance''' - +5% Magicresistance
* '''Poisoning''' - +5% Poisoning
* '''Poisoning''' - +5% Poisoning
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Bracelet ===
=== Bracelet ===
* '''Magery''' - +4% Magery
* '''Magery''' - +4% Magery
* '''EI''' - +4% EI
* '''EI''' - +4% EI
* '''Mana regen''' - +0,8x faster mana regeneration
* '''Mana regen''' - +0,8x faster mana regeneration
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Charm ===
=== Charm ===
* '''Animallore''' - +2% Animallore
* '''Animallore''' - +2% Animallore
Řádek 238: Řádek 218:
* '''Veterinary''' - +5% Veterinary
* '''Veterinary''' - +5% Veterinary
* '''Stam regen''' - 1,2x faster stam regeneration
* '''Stam regen''' - 1,2x faster stam regeneration
</div>




<div lang="cs" dir="ltr" class="mw-content-ltr">
== Level 3 ==
== Level 3 ==
=== Hat/Helm ===
=== Hat/Helm ===
Řádek 249: Řádek 227:
* '''Major intelligence''' - +7 INT
* '''Major intelligence''' - +7 INT
* '''Major wisdom''' - +7 WIS
* '''Major wisdom''' - +7 WIS
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Chest ===
=== Chest ===
* '''Major melee resistances''' - +7 Pierce/Blade/Blunt/Claws resist
* '''Major melee resistances''' - +7 Pierce/Blade/Blunt/Claws resist
Řádek 260: Řádek 236:
* '''Major hp regen''' - 1,2x faster hp regeneration
* '''Major hp regen''' - 1,2x faster hp regeneration
* '''Major stamina regen''' - 1,5x faster stam regeneration
* '''Major stamina regen''' - 1,5x faster stam regeneration
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Gloves ===
=== Gloves ===
* '''Major axes''' - +7% Axes
* '''Major axes''' - +7% Axes
Řádek 272: Řádek 246:
* '''Major polearms''' - +7% Polearms
* '''Major polearms''' - +7% Polearms
* '''Major staves''' - +7% Staves
* '''Major staves''' - +7% Staves
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Robe ===
=== Robe ===
* '''Major armor penetration''' - +7% Armor penetration
* '''Major armor penetration''' - +7% Armor penetration
Řádek 281: Řádek 253:
* '''Major faster cast rate''' - +7% FCR
* '''Major faster cast rate''' - +7% FCR
* '''Major clearmind''' - +7% Clearmimd
* '''Major clearmind''' - +7% Clearmimd
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Cloak ===
=== Cloak ===
* '''Major aim''' - +7% Aim
* '''Major aim''' - +7% Aim
Řádek 294: Řádek 264:
* '''Major veterinary''' - +7% Veterinary
* '''Major veterinary''' - +7% Veterinary
* '''Major herding''' - +7% Herding**
* '''Major herding''' - +7% Herding**
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Shoes ===
=== Shoes ===
* '''Major armedcast''' - +7% Armedcast
* '''Major armedcast''' - +7% Armedcast
Řádek 304: Řádek 272:
* '''Major magicresistance''' - +7% Magicresistance
* '''Major magicresistance''' - +7% Magicresistance
* '''Major poisoning''' - +7% Poisoning
* '''Major poisoning''' - +7% Poisoning
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Bracelet ===
=== Bracelet ===
* '''Major magery''' - +7% Magery
* '''Major magery''' - +7% Magery
* '''Major EI''' - +7% EI
* '''Major EI''' - +7% EI
* '''Major mana regen''' - +1x faster mana regeneration
* '''Major mana regen''' - +1x faster mana regeneration
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Charm ===
=== Charm ===
* '''Major animallore''' - +3% Animallore
* '''Major animallore''' - +3% Animallore
Řádek 319: Řádek 283:
* '''Major veterinary''' - +5% Veterinary
* '''Major veterinary''' - +5% Veterinary
* '''Major stam regen''' - 1,5x faster stam regeneration
* '''Major stam regen''' - 1,5x faster stam regeneration
</div>


<div lang="cs" dir="ltr" class="mw-content-ltr">
=== Weapon ===
=== Weapon ===
* '''Major Penetration''' - +7 to penetrate
* '''Major Penetration''' - +7 to penetrate
* '''Major elementary weapon''' - +2-3 elem damage (random fire/ice/earth/air/lightning)
* '''Major elementary weapon''' - +2-3 elem damage (random fire/ice/earth/air/lightning)
</div>


== Level 4 ==
== Level 4 ==

Aktuální verze z 15. 8. 2025, 14:32

Enchanting is a crafting profession used to add permanent magical effects ("enchants") to items. You can enchant weapons and various armor pieces: chest, helm, gloves, robe, cloak, boots, bracelets, and charms. Each slot supports unique enchants across four levels. To do an enchantment, you need the corresponding formula. There are 4 levels of enchantments.


Arcane Dust Arcane Dust (0x33-B3)
Eternal Essence Eternal Essence (0x33-B7)
Void Crystal Void Crystal (0x33-B4)
Runic Crystal Runic Crystal (0x33-B6)
Elemental Flux Elemental Flux (0x33-B2)
Prismatic Shard Prismatic Shard (0x33-B5)


Raw materials from decomposition of magical objects

The first step in creating an enchantment is to obtain the necessary raw materials. The raw materials can be obtained from:

  • Monsters and treasures (at the end of the dungeon and dug in the world).
  • Decomposition of magical objects (so-called disenchanting).

To disenchant, the player needs Rod of Disenchantment to be found at the appropriate enchanting vendor. By double-clicking the wand and clicking on the magic object, it will decompose an item into enchanting raw materials.

Importantly, by the process of disenchanting itself, you can train your skill (up to 50%), especially at the beginning. We recommend disenchanting and accumulating the raw materials for a while before actual skill leveling.


Enchanting items

When you have a formula and materials, use a Book of Enchantments Book of Enchantments equipped in a hand (purchased from the same vendor) to open the enchanting menu.

Enchanting Gump

You can enchant your item directly or also enchant scrolls Blank Enchanting Scroll, which you can use later on. Scrolls can be sewn by a tailor from any leather with a ratio of 1:1.

Each enchant has its difficulty level (diff), awarding a certain number of points, according to which skill grows. Making complex enchantments gives more points, and consequently, the skill grows faster.

The finished enchantment scroll is pink colored and has a description. Scrolls can be stacked.

Enchanting Formula Enchanting Formula Item

The enchanted item has a purple inscription *enchanted*. When the item's tooltip is opened, it will display the pink enchantment name, and the tooltip will add the properties of the enchantment to the original properties of the item.

Enchanting Preview Enchanting Item

One enchantment cannot be replaced by another.

  • You can remove enchantments of levels 1-2 with Orb of Scouring, which costs 20k and can be bought at the mage's shops.
  • Enchantments of levels 3-4 can be removed with an Orb of Formulating, which costs 50k and can be bought at the mage's shops. It will return your original enchantment formula.


The Enchantments Scrolls

  • Level 1: lesser enchant - formula will learn themselves in the process of leveling your skill.
  • Level 2: 'flawed enchant - formula drop from dungeon loot/monsters, but the enchanter will learn it after the usage and will know it forever.
  • Level 3: 'moratete enchant' - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.
  • Level 4: rare enchant - formula drop from dungeon loot/monsters, but after usage, the recipe is consumed.

Level 1

Weapon

  • Minor penetration - +3 to penetrate
  • Minor elementary weapon - +1 Elemental damage (random fire/ice/earth/air/lightning)
  • Minor magery - +2% Magery
  • Minor meditation - +3% Meditation

Hat/Helm

  • Minor stats - +4 mana, hp, stamina
  • Minor dexterity - +2 DEX
  • Minor strength - +3 STR
  • Minor intelligence - +2 INT
  • Minor wisdom - +2 WIS

Chest

  • Minor melee resistances - +3 Pierce/Blade/Blunt/Claws resist
  • Minor elementary resistances - +3 Heat/Air/Earth/Cold/Lightning resist
  • Minor magic resistances - +3 Psionic/Draining/Acid/Shock resist
  • Minor general resistances - +3 Poison/Gas/Harm/Disease resist
  • Minor mana regen - 0,4x faster mana regeneration
  • Minor hp regen - 0,8x faster hp regeneration
  • Minor stamina regen - 0,8x faster stam regeneration

Gloves

  • Minor axes - +2,5% Axes
  • Minor archery - +2,5% Archery
  • Minor blades - +2,5% Blades
  • Minor swordsmanship - +2,5% Swordsmanship
  • Minor macefighting - +2,5% Macefighting
  • Minor spears - +2,5% Spears
  • Minor polearms - +2,5% Polearms
  • Minor staves - +2,5% Staves

Robe

  • Minor armor penetration - +2% Armor penetration
  • Minor cleave - +2% Cleave
  • Minor critical strike - +2% Critical strike
  • Minor faster cast rate - +2% FCR
  • Minor clearmind - +2% Clearmimd

Cloak

  • Minor aim - +2% Aim
  • Minor tactics - +2% Tactics
  • Minor ei - +2% EI
  • Minor meditation - +3% Meditation
  • Minor magery - +2% Magery
  • Minor healing - +3% Healing
  • Minor anatomy - +2% Anatomy
  • Minor veterinary - +3% Veterinary
  • Minor herding - +3% Herding
  • Minor commanding - +1 SC

Shoes

  • Minor armedcast - +3% Armedcast
  • Minor detecting - +3% Detectinghidden
  • Minor hiding - +3% Hiding
  • Minor stealth - +3% Stealth
  • Minor magicresistance - +3% Magicresistance
  • Minor poisoning - +3% Poisoning

Bracelet

  • Minor magery - +2% Magery
  • Minor EI - +2% EI
  • Minor mana regen - +0,6x faster mana regeneration

Charm

  • Minor animallore - +1% Animallore
  • Minor wrestling - +1% Wrestling
  • Minor veterinary - +3% Veterinary
  • Minor stam regen - 1x faster stam regeneration


Level 2

Weapon

  • Penetration - +4 to penetrate
  • Elementary weapon - +1-2 elem damage (random fire/ice/earth/air/lightning)
  • Magery - +3,5 magery
  • Meditation - 5% medit

Hat/Helm

  • Stats - +8 mana, hp, stamina
  • Dexterity - +3 DEX
  • Strength - +4 STR
  • Intelligence - +3 INT
  • Wisdom - +3 WIS

Chest

  • Melee resistances - +5 Pierce/Blade/Blunt/Claws resist
  • Elementary resistances - +5 Heat/Air/Earth/Cold/Lightning resist
  • Magic resistances - +5 Psionic/Draining/Acid/Shock resist
  • General resistances - +5 Poison/Gas/Harm/Disease resist
  • Mana regen - 0,8x faster mana regeneration
  • Hp regen - 1x faster hp regeneration
  • Stamina regen - 1,2x faster stam regeneration

Gloves

  • Axes - +4% Axes
  • Archery - +4% Archery
  • Blades - +4% Blades
  • Swordsmanship - +4% Swordsmanship
  • Macefighting - +4% Macefighting
  • Spears - +4% Spears
  • Polearms - +4% Polearms
  • Staves - +4% Staves


Robe

  • Armor penetration - +3% Armor penetration
  • Cleave - +3% Cleave
  • Critical strike - +3% Critical strike
  • Faster cast rate - +3% FCR
  • Clearmind - +3% Clearmimd

Cloak

  • Aim - +4% Aim
  • Tactics - +4% Tactics
  • Ei - +4% EI
  • Meditation - +5% Meditation
  • Magery - +4% Magery
  • Healing - +5% Healing
  • Anatomy - +4% Anatomy
  • Veterinary - +5% Veterinary
  • Herding - +5% Herding
  • Commanding - +2 SC

Shoes

  • Armedcast - +5% Armedcast
  • Detecting - +5% Detectinghidden
  • Hiding - +5% Hiding
  • Stealth - +5% Stealth
  • Magicresistance - +5% Magicresistance
  • Poisoning - +5% Poisoning

Bracelet

  • Magery - +4% Magery
  • EI - +4% EI
  • Mana regen - +0,8x faster mana regeneration

Charm

  • Animallore - +2% Animallore
  • Wrestling - +2% Wrestling
  • Veterinary - +5% Veterinary
  • Stam regen - 1,2x faster stam regeneration


Level 3

Hat/Helm

  • Major stats - +15 mana, hp, stamina
  • Major dexterity - +7 DEX
  • Major strength - +7 STR
  • Major intelligence - +7 INT
  • Major wisdom - +7 WIS

Chest

  • Major melee resistances - +7 Pierce/Blade/Blunt/Claws resist
  • Major elementary resistances - +7 Heat/Air/Earth/Cold/Lightning resist
  • Major magic resistances - +7 Psionic/Draining/Acid/Shock resist
  • Major general resistances - +7 Poison/Gas/Harm/Disease resist
  • Major mana regen - 1x faster mana regeneration
  • Major hp regen - 1,2x faster hp regeneration
  • Major stamina regen - 1,5x faster stam regeneration

Gloves

  • Major axes - +7% Axes
  • Major archery - +7% Archery
  • Major blades - +7% Blades
  • Major swordsmanship - +7% Swordsmanship
  • Major macefighting - +7% Macefighting
  • Major spears - +7% Spears
  • Major polearms - +7% Polearms
  • Major staves - +7% Staves

Robe

  • Major armor penetration - +7% Armor penetration
  • Major cleave - +7% Cleave
  • Major critical strike - +7% Critical strike
  • Major faster cast rate - +7% FCR
  • Major clearmind - +7% Clearmimd

Cloak

  • Major aim - +7% Aim
  • Major tactics - +7% Tactics
  • Major ei - +7% EI
  • Major meditation - 7% Meditation
  • Major magery - +7% Magery
  • Major healing - +7% Healing
  • Major anatomy - +7% Anatomy
  • Major veterinary - +7% Veterinary
  • Major herding - +7% Herding**

Shoes

  • Major armedcast - +7% Armedcast
  • Major detecting - +7% Detectinghidden
  • Major hiding - +7% Hiding
  • Major stealth - +7% Stealth
  • Major magicresistance - +7% Magicresistance
  • Major poisoning - +7% Poisoning

Bracelet

  • Major magery - +7% Magery
  • Major EI - +7% EI
  • Major mana regen - +1x faster mana regeneration

Charm

  • Major animallore - +3% Animallore
  • Major wrestling - +3% Wrestling
  • Major veterinary - +5% Veterinary
  • Major stam regen - 1,5x faster stam regeneration

Weapon

  • Major Penetration - +7 to penetrate
  • Major elementary weapon - +2-3 elem damage (random fire/ice/earth/air/lightning)

Level 4

Weapon

  • Devastation - +4 base damage to weapon
  • Rage - +25% cleave
  • Lifeward - +25% life leech
  • Poisonous - 100% chance for lesser poison on hit
  • Godly Penetration - +10 to penetrate