Translations:Class:Berserker/7/en: Porovnání verzí
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(založena nová stránka s textem „{| class="wikitable" |- ! Name ! Level ! Type ! Description |- | Battle Madness | 10 | Active | Increases combat potential when activated. It will significantly increase strength, agility and tactics. Berks also remove any armor that hinders their dexterity too much (-3 or more). As the levels increase, the increase in bonuses increases and the duration of the next use decreases. Used by the command <code>.frenzy</code> . |- | Deadly Strikes | 10 | Pa…“) |
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(Nejsou zobrazeny 2 mezilehlé verze od 2 dalších uživatelů.) | |||
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! Description | ! Description | ||
|- | |- | ||
| | | Frenzy | ||
| 10 | | 10 | ||
| Active | | Active | ||
| | | Temporarily significantly increases strength, agility and tactics. Prohibits wearing any armor that hinders dexterity too much (-3 or more). With higher levels, the bonuses grow and cooldown lowers. Used by the command <code>.frenzy</code> . | ||
|- | |- | ||
| Deadly Strikes | | Deadly Strikes | ||
| 10 | | 10 | ||
| Passive | | Passive | ||
| | | 20% chance to deal 20% more damage when using axes. | ||
|- | |- | ||
| | | Shock Resistance | ||
| 12 | | 12 | ||
| Passive | | Passive | ||
| | | The Berserker gains 10 shock resistance points (chance to resist paralyze and stuns). | ||
|- | |- | ||
| Blood Rampage | | Blood Rampage | ||
Řádek 34: | Řádek 34: | ||
| 20 | | 20 | ||
| Active | | Active | ||
| Guarantees to hit the target next | | Guarantees to hit the target with next swing. Duration 10s, applies on next melee hit, cooldown 30s Used by <code>.precisestrike</code> | ||
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Aktuální verze z 17. 4. 2024, 19:36
Name | Level | Type | Description |
---|---|---|---|
Frenzy | 10 | Active | Temporarily significantly increases strength, agility and tactics. Prohibits wearing any armor that hinders dexterity too much (-3 or more). With higher levels, the bonuses grow and cooldown lowers. Used by the command .frenzy .
|
Deadly Strikes | 10 | Passive | 20% chance to deal 20% more damage when using axes. |
Shock Resistance | 12 | Passive | The Berserker gains 10 shock resistance points (chance to resist paralyze and stuns). |
Blood Rampage | 15 | Passive | Berserk deals 10% more damage when below 60% max health, and 20% more dmg below 40% max health. |
Light Swing | 18 | Passive | Reduces stamina consumption per hit, making berserkers more durable during long fights. |
Precise strike | 20 | Active | Guarantees to hit the target with next swing. Duration 10s, applies on next melee hit, cooldown 30s Used by .precisestrike
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