Class:Berserker/en: Porovnání verzí

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* Damage
* Damage
|Weapons=
|Weapons=
* [[Weapons#Axes|Axes]]
* {{ll|Weapons#Axes|Axes}}
|Armor=
|Armor=
* [[Armor#Chainmail|Chainmail]]
* {{ll|Armor#Chainmail|Chainmail}}
* [[Armor#Ringmail|Ringmail]]
* {{ll|Armor#Ringmail|Ringmail}}
|Classmaster=1611,2370,Classmaster Vermithraxe
|Classmaster=1611,2370,Classmaster Vermithraxe
|PKClassMaster=
|PKClassMaster=
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== How to become ==
== How to become ==


You can become a Berserker if you are a [[Class:Fighter|fighter]], after reaching level 10. Visit Vermithrax, the Classmaster in the Berserker Guild, which you can get to thanks to Lars the ferryman. Ask him to "join" and repeat "Fury in my soul, blood on my weapon" after him.
You can become a Berserker if you are a {{ll|Class:Fighter|fighter}} at level 10. Visit Vermithrax, the Classmaster in the Berserker Guild, which you can get to thanks to Lars the ferryman. Ask the classmaster to "join" and repeat "Fury in my soul, blood on my weapon" after him.


== Abilities ==
== Abilities ==


<div lang="cs" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| class="wikitable"
|-
|-
! Jméno
! Name
! Úroveň
! Level
! Typ
! Type
! Popis
! Description
|-
|-
| Bojové šílenství
| Frenzy
| 10
| 10
| Aktivní
| Active
| Po aktivování zvýší bojový potenciál. Výrazně zvýší sílu, obratnost a taktiku. Berkové si také sundají všechny zbroje, které jim příliš brání v obratnosti(-3 a více). S přibývajícími úrovněmi se zvyšuje nárůst bonusů a zkracuje se doba dalšího použití. Používá se příkazem <code>.frenzy</code>.
| Temporarily significantly increases strength, agility and tactics. Prohibits wearing any armor that hinders dexterity too much (-3 or more). With higher levels, the bonuses grow and cooldown lowers. Used by the command <code>.frenzy</code> .
|-
|-
| Smrtící údery
| Deadly Strikes
| 10
| 10
| Pasivní
| Passive
| Zvyšuje poškození každého pátého zásahu sekerou o 20%.
| 20% chance to deal 20% more damage when using axes.
|-
|-
| Odolnost proti energii
| Shock Resistance
| 12
| 12
| Pasivní
| Passive
| Berserk získá deset bodů do odolnosti proti elektrickému poškození.
| The Berserker gains 10 shock resistance points (chance to resist paralyze and stuns).
|-
|-
| Krvavé běsnění
| Blood Rampage
| 15
| 15
| Pasivní
| Passive
| Berserk dává o 10% větší zranění pokud má méně než 60 % maximalních životů, a o 20% víc dmg pod 40 % max. životů.
| Berserk deals 10% more damage when below 60% max health, and 20% more dmg below 40% max health.
|-
|-
| Lehký švih
| Light Swing
| 18
| 18
| Pasivní
| Passive
| Zmírňuje spotřebu staminy na úder, což berserkery činí vytrvalejšími v průběhu dlouhých bojů.
| Reduces stamina consumption per hit, making berserkers more durable during long fights.
|-
|-
| Precizní úder
| Precise strike
| 20
| 20
| Aktivní
| Active
| Zaručí, že příští rána zasáhne cíl, trvání 10s, použije se při dalším melee zásahu, cooldown 30 s. Používá se příkazem <code>.precisestrike</code>
| Guarantees to hit the target with next swing. Duration 10s, applies on next melee hit, cooldown 30s Used by <code>.precisestrike</code>  
|}
|}
</div>


{| class="respotable half"
{| class="respotable half"
|
|
== <span lang="cs" dir="ltr" class="mw-content-ltr">Skilly</span> ==
== Skills ==
{{SkillTable/Class|
{{SkillTable/Class|
Axes:100+main,
Axes:100+main,
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}}
}}
|
|
== <span lang="cs" dir="ltr" class="mw-content-ltr">Staty</span> ==
== Stats ==
<div lang="cs" dir="ltr" class="mw-content-ltr">
{{ll|Staty|Stats}} are basic character attributes whose values are affected by {{ll|Rasy|Races}} and {{ll|Povolání|Classes}}.
[[Staty]] jsou základní atributy postav, jejíchž hodnoty jsou ovlivněny výběrem [[Rasy]] a [[Povolání]].
</div>
{{Stats/Class
{{Stats/Class
|Level=30
|Level=30

Aktuální verze z 17. 4. 2024, 19:38

Berserker
Role
  • Damage
Weapons
Armor
Position

Classmaster Vermithraxe

Aaaargh! Without question, the Berserker charges into battle and slashes enemies until they win… or die. The Berks are the best melee damage dealers on all of Endor. The light swing ability and battle frenzy allow them to relentlessly stick to their targets. Their unmatched skill with two-handed axes and ability to deliver deadly blows can cut through even the most heavily armored foes. The downside to their reckless fighting style is that they can't wear anything that limits their agility too much while under the influence of battle frenzy. They lack the means to control the melee of combat and can feel somewhat flimsy compared to other combat characters such as mercs or paladins.

Berserker is a predatory force that rages in the heart of battle. He balances out the lesser resistance with his indomitable strength backed by destructive abilities. In combat, he will stop at nothing and can deal massive damage, helping to eliminate enemies quickly. He is a character that brings a ton of destructive power to every battle and is not for the faint of heart. It is here for those who prefer fury and destructive power above all else.

How to become

You can become a Berserker if you are a fighter at level 10. Visit Vermithrax, the Classmaster in the Berserker Guild, which you can get to thanks to Lars the ferryman. Ask the classmaster to "join" and repeat "Fury in my soul, blood on my weapon" after him.

Abilities

Name Level Type Description
Frenzy 10 Active Temporarily significantly increases strength, agility and tactics. Prohibits wearing any armor that hinders dexterity too much (-3 or more). With higher levels, the bonuses grow and cooldown lowers. Used by the command .frenzy .
Deadly Strikes 10 Passive 20% chance to deal 20% more damage when using axes.
Shock Resistance 12 Passive The Berserker gains 10 shock resistance points (chance to resist paralyze and stuns).
Blood Rampage 15 Passive Berserk deals 10% more damage when below 60% max health, and 20% more dmg below 40% max health.
Light Swing 18 Passive Reduces stamina consumption per hit, making berserkers more durable during long fights.
Precise strike 20 Active Guarantees to hit the target with next swing. Duration 10s, applies on next melee hit, cooldown 30s Used by .precisestrike

Skills

Skills are trainable attributes that have a major impact on each character's gameplay. Below is the table of max values ​​at level 30. From level 31 onwards, only stats are being increased.

Skill Max
Axes 100
Spiritspeak 100
Tactics 100
Wrestling 100
Arms Lore 74
Detect Hidden 74
Lumberjacking 74
Parry 74
Polearms 74
Blades 57
Mining 57
Spears 57
Staves 57
Swordsmanship 57
Healing 60
Camping 70
Anatomy 50
Hiding 50
Cooking 35
Magic Resistance 35
Taste Identification 35

Stats

Stats are basic character attributes whose values are affected by Races and Classes.

Level 30
Race Str Dex Int Hp Mana Stam
Orc 127 81 33 153 43 170
Human 118 89 60 144 85 166
Half-elf 110 95 73 139 93 164
Elf 107 99 78 136 100 163
Drow 104 94 89 130 108 155
Level 35
Race Str Dex Int Hp Mana Stam
Orc 139 89 35 169 45 188
Human 129 96 62 159 88 182
Half-elf 121 103 76 155 97 180
Elf 117 107 81 151 103 179
Drow 114 102 93 144 112 171