Attr:Enchanting: Porovnání verzí

Z Endor Revived Wiki

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[[Category:Crafting]]
[[Category:Crafting]]


* Level 1: lesser enchant - plánky se naučí craft sám při trénování skillu.
* Level 1: '''lesser enchant''' - plánky se naučí craft sám při trénování skillu.
* Level 2: flawed enchant - plánek padá z dropu v dungeonu/mobu, ale kraft se ho naučí a bude ho umět navždy.
* Level 2: '''flawed enchant''' - plánek padá z dropu v dungeonu/mobu, ale kraft se ho naučí a bude ho umět navždy.
* Level 3: moderate enchant - plánek padá z dropu v dungeonu/mobu, ale po použití plánku a tvorbě enchantu se plánek spotřebuje.
* Level 3: '''moderate enchant''' - plánek padá z dropu v dungeonu/mobu, ale po použití plánku a tvorbě enchantu se plánek spotřebuje.
* Level 4: rare enchant - plánek pada z dropu v dungeonu/mobu, ale po použití plánku a tvorbě enchantu se plánek spotřebuje.
* Level 4: '''rare enchant''' - plánek pada z dropu v dungeonu/mobu, ale po použití plánku a tvorbě enchantu se plánek spotřebuje.


= Level 1 =
= Level 1 =
Řádek 18: Řádek 18:
* '''Minor meditation''' - +3% Meditation
* '''Minor meditation''' - +3% Meditation


'''Armor''' '''Hat/Helm''' * Minor stats - +4 mana, hp, stamina * Minor dexterity - +2 DEX * Minor strength - +3 STR * Minor intelligence - +2 INT * Minor wisdom - +2 WIS
'''Hat/Helm'''
* '''Minor stats''' - +4 mana, hp, stamina
* '''Minor dexterity''' - +2 DEX
* '''Minor strength''' - +3 STR
* '''Minor intelligence''' - +2 INT
* '''Minor wisdom''' - +2 WIS


'''Chest''' * Minor melee resistances - +3 Pierce/Blade/Blunt/Claws resist * Minor elementary resistances - +3 Heat/Air/Earth/Cold/Lightning resist * Minor magic resistances - +3 Psionic/Draining/Acid/Shock resist * Minor general resistances - +3 Poison/Gas/Harm/Disease resist * Minor mana regen - 0,4x faster mana regeneration * Minor hp regen - 0,8x faster hp regeneration * Minor stamina regen - 0,8x faster stam regeneration
'''Chest'''
* '''Minor melee resistances''' - +3 Pierce/Blade/Blunt/Claws resist
* '''Minor elementary resistances''' - +3 Heat/Air/Earth/Cold/Lightning resist
* '''Minor magic resistances''' - +3 Psionic/Draining/Acid/Shock resist
* '''Minor general resistances''' - +3 Poison/Gas/Harm/Disease resist
* '''Minor mana regen''' - 0,4x faster mana regeneration
* '''Minor hp regen''' - 0,8x faster hp regeneration
* '''Minor stamina regen''' - 0,8x faster stam regeneration


'''Gloves''' * Minor axes - +2,5% Axes * Minor archery - +2,5% Archery * Minor blades - +2,5% Blades * Minor swordsmanship - +2,5% Swordsmanship * Minor macefighting - +2,5% Macefighting * Minor spears - +2,5% Spears * Minor polearms - +2,5% Polearms * Minor staves - +2,5% Staves
'''Gloves'''
* '''Minor axes''' - +2,5% Axes
* '''Minor archery''' - +2,5% Archery
* '''Minor blades''' - +2,5% Blades
* '''Minor swordsmanship''' - +2,5% Swordsmanship
* '''Minor macefighting''' - +2,5% Macefighting
* '''Minor spears''' - +2,5% Spears
* '''Minor polearms''' - +2,5% Polearms
* '''Minor staves''' - +2,5% Staves


'''Robe''' * Minor armor penetration - +2% Armor penetration * Minor cleave - +2% Cleave * Minor critical strike - +2% Critical strike * Minor faster cast rate - +2% FCR * Minor clearmind - +2% Clearmimd
'''Robe'''
* '''Minor armor penetration''' - +2% Armor penetration
* '''Minor cleave''' - +2% Cleave
* '''Minor critical strike''' - +2% Critical strike
* '''Minor faster cast rate''' - +2% FCR
* '''Minor clearmind''' - +2% Clearmimd


'''Cloak''' * Minor aim - +2% Aim * Minor tactics - +2% Tactics * Minor ei - +2% EI * Minor meditation - +3% Meditation * Minor magery - +2% Magery * Minor healing - +3% Healing * Minor anatomy - +2% Anatomy * Minor veterinary - +3% Veterinary * Minor herding - +3% Herding * Minor commanding - +1 SC
'''Cloak'''
* '''Minor aim''' - +2% Aim
* '''Minor tactics''' - +2% Tactics
* '''Minor ei''' - +2% EI
* '''Minor meditation''' - +3% Meditation
* '''Minor magery''' - +2% Magery
* '''Minor healing''' - +3% Healing
* '''Minor anatomy''' - +2% Anatomy
* '''Minor veterinary''' - +3% Veterinary
* '''Minor herding''' - +3% Herding
* '''Minor commanding''' - +1 SC


'''Shoes''' * Minor armedcast - +3% Armedcast * Minor detecting - +3% Detectinghidden * Minor hiding - +3% Hiding * Minor stealth - +3% Stealth * Minor magicresistance - +3% Magicresistance * Minor poisoning - +3% Poisoning
'''Shoes'''
* '''Minor armedcast''' - +3% Armedcast
* '''Minor detecting''' - +3% Detectinghidden
* '''Minor hiding''' - +3% Hiding
* '''Minor stealth''' - +3% Stealth
* '''Minor magicresistance''' - +3% Magicresistance
* '''Minor poisoning''' - +3% Poisoning


'''Bracelet''' * Minor magery - +2% Magery * Minor EI - +2% EI * Minor mana regen - +0,6x faster mana regeneration
'''Bracelet'''
* '''Minor magery''' - +2% Magery
* '''Minor EI''' - +2% EI
* '''Minor mana regen''' - +0,6x faster mana regeneration


'''Charm''' * Minor animallore - +1% Animallore * Minor wrestling - +1% Wrestling * Minor veterinary - +3% Veterinary * Minor stam regen - 1x faster stam regeneration
'''Charm'''
* '''Minor animallore''' - +1% Animallore
* '''Minor wrestling''' - +1% Wrestling
* '''Minor veterinary''' - +3% Veterinary
* '''Minor stam regen''' - 1x faster stam regeneration


= Level 2 =
= Level 2 =
'''Weapon level 2''' * Penetration - +4 to penetrate * Elementary weapon - +3 elem damage (random fire/ice/earth/air/lightning) * Magery - +3,5 magery * Meditation - 5% medit
'''Weapon'''
* '''Penetration''' - +4 to penetrate
* '''Elementary weapon''' - +3 elem damage (random fire/ice/earth/air/lightning)
* '''Magery''' - +3,5 magery
* '''Meditation''' - 5% medit


'''Armor level 2''' '''Hat/Helm''' * Stats - +8 mana, hp, stamina * Dexterity - +3 DEX * Strength - +4 STR * Intelligence - +3 INT * Wisdom - +3 WIS
'''Armor''' '''Hat/Helm'''
* '''Stats''' - +8 mana, hp, stamina
* '''Dexterity''' - +3 DEX
* '''Strength''' - +4 STR
* '''Intelligence''' - +3 INT
* '''Wisdom''' - +3 WIS


'''Chest''' * Melee resistances - +5 Pierce/Blade/Blunt/Claws resist * Elementary resistances - +5 Heat/Air/Earth/Cold/Lightning resist * Magic resistances - +5 Psionic/Draining/Acid/Shock resist * General resistances - +5 Poison/Gas/Harm/Disease resist * Mana regen - 0,8x faster mana regeneration * Hp regen - 1x faster hp regeneration * Stamina regen - 1,2x faster stam regeneration
'''Chest'''
* '''Melee resistances''' - +5 Pierce/Blade/Blunt/Claws resist
* '''Elementary resistances''' - +5 Heat/Air/Earth/Cold/Lightning resist
* '''Magic resistances''' - +5 Psionic/Draining/Acid/Shock resist
* '''General resistances''' - +5 Poison/Gas/Harm/Disease resist
* '''Mana regen''' - 0,8x faster mana regeneration
* '''Hp regen''' - 1x faster hp regeneration
* '''Stamina regen''' - 1,2x faster stam regeneration


'''Gloves''' * Axes - +4% Axes * Archery - +4% Archery * Blades - +4% Blades * Swordsmanship - +4% Swordsmanship * Macefighting - +4% Macefighting * Spears - +4% Spears * Polearms - +4% Polearms * Staves - +4% Staves
'''Gloves'''
* '''Axes''' - +4% Axes
* '''Archery''' - +4% Archery
* '''Blades''' - +4% Blades
* '''Swordsmanship''' - +4% Swordsmanship
* '''Macefighting''' - +4% Macefighting
* '''Spears''' - +4% Spears
* '''Polearms''' - +4% Polearms
* '''Staves''' - +4% Staves


'''Robe'''<br />
'''Robe'''
* Armor penetration - +3% Armor penetration * Cleave - +3% Cleave * Critical strike - +3% Critical strike * Faster cast rate - +3% FCR * Clearmind - +3% Clearmimd
* '''Armor penetration''' - +3% Armor penetration
* '''Cleave''' - +3% Cleave
* '''Critical strike''' - +3% Critical strike
* '''Faster cast rate''' - +3% FCR
* '''Clearmind''' - +3% Clearmimd


'''Cloak'''<br />
'''Cloak'''
* Aim - +4% Aim * Tactics - +4% Tactics * Ei - +4% EI * Meditation - +5% Meditation * Magery - +4% Magery * Healing - +5% Healing * Anatomy - +4% Anatomy * Veterinary - +5% Veterinary * Herding - +5% Herding * Commanding - +2 SC
* '''Aim''' - +4% Aim
* '''Tactics''' - +4% Tactics
* '''Ei''' - +4% EI
* '''Meditation''' - +5% Meditation
* '''Magery''' - +4% Magery
* '''Healing''' - +5% Healing
* '''Anatomy''' - +4% Anatomy
* '''Veterinary''' - +5% Veterinary
* '''Herding''' - +5% Herding
* '''Commanding''' - +2 SC


'''Shoes '''<br />
'''Shoes '''
* Armedcast - +5% Armedcast * Detecting - +5% Detectinghidden * Hiding - +5% Hiding * Stealth - +5% Stealth * Magicresistance - +5% Magicresistance * Poisoning - +5% Poisoning
* '''Armedcast''' - +5% Armedcast
* '''Detecting''' - +5% Detectinghidden
* '''Hiding''' - +5% Hiding
* '''Stealth''' - +5% Stealth
* '''Magicresistance''' - +5% Magicresistance
* '''Poisoning''' - +5% Poisoning


'''Bracelet '''<br />
'''Bracelet '''
* Magery - +4% Magery * EI - +4% EI * Mana regen - +0,8x faster mana regeneration
* '''Magery''' - +4% Magery
* '''EI''' - +4% EI
* '''Mana regen''' - +0,8x faster mana regeneration


'''Charm''' * Animallore - +2% Animallore * Wrestling - +2% Wrestling * Veterinary - +5% Veterinary * Stam regen - 1,2x faster stam regeneration
'''Charm'''
* '''Animallore''' - +2% Animallore
* '''Wrestling''' - +2% Wrestling
* '''Veterinary''' - +5% Veterinary
* '''Stam regen''' - 1,2x faster stam regeneration


= Level 3 =
= Level 3 =
'''Hat/Helm''' * Major stats - +15 mana, hp, stamina * Major dexterity - +7 DEX * Major strength - +7 STR * Major intelligence - +7 INT * Major wisdom - +7 WIS
'''Hat/Helm'''
* '''Major stats''' - +15 mana, hp, stamina
* '''Major dexterity''' - +7 DEX
* '''Major strength''' - +7 STR
* '''Major intelligence''' - +7 INT
* '''Major wisdom''' - +7 WIS


'''Chest''' * Major melee resistances - +7 Pierce/Blade/Blunt/Claws resist * Major elementary resistances - +7 Heat/Air/Earth/Cold/Lightning resist * Major magic resistances - +7 Psionic/Draining/Acid/Shock resist * Major general resistances - +7 Poison/Gas/Harm/Disease resist * Major mana regen - 1x faster mana regeneration * Major hp regen - 1,2x faster hp regeneration * Major stamina regen - 1,5x faster stam regeneration
'''Chest'''
* '''Major melee resistances''' - +7 Pierce/Blade/Blunt/Claws resist
* '''Major elementary resistances''' - +7 Heat/Air/Earth/Cold/Lightning resist
* '''Major magic resistances''' - +7 Psionic/Draining/Acid/Shock resist
* '''Major general resistances''' - +7 Poison/Gas/Harm/Disease resist
* '''Major mana regen''' - 1x faster mana regeneration
* '''Major hp regen''' - 1,2x faster hp regeneration
* '''Major stamina regen''' - 1,5x faster stam regeneration


'''Gloves''' * Major axes - +7% Axes * Major archery - +7% Archery * Major blades - +7% Blades * Major swordsmanship - +7% Swordsmanship * Major macefighting - +7% Macefighting * Major spears - +7% Spears * Major polearms - +7% Polearms * Major staves - +7% Staves
'''Gloves'''
* '''Major axes''' - +7% Axes
* '''Major archery''' - +7% Archery
* '''Major blades''' - +7% Blades
* '''Major swordsmanship''' - +7% Swordsmanship
* '''Major macefighting''' - +7% Macefighting
* '''Major spears''' - +7% Spears
* '''Major polearms''' - +7% Polearms
* '''Major staves''' - +7% Staves


'''Robe''' * Major armor penetration - +7% Armor penetration * Major cleave - +7% Cleave * Major critical strike - +7% Critical strike * Major faster cast rate - +7% FCR * Major clearmind - +7% Clearmimd
'''Robe'''
* '''Major armor penetration''' - +7% Armor penetration
* '''Major cleave''' - +7% Cleave
* '''Major critical strike''' - +7% Critical strike
* '''Major faster cast rate''' - +7% FCR
* '''Major clearmind''' - +7% Clearmimd


'''Cloak''' * Major aim - +7% Aim * Major tactics - +7% Tactics * Major ei - +7% EI * Major meditation - 7% Meditation * Major magery - +7% Magery * Major healing - +7% Healing * Major anatomy - +7% Anatomy * Major veterinary - +7% Veterinary * Major herding - +7% Herding**
'''Cloak'''
* '''Major aim''' - +7% Aim
* '''Major tactics''' - +7% Tactics
* '''Major ei''' - +7% EI
* '''Major meditation''' - 7% Meditation
* '''Major magery''' - +7% Magery
* '''Major healing''' - +7% Healing
* '''Major anatomy''' - +7% Anatomy
* '''Major veterinary''' - +7% Veterinary
* '''Major herding''' - +7% Herding**


'''Shoes''' * Major armedcast - +7% Armedcast * Major detecting - +7% Detectinghidden * Major hiding - +7% Hiding * Major stealth - +7% Stealth * Major magicresistance - +7% Magicresistance * Major poisoning - +7% Poisoning
'''Shoes'''
* '''Major armedcast''' - +7% Armedcast
* '''Major detecting''' - +7% Detectinghidden
* '''Major hiding''' - +7% Hiding
* '''Major stealth''' - +7% Stealth
* '''Major magicresistance''' - +7% Magicresistance
* '''Major poisoning''' - +7% Poisoning


'''Bracelet''' * Major magery - +7% Magery * Major EI - +7% EI * Major mana regen - +1x faster mana regeneration
'''Bracelet'''
* '''Major magery''' - +7% Magery
* '''Major EI''' - +7% EI
* '''Major mana regen''' - +1x faster mana regeneration


'''Charm''' * Major animallore - +3% Animallore * Major wrestling - +3% Wrestling * Major veterinary - +5% Veterinary * Major stam regen - 1,5x faster stam regeneration
'''Charm'''
* '''Major animallore''' - +3% Animallore
* '''Major wrestling''' - +3% Wrestling
* '''Major veterinary''' - +5% Veterinary
* '''Major stam regen''' - 1,5x faster stam regeneration


'''Weapon''' * Major Penetration - +7 to penetrate * Major elementary weapon - +5 elem damage (random fire/ice/earth/air/lightning) * Rupture - 33% způsobit bleeding melee útokem * Rapture - při zabití moby 50% šance vrátit 30 many
'''Weapon'''
* '''Major Penetration''' - +7 to penetrate
* '''Major elementary weapon''' - +5 elem damage (random fire/ice/earth/air/lightning)
* '''Rupture''' - 33% způsobit bleeding melee útokem
* '''Rapture''' - při zabití moby 50% šance vrátit 30 many




= Level 4 =
= Level 4 =
'''Weapon''' * Devastation - přidá +4 čistý damage * Rage - +25% cleave * Lifeward - přidá efekt healingu podobně jako leecherka * Poisonous - 50% šance na normál poison mobce co jde poisonovat * Godly Penetration - +10 to penetrate * Spellpower - 10% šance na zvýšení spell damage o 8% na 10 sekund, ICD 1 minuta
'''Weapon'''
* '''Devastation''' - přidá +4 čistý damage
* '''Rage''' - +25% cleave
* '''Lifeward''' - přidá efekt healingu podobně jako leecherka
* '''Poisonous''' - 50% šance na normál poison mobce co jde poisonovat
* '''Godly Penetration''' - +10 to penetrate
* '''Spellpower''' - 10% šance na zvýšení spell damage o 8% na 10 sekund, ICD 1 minuta

Verze z 3. 2. 2024, 15:21

Enchanting je skill, který slouží k vylepšování věci. K očarování předmětu je potřeba vlastnit plánek. Enchanty a jejich plánky rozděleujeme do čtyř úrovní - levelů.

  • Level 1: lesser enchant - plánky se naučí craft sám při trénování skillu.
  • Level 2: flawed enchant - plánek padá z dropu v dungeonu/mobu, ale kraft se ho naučí a bude ho umět navždy.
  • Level 3: moderate enchant - plánek padá z dropu v dungeonu/mobu, ale po použití plánku a tvorbě enchantu se plánek spotřebuje.
  • Level 4: rare enchant - plánek pada z dropu v dungeonu/mobu, ale po použití plánku a tvorbě enchantu se plánek spotřebuje.

Level 1

Weapon

  • Minor penetration - +3 to penetrate
  • Minor elementary weapon - +2 Elemental damage (random fire/ice/earth/air/lightning)
  • Minor magery - +2% Magery
  • Minor meditation - +3% Meditation

Hat/Helm

  • Minor stats - +4 mana, hp, stamina
  • Minor dexterity - +2 DEX
  • Minor strength - +3 STR
  • Minor intelligence - +2 INT
  • Minor wisdom - +2 WIS

Chest

  • Minor melee resistances - +3 Pierce/Blade/Blunt/Claws resist
  • Minor elementary resistances - +3 Heat/Air/Earth/Cold/Lightning resist
  • Minor magic resistances - +3 Psionic/Draining/Acid/Shock resist
  • Minor general resistances - +3 Poison/Gas/Harm/Disease resist
  • Minor mana regen - 0,4x faster mana regeneration
  • Minor hp regen - 0,8x faster hp regeneration
  • Minor stamina regen - 0,8x faster stam regeneration

Gloves

  • Minor axes - +2,5% Axes
  • Minor archery - +2,5% Archery
  • Minor blades - +2,5% Blades
  • Minor swordsmanship - +2,5% Swordsmanship
  • Minor macefighting - +2,5% Macefighting
  • Minor spears - +2,5% Spears
  • Minor polearms - +2,5% Polearms
  • Minor staves - +2,5% Staves

Robe

  • Minor armor penetration - +2% Armor penetration
  • Minor cleave - +2% Cleave
  • Minor critical strike - +2% Critical strike
  • Minor faster cast rate - +2% FCR
  • Minor clearmind - +2% Clearmimd

Cloak

  • Minor aim - +2% Aim
  • Minor tactics - +2% Tactics
  • Minor ei - +2% EI
  • Minor meditation - +3% Meditation
  • Minor magery - +2% Magery
  • Minor healing - +3% Healing
  • Minor anatomy - +2% Anatomy
  • Minor veterinary - +3% Veterinary
  • Minor herding - +3% Herding
  • Minor commanding - +1 SC

Shoes

  • Minor armedcast - +3% Armedcast
  • Minor detecting - +3% Detectinghidden
  • Minor hiding - +3% Hiding
  • Minor stealth - +3% Stealth
  • Minor magicresistance - +3% Magicresistance
  • Minor poisoning - +3% Poisoning

Bracelet

  • Minor magery - +2% Magery
  • Minor EI - +2% EI
  • Minor mana regen - +0,6x faster mana regeneration

Charm

  • Minor animallore - +1% Animallore
  • Minor wrestling - +1% Wrestling
  • Minor veterinary - +3% Veterinary
  • Minor stam regen - 1x faster stam regeneration

Level 2

Weapon

  • Penetration - +4 to penetrate
  • Elementary weapon - +3 elem damage (random fire/ice/earth/air/lightning)
  • Magery - +3,5 magery
  • Meditation - 5% medit

Armor Hat/Helm

  • Stats - +8 mana, hp, stamina
  • Dexterity - +3 DEX
  • Strength - +4 STR
  • Intelligence - +3 INT
  • Wisdom - +3 WIS

Chest

  • Melee resistances - +5 Pierce/Blade/Blunt/Claws resist
  • Elementary resistances - +5 Heat/Air/Earth/Cold/Lightning resist
  • Magic resistances - +5 Psionic/Draining/Acid/Shock resist
  • General resistances - +5 Poison/Gas/Harm/Disease resist
  • Mana regen - 0,8x faster mana regeneration
  • Hp regen - 1x faster hp regeneration
  • Stamina regen - 1,2x faster stam regeneration

Gloves

  • Axes - +4% Axes
  • Archery - +4% Archery
  • Blades - +4% Blades
  • Swordsmanship - +4% Swordsmanship
  • Macefighting - +4% Macefighting
  • Spears - +4% Spears
  • Polearms - +4% Polearms
  • Staves - +4% Staves

Robe

  • Armor penetration - +3% Armor penetration
  • Cleave - +3% Cleave
  • Critical strike - +3% Critical strike
  • Faster cast rate - +3% FCR
  • Clearmind - +3% Clearmimd

Cloak

  • Aim - +4% Aim
  • Tactics - +4% Tactics
  • Ei - +4% EI
  • Meditation - +5% Meditation
  • Magery - +4% Magery
  • Healing - +5% Healing
  • Anatomy - +4% Anatomy
  • Veterinary - +5% Veterinary
  • Herding - +5% Herding
  • Commanding - +2 SC

Shoes

  • Armedcast - +5% Armedcast
  • Detecting - +5% Detectinghidden
  • Hiding - +5% Hiding
  • Stealth - +5% Stealth
  • Magicresistance - +5% Magicresistance
  • Poisoning - +5% Poisoning

Bracelet

  • Magery - +4% Magery
  • EI - +4% EI
  • Mana regen - +0,8x faster mana regeneration

Charm

  • Animallore - +2% Animallore
  • Wrestling - +2% Wrestling
  • Veterinary - +5% Veterinary
  • Stam regen - 1,2x faster stam regeneration

Level 3

Hat/Helm

  • Major stats - +15 mana, hp, stamina
  • Major dexterity - +7 DEX
  • Major strength - +7 STR
  • Major intelligence - +7 INT
  • Major wisdom - +7 WIS

Chest

  • Major melee resistances - +7 Pierce/Blade/Blunt/Claws resist
  • Major elementary resistances - +7 Heat/Air/Earth/Cold/Lightning resist
  • Major magic resistances - +7 Psionic/Draining/Acid/Shock resist
  • Major general resistances - +7 Poison/Gas/Harm/Disease resist
  • Major mana regen - 1x faster mana regeneration
  • Major hp regen - 1,2x faster hp regeneration
  • Major stamina regen - 1,5x faster stam regeneration

Gloves

  • Major axes - +7% Axes
  • Major archery - +7% Archery
  • Major blades - +7% Blades
  • Major swordsmanship - +7% Swordsmanship
  • Major macefighting - +7% Macefighting
  • Major spears - +7% Spears
  • Major polearms - +7% Polearms
  • Major staves - +7% Staves

Robe

  • Major armor penetration - +7% Armor penetration
  • Major cleave - +7% Cleave
  • Major critical strike - +7% Critical strike
  • Major faster cast rate - +7% FCR
  • Major clearmind - +7% Clearmimd

Cloak

  • Major aim - +7% Aim
  • Major tactics - +7% Tactics
  • Major ei - +7% EI
  • Major meditation - 7% Meditation
  • Major magery - +7% Magery
  • Major healing - +7% Healing
  • Major anatomy - +7% Anatomy
  • Major veterinary - +7% Veterinary
  • Major herding - +7% Herding**

Shoes

  • Major armedcast - +7% Armedcast
  • Major detecting - +7% Detectinghidden
  • Major hiding - +7% Hiding
  • Major stealth - +7% Stealth
  • Major magicresistance - +7% Magicresistance
  • Major poisoning - +7% Poisoning

Bracelet

  • Major magery - +7% Magery
  • Major EI - +7% EI
  • Major mana regen - +1x faster mana regeneration

Charm

  • Major animallore - +3% Animallore
  • Major wrestling - +3% Wrestling
  • Major veterinary - +5% Veterinary
  • Major stam regen - 1,5x faster stam regeneration

Weapon

  • Major Penetration - +7 to penetrate
  • Major elementary weapon - +5 elem damage (random fire/ice/earth/air/lightning)
  • Rupture - 33% způsobit bleeding melee útokem
  • Rapture - při zabití moby 50% šance vrátit 30 many


Level 4

Weapon

  • Devastation - přidá +4 čistý damage
  • Rage - +25% cleave
  • Lifeward - přidá efekt healingu podobně jako leecherka
  • Poisonous - 50% šance na normál poison mobce co jde poisonovat
  • Godly Penetration - +10 to penetrate
  • Spellpower - 10% šance na zvýšení spell damage o 8% na 10 sekund, ICD 1 minuta