Translations:Unique/1/en: Porovnání verzí

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(EN: include unique list table)
(obsah stránky nahrazen textem „Unique (golden) items are the rarest magic items on Endor. Each specific unique can exist in the world only once. Category:Mechaniky“)
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Unique (golden) items are the rarest magic items on Endor. Each specific unique can exist in the world only once.
Unique (golden) items are the rarest magic items on Endor. Each specific unique can exist in the world only once.


== Overview ==
* they have a golden name color and strong, often unique properties
* they drop from higher-level monsters (not from every area)
* they require at least level 25
* some are restricted to a specific class
* they cannot be bound as {{ll|Soulbound|soulbound}}
* they can be repaired only with at least medium {{ll|Sockety#Iridium|iridium}}
* after some time they disappear from the world; remaining time is shown by {{ll|Attr:Arms Lore|Arms Lore}} (or Exchange)
* double-click an item to view its properties


[[Category:Mechaniky]]
[[Category:Mechaniky]]
== List of uniques ==
The table below lists currently droppable uniques. Names and properties are in English, as shown in game.
{| class="wikitable sortable"
|-
! Name !! Type !! Restriction !! Properties
|-
| Leecher Axe / Mace / Sword || Weapon || — || Life leech on hit
|-
| Venomous axe / sword / blade / mace || Weapon || — || Chance to poison on hit
|-
| Damned sword || Weapon || — || Chance to curse on hit
|-
| Bone Crusher || Weapon || — || Chance to stun on hit
|-
| Cutter || Weapon || — || Chance to cause bleeding
|-
| Redeemer || Weapon || — || Extra damage vs undead and demons
|-
| Staff of slowing || Weapon (staves) || — || Chance to slow NPCs; +10 spell damage
|-
| Wrath of Nature || Weapon (staves) || Druid || Chance to weaken the target; +10 spell damage
|-
| Bow of storms || Weapon (archery) || — || Chance to slow and deal lightning damage
|-
| Lightbringer || Weapon (spears) || — || Most damage converted to fire
|-
| Infernal shortbow || Weapon (archery) || — || Most damage converted to fire
|-
| Shocking grasp axe / mace / sword || Weapon || — || Bonus damage that scales with target armor
|-
| Berserkers axe || Weapon (axes) || Berserk || +20 maximum hitpoints; +20 str
|-
| Swift mace || Weapon (mace) || Mercenary || Very fast weapon; +10 dex
|-
| Unboner || Weapon (blades) || Rogue || Backstab-focused blade
|-
| God's fist || Weapon (mace) || — || Silver damage; +10% tactics; +5 str; +15 draining resistance
|-
| Butcher's cleaver || Weapon (axes) || — || Very high Cleave
|-
| Dragonslayer || Weapon (swords) || Berserk || +30 str; −35 dex; +10% tactics; +50% swordsmanship; very high armor penetration
|-
| Shield of arrow deflection || Shield || — || Ranged attacks use Strength and Tactics instead of Dexterity and Aim
|-
| Thorn || Shield || — || Permanent Reactive Armor effect
|-
| Robe of thaumaturgy || Armor (robe) || — || +25 heat / cold / lightning / air / earth resistance
|-
| Hat of wizardry || Armor (head) || Firemage, Icemage, Earthmage, Airmage || +10% magery; +10% evaluating intelligence; +10 int; +10 wis
|-
| Helm of infravision || Armor (head) || — || See hidden; stamina regeneration; +15 pierce / shock resistance
|-
| Leader's helm || Armor (head) || Necromancer, Heretic || +5 summon control
|-
| Stealthy boots || Armor (boots) || — || Use while equipped to hide and gain stealth steps (long cooldown)
|-
| Armor of feathers
(tunic, sleeves, leggings, gloves, coif) || Armor set || — || Each piece: +5 shock resistance; +10 dex; Critical strike bonus
|-
| Platemail of immortality
(breastplate, arms, leggings, gauntlets, gorget) || Armor set || — || Each piece: +10 blunt / blade / pierce / claws resistance; +5% tactics
|-
| Chainmail of immortality
(tunic, sleeves, leggings, gloves, gorget) || Armor set || — || Each piece: +10 blunt / blade / pierce / claws resistance; +5% tactics
|-
| Holy Grail armor
(breastplate, arms, leggings, gauntlets, gorget) || Armor set || — || Each piece: +10% anatomy; +5% healing; +5% veterinary
|-
| Patriarch's might || Armor (body) || — || +10% tactics; +20 str; Critical strike and Armor penetration bonuses
|-
| Armor of Ancient Kings || Armor (body) || — || Chance on heal to gain a temporary damage-absorbing barrier
|-
| Amulet of spell deflection || Jewelry || — || Magic Reflection while equipped
|-
| Amulet of life saving || Jewelry || — || Once per day restores full HP, mana and stamina (must be worn)
|}

Verze z 3. 11. 2026, 21:11

Informace o zprávě (přispět)
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Zdroj zprávy (Unique)
Unique (zlaté) predmety sú najvzácnejšie magické predmety na Endore. Každý konkrétny unikát môže na svete existovať iba raz.

Unique (golden) items are the rarest magic items on Endor. Each specific unique can exist in the world only once.