Unique

Z Endor Revived Wiki

Verze z 3. 11. 2026, 13:19, kterou vytvořil Dedorudo (diskuse | příspěvky) (Keep all translate content in existing T:1 unit)

Unique (zlaté) predmety sú najvzácnejšie magické predmety na Endore. Každý konkrétny unikát môže na svete existovať iba raz.

Všeobecne

  • majú zlatú farbu názvu a silné, často unikátne vlastnosti
  • padajú z netvorov vyšších levelov (nie zo všetkých oblastí)
  • vyžadujú minimálne level 25
  • niektoré sú viazané na konkrétne povolanie
  • nedajú sa naviazať ako soulbound
  • opravujú sa iba irídiom aspoň strednej veľkosti
  • po čase zo sveta zmiznú; zostávajúci čas ukáže skill Arms Lore (prípadne Exchange)
  • vlastnosti predmetu zobrazíš dvojklikom

Zoznam unikátov

Tabuľka nižšie obsahuje aktuálne dropiteľné unikáty. Názvy a vlastnosti sú v angličtine, tak ako ich vidíš v hre.

Name Type Restriction Properties
Leecher Axe / Mace / Sword Weapon — Life leech on hit
Venomous axe / sword / blade / mace Weapon — Chance to poison on hit
Damned sword Weapon — Chance to curse on hit
Bone Crusher Weapon — Chance to stun on hit
Cutter Weapon — Chance to cause bleeding
Redeemer Weapon — Extra damage vs undead and demons
Staff of slowing Weapon (staves) — Chance to slow NPCs; +10 spell damage
Wrath of Nature Weapon (staves) Druid Chance to weaken the target; +10 spell damage
Bow of storms Weapon (archery) — Chance to slow and deal lightning damage
Lightbringer Weapon (spears) — Most damage converted to fire
Infernal shortbow Weapon (archery) — Most damage converted to fire
Shocking grasp axe / mace / sword Weapon — Bonus damage that scales with target armor
Berserkers axe Weapon (axes) Berserk +20 maximum hitpoints; +20 str
Swift mace Weapon (mace) Mercenary Very fast weapon; +10 dex
Unboner Weapon (blades) Rogue Backstab-focused blade
God's fist Weapon (mace) — Silver damage; +10% tactics; +5 str; +15 draining resistance
Butcher's cleaver Weapon (axes) — Very high Cleave
Dragonslayer Weapon (swords) Berserk +30 str; −35 dex; +10% tactics; +50% swordsmanship; very high armor penetration
Shield of arrow deflection Shield — Ranged attacks use Strength and Tactics instead of Dexterity and Aim
Thorn Shield — Permanent Reactive Armor effect
Robe of thaumaturgy Armor (robe) — +25 heat / cold / lightning / air / earth resistance
Hat of wizardry Armor (head) Firemage, Icemage, Earthmage, Airmage +10% magery; +10% evaluating intelligence; +10 int; +10 wis
Helm of infravision Armor (head) — See hidden; stamina regeneration; +15 pierce / shock resistance
Leader's helm Armor (head) Necromancer, Heretic +5 summon control
Stealthy boots Armor (boots) — Use while equipped to hide and gain stealth steps (long cooldown)
Armor of feathers

(tunic, sleeves, leggings, gloves, coif) || Armor set || — || Each piece: +5 shock resistance; +10 dex; Critical strike bonus

Platemail of immortality

(breastplate, arms, leggings, gauntlets, gorget) || Armor set || — || Each piece: +10 blunt / blade / pierce / claws resistance; +5% tactics

Chainmail of immortality

(tunic, sleeves, leggings, gloves, gorget) || Armor set || — || Each piece: +10 blunt / blade / pierce / claws resistance; +5% tactics

Holy Grail armor

(breastplate, arms, leggings, gauntlets, gorget) || Armor set || — || Each piece: +10% anatomy; +5% healing; +5% veterinary

Patriarch's might Armor (body) — +10% tactics; +20 str; Critical strike and Armor penetration bonuses
Armor of Ancient Kings Armor (body) — Chance on heal to gain a temporary damage-absorbing barrier
Amulet of spell deflection Jewelry — Magic Reflection while equipped
Amulet of life saving Jewelry — Once per day restores full HP, mana and stamina (must be worn)