Class: Rogue
Death from the shadows. The Rogues are one of the most played characters on Endor. Their ability to open locked chests and remove traps makes them one of the essential members of any party. From a combat point of view, rogues mainly use one-handed slashing weapons and throwing shurikens or daggers. At high levels, rogues are also strong enough to wield heavy crossbows. Their backstab ability is the perfect start to any ambush (monster or player). Last but not least, rogues often coat their weapons with poison, effectively preventing the target from healing. Rogues are also able to disguise themselves as another character or even change their names.
How to become
Any player can become a rogue right after completing the introductory quests. Ask Class Tutor Glimp to teleport you to the Rogue Guildhall. Visit your Class Master Josephine and ask her if you can join. Then repeat the oath after her: "In the shadows we move, loyal to each other!". Remember the location of your Class Master as you will need to visit her every time you want to level up.
Lockpicking
Is skill with whose help you can attempt to open a locked chest or treasure using lockpicks. You can get these from some NPC vendors or ask artisans specializing in tinkering to make some for you. There are two types of lockpicks: regular and thin. While regular ones are easier to make, they are heavier, making them an excellent choice for training in the city, on the other hand, thin lockpicks are the right choice for dungeon crawling, where every kilogram of weight counts.
Don't forget to take off your gloves before picking locks, as gloves limit your ability to pick locks.
You use lockpicking by double-clicking on the lockpick and selecting the target chest.
Removing Traps
The Art of Removing Traps is another of Rogue's core abilities. You can try to clear the traps anytime and anywhere, but keep in mind that some traps are very difficult to clear and if you fail to do so, they will often be triggered. The rogue will then usually takes a lot of damage (and sometimes cause instant death) from the trap. The same restriction for not wearing gloves applies here as well. Detecting traps can be done using the Detecting Hidden skill on a chest or an area.
.useskill removetrap
.useskill detectinghidden
Stealth
Hiding and Stealth skills are the foundation of any professional rogue. To use these skills without penalty, you must be wearing armor that does not reduce your dexterity. (cloth robe, leather armor and some smaller metal parts).
- Hiding determines your chance to disappear into the shadows. The higher your Hiding skill, the closer to enemies you can use it.
.useskill hiding
- 'Stealth allows you to move undetected and position yourself behind the target for the most effective backstab. Increasing the skill increases the number of steps you can take stealthily.
.useskill stealth
Tip: using .useskill stealth
will first use the hiding skill to determine if you've successfully hidden and immediately trigger a stealth move attempt to calculate the number of steps.
Poisons and Bombs
Poisons and Bombs allow the rogue to prepare for the enemy they will face. He can use his Poisoning skill ([Poisoning]) and use poison or a bomb to change the type of damage he deals. Weak poisons and bombs can be bought from the merchant, stronger ones must be made by the player (preferably a craftsman specializing in alchemy).
- Poisons tend to be the most effective tool, as poisoned targets need to remove their poison first before healing damage. Poisons have four strengths (Lesser, Normal, Greater, and Deadly). The main difference is the duration and strength of the poison.
- Bombs' are made in several elemental variants and are useful against opponents who are vulnerable to any of the four elements (eg an ice elemental is vulnerable to a blade coated with fire bomb).
- There are two more special potions that can be used to coat a weapon. Vial of slowing' and Vial of softening. Weapons coated with these potions slow opponents or weaken their armor.
.useskill poisoning
- Using the Taste Identification skill on coated weapons can be very useful as it helps you see how many doses are left.
.useskill tasteidentification
Tip: The most common preparation for most combat situations is as follows. Uncoated main weapon, throwing weapons coated with poison, slowing and softening potions, and elemental bomb coated backstab weapon depending on enemy type.*
Backstab
Backstab is the most effective combat ability of any rogue. In order to stab an enemy, several conditions must be met.
- hold a dagger or any other weapon usable for backstabbing.
- optional - coat the weapon with the chosen bomb
.useskill poisoning
. - successfully hide and start moving stealthily
.useskill stealth
- turn on warmode
.warmode on
- optional - stand behind target
- attack enemy
Whether your backstab is successful or not, you cannot hide again for a short time after attempting to backstab, and another backstab can be used after ten seconds.
The damage and chance of a backstab then depends on many factors, the main ones being your Dexterity, your Aim skill ([Aim]), and your location to the target's back.
Backstab can also be critical. The chance depends on your Aim skill ([Aim]). A critical hit can hit different parts of the body, has increased damage and a special effect depending on the part of the body hit (bleeding, loss of stamina or loss of mana).
Výbava
Vrhací zbraně
Vrhací nože a shurikeny jsou nejlepším způsobem, jak na svého protivníka aplikovat různé efekty. (jed, změkčení zbroje a zpomalení).
Oba typy zbraní může vyrobit kterákoliv postava, která ovládá dovednost [Tinkering]. Nože se vyrábějí snadněji.
Hlavní rozdíly mezi noži a shurikeny jsou v dosahu a základním poškození: - Nože jsou lehčí, lze je vrhat rychleji a dále. Nevýhodou je jejich nízké základní poškození. - Shurikeny mají kratší dosah a pomalejší rychlost vrhání, ale způsobují vyšší základní poškození. (tento typ preferují čtyři z pěti rougů).
Příkaz pro vrhací zbraně je .throw *type* *status_effect*
: - typ = shuriken/knife - status_effect = poison/soft/slow - Příklad: .throw lt shuriken poison
prohledá tvůj batoh, jestli v něm není otrávený shuriken, a hodí ho na poslední cíl.
Změna jména a povolání
Krycí identita
Abyste mohli definovat krycí identitu pro svého rogue, musíte navštívit chlápka jménem Silk (nebo Silken pro PK rogue).
Silk se nachází v Rogues Guild v Daugasu, Silken ve Forsaken Fortress. Sdělte mu následující klíčová slova: - “change” - pro počáteční nastavení vaší krycí identity nebo pro změnu krycí identity na novou (jednou za 7 dní). - “show” - aby vám pošeptal jméno vaší krycí identity (pokud byste na něj zapomněli). - .identity
- pro přepínání mezi vaším skutečným jménem a jménem v utajení (tento příkaz lze použít kdekoli)
Změna povolání
Je jednoduchá, stačí použít příkaz .identity
, abyste se objevili jako vámi zvolené povolání. Váš titul se změní na paperdollu.
SkillySkills are trainable attributes that have a major impact on each character's gameplay. Below is the table of max values at level 30. From level 31 onwards, only stats are being increased.
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