ClassicUO
The modern ClassicUO client offers a wide range of settings in in-game Options. We will go through the individual choices step by step, so that you can set up the game exactly as it suits you. They overlap to some extent with Razor's settings, so just be careful they don't clash.
Note:
- Undescribed parts of the in-game settings do not work or may not work properly on Endor.
- Target system of Razor and in-game settings are different. When using
.stare
commands with the suffix_lt
work, Razor variants oftarget closest
work withExec: Last target
when setting up a macro. Combining of these systems will not work.
Settings
General
Highlight game objects
Colored highlighting of the objects player is currently pointing at.Enable pathfinding
Turns tracking on/off. When turned on, just double-click the right mouse button on a position in the game and the character will automatically go there.
Use SHIFT for pathfinding - Works only while holding the SHIFT key.Always run
When enabled, it will no longer matter how far the mouse is from the character. The character will always run.
Unless hidden - When checked, it will not always run while the character is hidden (hiding/stealth).Auto Open Doors
Automatic opening if the character is one square away from any door.
Smooth doors ensures that the character doesn't get stuck when going through doors. Without it, he first bumps into the door for a moment before opening it.Auto Open Corpses
Automatically opens dead bodies.
Corpse Open Range sets the distance in fields from the character when the auto-open will be used.
Skip empty corpses - When checked, it will not open empty corpses.
Corpse Open Options:- None - Opens bodies under all circumstances
- Not Targeting - Does not open if I have a target on my mouse
- Not Hiding - Does not open if I am currently hidden
- Both - Does not open if I am hidden or have a target on my mouse
-
No color for object out of range
When checked, the entire area in the game window that the character cannot see will be grayed out (i.e. all NPCs or objects that are not part of the map). Sallos easy grab
Things on the ground can sometimes be difficult to accurately mark with the mouse and drag where I need. When enabling the function, just hold the left mouse button and hover over the object that I want to take in my hand. It works the same way to pull the health tab of NPCs.
Mobiles
Show HP
Sets the health display for each character in the game.- Percentage will display health in percentage.
- Line will display a small line under each character.
- Both will display both of the above.
Mode':
- Always displays the setting always.
- Less than 100% is displayed only when the character does not have full health.
- Smart - smart display
-
Highlight poisoned
Turns all poisoned characters green. Show incoming new mobiles
Displays the names of all newly arrived characters that appear in range.Show incoming new corpses
Displays the names of all dead bodies that appear within range.Aura under feet
Displays a small colored aura beneath characters within range.- None - does not display the aura
- Warmode - displays when warmmode is on
- Ctrl+Shift - displays when holding CTRL+SHIFT
- Always - always displays
Custom color aura for party members allows you to set a custom color for party members.
Gumps & Context
Disable the Menu Bar
Disables the main game menu in the top bar of the game window, which contains Map, Character, Inventory, Journal, Chat, Help, World Map, Debug and Connection buttons.Hold ALT key + right click to close Anchored gumps
When ticked, it is necessary to close the status bars with the right mouse button while holding the ALT key.Hold ALT key to move gumps
When ticked, the ALT key must be held at the same time to move the status bars.Close all Anchored gumps when right click on a group
When checked, disables all associated status bars on a single right-click.Use old status gump
When checked, it will display the old UO status bar when you pressStatus
in Paperdoll.Show gump for party invites
When turned on, a small dialog will appear when someone sends a party invite. It is not necessary to type the command /accept in text, you just need to click on the option in the given window.Use custom healthbars gump
Sets a more modern look for status bars.
Opaque background - When checked, sets a uniform gray background for the status bar. If unchecked, it will be slightly colored according to the character type (eg yellow for invulnerable NPCs).Save healthbars on logout
It will leave the status bars pulled even after logging out of the game.
Close healthbar gump when:- None - does not automatically turn off status bars
- Mobile out of range - automatically closes the status bar if the target is out of range
- Mobile is dead - automatically closes the status bar if the target dies
-
Grid loot
Allows an alternate way to loot from dead bodies. When one of the options below is turned on, a new window will appear after opening a dead body, where after a simple click on the given object, it will be automatically collected in the selected lootbag.- None - Grid loot is disabled
- Grid loot only - Only Grid loot is used
- Both - Shows both Grid loot and original body display with loot
-
Hold Shift to split stack of items
By default, when moving items in one buyer, a context menu will appear showing how many items I want to move. Holding the SHIFT key will move the entire stack at once. Check this option to turn the behavior around.
Miscellaneous
Enable circle of transparency
At the chosen distance from the game character, it sets the visibility through objects (eg behind walls).Hide "Screenshot stored in" message
Tick to disable the display of the screenshot message in the game window.Objects alpha fading
When ticked, objects and characters appear or disappear gradually, without ticking immediately.Text alpha fading
When ticked, the text in the game appears and disappears gradually, without ticking immediately.Show target range indicator
Enabling it will always display a small number showing the target's distance from the game character when aiming.Enable drag-select to open health bars
By ticking, I enable the function in which, by dragging the mouse in the game window, I mark an area in which status bars are drawn for all marked characters.- Drag-select modifier key
- None - Works when dragging with the left mouse button
- Ctrl - Works only when holding down the CTRL key
- Shift - Works only while holding down the SHIFT key
- Select humanoids only - Pulls tabs only for humanoids
- Starting position of health bars (X/Y) - Sets the position of the first drawn tab
- Anchored Healthbar - Check to automatically connect multiple status bars when you pull them out, so when you move them they all move at once, unchecked they look connected, but moving moves each status bar separately.
Inform when stats change
Enable or disable the display of in-game stat changes.Inform when skills change by [tenths]
Enable or disable the display of skill changes in the game (the value is set in tenths of the skill).- Drag-select modifier key
Terrain & Statics
Hide roof tiles
It hides the roofs of houses.Trees to stumps
Turns trees into tree stumps for better terrain visibility. Attention, it may not work properly in snow.Hide vegetation
Hides vegetation (grass, plants, roots)Fields
Allows you to change the display of magic walls.- Normal fields - Normal animated display
- Static fields - Static display
- Tile fields - Instead of a wall, there are tiles on the ground for perfect clarity.
Sound
Sounds
Main volume control of all sounds in the game with the option of turning it off completely.
Music
Music regulation with the option of turning it off completely.
Login music
Regulation of music in the login window with the option of turning it off completely.
Play Footsteps
Turns walking/running sounds on/off.
Combat music
Turns combat music on/off.
Video
FPS
By default, the game is set to the maximum number of frames per second (250 FPS), which can have a large effect on the load on the graphics card on some older devices. For common home monitors, a value of 60 is plenty.
Reduce FPS when game is inactive offers to limit the number of frames in the game if the given window is not active.
Game window'
Always use fullsize game window
Sets the game window to full screen.Borderless window
The game will be borderless (so-called fullscreen).Lock game window moving/resizing
It firmly anchors the size and position of the game window so that it cannot be accidentally moved by the player.
Game Play Window Position sets the location position of the game window (x/y position of the upper left corner).
Game Play Window Size sets the size of the game window (horizontally/vertically).
Zoom
Default zoom
Allows you to zoom in or out on the game in the game window.Enable mousewheel for in game zoon sealing
Check to enable in-game zooming by holding down the CTRL key and rolling the mouse wheel.Releasing Ctrl Restores Scale
If the player lets go of CTRL while zooming via CTRL and the mouse wheel, the size will adjust back to the original setting.
Lights
Light level
Allows you to adjust the light level in the game window. The higher the value, the more light (30 corresponds to full daylight).
Light Level Setting Type adjusts the value set above.Minimum
takes the value as the minimum, i.e. can range anywhere between minimum and 30.Absolute
takes the set value as a fixed value that does not change.
Misc
Enable Death Screen
Enables Death Screen - screens after death. Without permission, the character will die, turn into a ghost, but the player may not even notice it, because the game window will not change in any way.Black & White mode for dead player
The death screen is thematically black and white. After reviving, it is colorful again.Aura on mouse target
By checking, a colored aura will appear around the mouse when changing the mouse to a target selection target. Without a checkmark, the target is transparent.Animated water effect
Enables animation of water bodies.
Shadows
Shadows
Check to show shadows of characters and other objects in the game.Show tree and rock shadows
It is possible to set whether the shadows of trees and stones will be displayed. Terrain shadows level sets the depth of shadows for different terrain heights.
Macros
The Macros tab offers loards of custom macro settings and shortcuts that make game much more enjoyable. The advantage of the ClassicUO client is not only the possibility of setting them to a specific keyboard shortcut, but also the option of creating and launching it via a virtual button by selecting Create macro button
. When creating macros, it is advisable to go through <a href="https://www.endor-revived.com/wiki/57/seznam-textovych-prikazu">the text commands</a> section at the same time.
Procedure to create a simple in-game macro:
- In the Macros tab, I click on
New macro
, in the displayed window I choose a name for the given macro. - In the left menu, I navigate to the macro with the chosen name, which will display the details for its settings on the right.
- The first line indicates the hotkey that the in-game macro runs.
aktivuji
it by clicking in the line, set it by pressing the required key or key combination and confirmfajfkou
. By pressingCreate macro button
you can create a button in the game, which I can use to run the macro even without using a keyboard shortcut. - Now for the macro setting itself - I select the desired action in the scroll bar, I can add another action with the
Add
button, which creates a chain of events, which are executed after running the macro. I save the settings with theApply
andOkay
buttons and can use them. I remove actions from below with theRemove
button. If necessary, any line with an action can be deleted by selectingNone
in the drop-down menu.
Choices in the roller blind
Event Name | Usage | Note |
---|---|---|
None | Does nothing, or deletes the given line with the action. | |
Say | Says/writes something in the game. | Any Commands can be set for this action. |
Emote | Expresses emotions. | |
Whisper | Whispering. | It has no real use. |
Yell | Shouting some text. | It has a range a few squares longer than normal typed text. |
Walk | Walking in the chosen direction. Subsequently, the side of the world where the character should go is set. | |
WarPeace | Toggles warmode off/on. | |
Paste | Pastes copied cached text. | |
Open | Opens the selected function or feature in the game. | Configuration, Paperdoll, Status, Journal, Skills, Backpack, Overview, WorldMap, Party Manifest are available to choose from. |
Close | Closes the selected function or feature in the game. | Configuration, Paperdoll, Status, Journal, Skills, Backpack, Overview, WorldMap, Party Manifest are available to choose from. |
Minimize | Minimizes the selected function or feature. | Configuration, Paperdoll, Status, Journal, Skills, Backpack, Overview, WorldMap, Party Manifest are available to choose from. |
Maximize | Maximizes the selected function or feature. | Configuration, Paperdoll, Status, Journal, Skills, Backpack, Overview, WorldMap, Party Manifest are available to choose from. |
OpenDoor | Opens/closes doors within range. | |
LastObject | Uses the last item that was double-clicked. | |
Bow | He bows. | |
Salute | He salutes. | |
QuitGame | Shuts down the game. | |
AllNames | It will display the names of all characters and NPCs on the screen. | |
LastTarget | Uses focus on last target. | |
TargetSelf | He will use focus on himself. | |
ArmDisarm | Removes/puts on the item the character had/has in hand. | |
WaitForTarget | Will wait for crosshair to be summoned. | |
TargetNext | Selects a random target within range. | |
AttackLast | Attacks the last target. | |
Delay | Inserts a pause between individual actions. | Values are entered in milliseconds. |
CircleTrans | Turns Circle of transparency on/off for visibility through objects. | |
CloseGump | Closes all windows on the game board (Paperdoll, open backpacks, Journal, Skills, etc.). | |
AlwaysRun | Always turns running on/off regardless of the mouse distance from the character. | |
SetUpdateRange | Sets the distance from the character that will be updated/displayed in the game (loading items, characters, etc.). | The maximum distance is 18. |
IncreaseUpdateRange | Increases the currently set refresh distance by 1. | |
DecreaseUpdateRange | Decreases the currently set refresh distance by 1. | |
MaxUpdateRange | Sets the highest possible update distance (18). | |
MinUpdateRange | Sets the lowest possible update distance (5). | |
DefaultUpdateRange | Sets the default update distance value (18). | |
EnableRangeColor | Turns on the graying out of the area that the character is no longer seeing/updating. | |
DisableRangeColor | Turns off the graying of the area that the character is no longer seeing/updating. | |
ToggleRangeColor | Turns on/off the graying out of the area that the character no longer sees/updates. | |
SelectNext | Selects the next target. | An enemy target, someone in the party and anyone moving can be set. Other options are unusable. |
SelectPrevious | Selects the previous target. | An enemy target, someone in the party and anyone moving can be set. Other options are unusable. |
SelectNearest | Selects the closest target. | An enemy target, someone in the party and anyone moving can be set. Other options are unusable. |
AttackSelectedTarget | Attacks the selected target. | |
UseSelectedTarget | Uses the selected target. | Used together with the previous ones when selecting "Object", but probably has no real use. |
CurrentTarget | Selects the currently selected target. | |
ToggleBuffIconGump | Turns the buff bar on/off. | |
BandageSelf | He uses a bandage on himself. | |
BandageTarget | Applies a bandage to the selected target. | |
Zoom | Zoom settings. | |
AuraOnOff | Turns the colored aura on/off. | Aura under feet - More info in General/Mobiles |
Grab | Lifts an item from the ground or container to the character. | |
SetGrabBag | Sets the default container for Grab loot .
|
|
NamesOnOff | Enable/disable display of names of items, characters and dead bodies directly in the game. | Can be set to display everything at once, only characters, only objects, or characters and dead bodies. |
UseItemInHand | He uses the item in his hand. | |
UsePotion | Drinks a vial of the selected type. | For cure, heal, refresh, agility, strength |
CloseAllHealthBars | Closes all drawn status bars. | |
RazorMacro | Runs a macro from Razor. | To use it, you need to enter the exact wording of the macro. |
ToggleDrawRoofs | Turns on/off the display of house roofs. | |
ToggleTreeStumps | Toggles tree display on/off. | |
ToggleVegetation | Toggles vegetation display on/off. | |
ToggleCaveTiles | Turns on/off the display of tile distribution in mines. | |
CloseInactiveHealthBars | Closes inactive status bars (eg from dead characters). | |
CloseCorpses | Closes all open bodies. | |
LookAtMouse | He looks a bit further towards the mouse. |
Fonts
Override game font
Rewrites the game font to a specific character set (ASCII/UNICODE).Force Unicode in Journal
Sets UNICODE to Journal.Speech font
It offers the option to choose a different in-game font.
Speech
Scale speech delay
Sets the amount of time typed text is displayed in the game.Save Journal to file in game folder
Saves the Journal to a text document in the folder with the installed game (*/Endor Revived/Client/Data/Client/JournalLogs).Active chat when pressing ENTER
The chat line will only appear after pressing the Enter key. It can be useful in the case when a person has set macros for letters without a combination with other functional keys and it is not the desired state that the letters are written in the chat/game.Use Shift+Enter to send message without closing chat
Sends messages to the game using Shift+Enter without closing the typing prompt.Hide chat gradient
It highlights the typing line in gray.Hide guild chat
Hides guild messages.Hide alliance chat
Hides alliance messages.Randomize speech hues
Randomly selects colors for individual chat message types.
Combat-Spells
Hold TAB key for combat
By default, warmode is switched on/off using the tab in the game. In the case when this option is checked, the tab must be held for the warmmode to be activated.Query before attack
Check it to turn on the warning before attacking innocents, which could result in criminal status if continued.Query before performing beneficial acts on Murderers, Criminals, Grays (Monsters/Animals)
Turns on a warning before using a positive effect on assassins (PK), criminals, or other gray players/animals/monsters, which could result in criminal status if continued.Single-click UI buttons
By checking, all buttons programmed into the game via Options can be called up with one click. Without a check mark, everything is a double-click (e.g. in-game macro buttons).
Counters
Enable Counters
By enabling it, you can view the "counter" of items in the game. In the same way, it is possible to use the items that I add to the counter by double-clicking.
Enable abbreviated amount values when amount is or exceeds
Tick will display higher numbers in abbreviated form. The minimum value for truncation is 1000 (displays as 1K+).Highlight red when amount is below
It highlights in red all monitored items whose number falls below the selected value.Counter layout
In this section, you can set the exact display of the counter.
Cell size sets the size of each cell for one item.
Rows means the number of rows.
Columns means the number of columns.
Info Bar
By checking Show Info Bar
I can display a bar with important stats in-game. It is an interactive version of the status bar, which can be adjusted as needed. In the Data highlight type
roller, you can choose whether you want to color the text or highlight the entire stat when there is a fluctuation (e.g. when stamina drops by half).
You can add additional lines to the bar with the Add item
button. In the same way, in the Color
column, you can freely choose the displayed color of the given status.
Choices in the roller blind
Event Name | Usage |
---|---|
HP | Shows the character's current/max health value. |
Mana | Shows the character's current/max mana value. |
Stamina | Shows the character's current/max stamina value. |
Weight | Shows the current/max value of the character's weight. |
Gold | Shows the amount of gold the character currently has on him. |
Armor | Shows the character's current armor value. |
Containers
Countainer scale
By scrolling, you can increase/decrease the size of all containers (bags, bags, crates).
Scale items inside containers
By ticking, the size of the items inside the containers adapts to the size of the backpack, otherwise it remains the default.
Highlight container on ground when mouse is over a container gump
By ticking, the containers will be highlighted in color when I have them open and work with them in some way (just hover the mouse over an open item box).
Recolor container gump by item hue
Depending on the color of the box or bag, the display of the open container is subsequently the same color. Unchecking makes the display of the open container the default.
Override container gump location
By checking and selecting the appropriate option, the position of the open containers can be changed. - Near container position'
It opens a container near the position where I unclick the container. - Top right'
Opens the container in the upper right corner. - Last dragged position
It will open the container in the last location I used. - Remember every container
It remembers the position of each opened container and always opens it there.
Experimental
Disable default UO hotkeys
Zaškrtnutím lze dále pokračovat k jednotlivým volbám vypínání defaultně nastavených klávesových UO zkratek. Bez zaškrtnutí nelze pokračovat.
Disable arrows &numlock arrows (player moving)
Vypne pohyb postavy pomocí šipek na klávesnici.Disable TAB (toggle warmode)
Vypne funkci zapínání a vypínání warmode při stisknutí tabulátoru.Disable Ctrl + Q/W (messageHistory)
Vypne zobrazování posledních odeslaných zpráv klávesovou zkratkou CTRL+Q/W.Disable Right+Left Click Automove
Vypne automatický pohyb postavy po stisknutí pravého a levého tlačítka myši současně.
Ignore List
Kliknutím na Ignore List si lze zobrazit seznam všech hráčů, které chci ve hře ignorovat. Tlačítkem Add person to ignore list
a vybráním daného hráče svůj list rozšířím o danou postavu. Od postavy daného jména ve hře neuvidím žádné textové zprávy.
Tlačítkem Remove
postavu z listu odeberu.