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{{DISPLAYTITLE:Commands}}__TOC__ <div style="clear:both"></div> [[Category:Guide]] == Informational == {| class="wikitable" |- ! Command ! Description |- | <code>.captive</code> | Shows the time the prisoner has left to serve in prison. |- | <code>.consider</code> | It will show the number of kills. |- | <code>.gamesettings</code> | Endor language settings and game announcements (such as the appearance of PKs). |- | <code>.hungry</code> | It informs how full you are. Food is important on Endor. |- | <code>.info</code> | Displays the quick list. Click the button in the upper left corner to view detailed information about your character. |- | <code>.infopos [parameter]</code> | Sets the position of the quick list for example [.infopos 5]. |- | <code>.listspells</code> | Shows your profession's spell list. |- | <code>.myquest</code> | It will show you the tasks given to you by Antonio and his friends. |- | <code>.necrolog</code> | For Necromancers, it will list regs for boosting undead summons (must know them). |- | <code>.oldskillwin</code> | Shows the old skill window. |- | <code>.questlog</code> | Shows quest log. |- | <code>.showbody</code> | Shows body names. |- | <code>.where</code> | Displays coordinates of your location. |} == Fighting == {| class="wikitable" |- ! Command ! Description |- | <code>.ammo</code> | Shows a table with the amount of ammo/hypnoes/potions you have on you. |- | <code>.bandage</code> | Use a bandage. |- | <code>.bandageself</code> | Use a bandage on yourself. |- | <code>.bandage_lt</code> | Use bandage on last target. |- | <code>.bola</code> | Throws bola from the character's main backpack. |- | <code>.cast [parameter]</code> | Cast a spell. The number, name or power words of the spell can be used as a parameter. |- | <code>.cast_ts [parameter]</code> | Cast a spell on yourself. |- | <code>.cast_lt [parameter]</code> | Cast a sell on last target. |- | <code>.changeskin</code> | Changes pvp morph skin power (Druid only). |- | <code>.drinkpotion [word 1] [word 2]</code> | Drinks a potion that has all the required words in its name (for example: .drinkpotion greater heal). |- | <code>.hypnotic</code> | Use a hypnotic ornament. |- | <code>.projectile [parameter]</code> | Changes arrows in a crossbow or bow. (for example: .projectile lightning). |- | <code>.summoncreature</code> | When used, it will show a menu of summons. |- | <code>.summoncreature [parameter]</code> | Summons the summon you want to summon directly, [parameter] is its name. |- | <code>.summondaemon</code> | When used it will show a menu of daemons. |- | <code>.summondaemon [parameter]</code> | Summons the demon you want to summon directly, [parameter] is its name. |- | <code>.summonundead</code> | When used, it will show a menu of undead summons. |- | <code>.summonundead [parameter]</code> | Summons the undead summon you want to summon directly, [parameter] is its name. |- | <code>.summons</code> | Lists summoned summons. |- | <code>.throw [parameter]</code> | Throws a shuriken/knife. |- | <code>.throw [lt] [word 1] [word 2]</code> | Throws a shuriken/knife at the target (for example: .throw lt knife deadlypoison). |- | <code>.usescroll [word 1] [word 2]</code> | Use a scroll that has all the required words in the name. |- | <code>.usescroll_[ts] [word 1] [word 2]</code> | Use the scroll on yourself. |- | <code>.usescroll_[lt] [word 1] [word 2]</code> | Use scroll on last target. |- | <code>.warmode [on/off]</code> | Without a parameter warmmode switches, with on/off it's turned on and off. |- | <code>.charms</code> | Charm paperdol for druids in morph. |} == Abilities == {| class="wikitable" |- ! Command ! Description |- | <code>.angelicpresence</code> | Enables the ability Angelic Presence (hierophant only) |- | <code>.demorph</code> | Cancels the current morph (Druid only). |- | <code>.diamondofprotection</code> | Enables the ability Diamond of Protection (abhorsen only) |- | <code>.divineshield</code> | Uses the Divine Shield ability (hierophant only) |- | <code>.frenzy</code> | Turns on fury (berserk only). |- | <code>.lifetap [parameter]</code> | Activates the lifetap ability. The parameter determines the number of HP sacrificed (for example: .lifetap 50) (heretic only). |- | <code>.ma [parameter]</code> | Without a parameter, it will display the abilities available for the current morph. The parameter is the name of the ability the druid wants to use. |- | <code>.missionary [parameter]</code> | Using the ability missionary (paladin). |- | <code>.morph [parameter]</code> | Without a parameter, it brings up a menu with a morph selection. The parameter specifies the type of morph requested (druid only). |- | <code>.painshare</code> | Uses the Pain Share ability (hierophant only) |- | <code>.spellbreak</code> | Using the ability Spell Breaker (mercenary). |- | <code>.taunt [on/off]</code> | Turn on/off taunt mode (mercenary). |- | <code>.taunt</code> | Displaying the status of taunt mod (mercenary). |- | <code>.truth</code> | Using the ability Truth Seeker (paladin). |} == Party management== {| class="wikitable" |- ! Command ! Description |- | <code>/add</code> | Ask the target to join your party. |- | <code>/accept</code> | Accepts the party. |- | <code>.pguild</code> | Create a party with members of your guild (which you can see). |- | <code>/quit</code> | Leave the party |- | <code>.padd</code> | Adds a target to the party. |- | <code>.pacc</code> | Accepts party offer. |- | <code>.pdec</code> | Rejects the party offer. |- | <code>.pdeb</code> | Lists party members. |- | <code>.ploot [0/1]</code> | Changes the ability to legally loot your body in a party. |- | <code>.prem</code> | Kicks the target out of the party. |- | <code>.psayall [text]</code> | It will tell everyone in the party what you type behind this command. |- | <code>.pguild [on/off]</code> | Adds all nearby members of the same guild and alliance to the party without having to manually accept the offer. |} == PvP == {| class="wikitable" |- ! Command ! Description |- | <code>.pts</code> | Shows pvp league member points. |- | <code>.commander</code> | Displays the TW commander table (for commanders only). |- | <code>.gatecontrol</code> | Opens or closes a gate (for city defender commanders only). |- | <code>.twstarttime</code> | Shows the time when TW starts. |- | <code>.twtime</code> | Shows the times when the different phases of TW start. |} == RP == {| class="wikitable" |- ! Command ! Description |- | <code>.rpflag</code> | Hides/shows the RP flag (only if you got the flag from the RP leader “Flagger”). |- | <code>.rpleader</code> | Shows RP community members (only for RP leader). |} == Miscellaneous == {| class="wikitable" |- ! Command ! Description |- | <code>.passwd</code> | Opens a window for changing the account password. Attention, it is not possible to set a password longer than 15 characters! |- | <code>.helproom</code> | Teleports you to safety in 20 seconds (doesn't cancel when you get DPS after confirmation). |- | <code>.abilitycooldown</code> | Shows the remaining time until the cooldown of active abilities expires. |- | <code>.abilityreset</code> | Restore all your abilities. Only useful for system abilities changes. |- | <code>.afk</code> | Shows other players that you are currently out. |- | <code>.bow</code> | You bow. |- | <code>.emote [parameter]</code> | Without a parameter, it will display a table of available audio emotes. The parameter indicates an emote (for example: .emote kiss). |- | <code>.erase_lt</code> | The next invocation of the .cast_lt or useskill_lt macros will ignore the last target and invoke focus instead. |- | <code>.findhealer</code> | Opens a menu to search for the five nearest healers. |- | <code>.flip</code> | It will change the orientation of the item if possible (such as a chair). For glowing items, it changes the shape of the lighting. |- | <code>.follow</code> | You target your party member and then an arrow points at them. |- | <code>.guards</code> | You call guards in the city. |- | <code>.identity</code> | Will offer to change identity (rogue only). |- | <code>.interrupt</code> | Cancels the current action. |- | <code>.lastskill</code> | Uses the last used skill. |- | <code>.murderer</code> | Checking players within screen range. Sends all players information about the PK, its location and the name of the person reporting the PK. |- | <code>.remount</code> | Mounts on the last mount used. |- | <code>.unmount</code> | Get off the mount. |- | <code>.resign</code> | Opens the guild resignation menu. |- | <code>.rip</code> | Carve up the target's body. |- | <code>.salute</code> | You salute. |- | <code>.stuck</code> | If you are stuck somewhere, this might help you. |- | <code>.stare</code> | The character looks at the given object or player. It is used for some types of targeting - it sets the so-called "last target". |- | <code>.thawme</code> | When you are frozen after an automatic AFK check, this command will free you, but can only be used once per allotted time. |- | <code>.title</code> | Allows the player to switch their nickname, provided they have more than one. |- | <code>.track [parameter]…</code> | Tracks by parameter (possible: “animal”, “mount”, “person”, “player”, “playerkiller”, “monster”, “other”). |- | <code>.trackmount</code> | Tracks mounts. |- | <code>.trackname [text]</code> | Tracks everything that contains the given text in the name. |- | <code>.trackpk</code> | Tracks PK. |- | <code>.trackplayer</code> | Tracks the player. |- | <code>.useitem [item number]</code> | Uses the set item. Without a parameter, it calls the setup gump. |- | <code>.useskill [skill name]</code> | Use the skill. |- | <code>.useskill_lt [skill name]</code> | Use the skill on the last target. |- | <code>.useskill_ts [skill name]</code> | Use the skill on yourself. |} == Home Zone == {| class="wikitable" |- ! Command ! Description |- | <code>.opendoor</code> | Opens/closes doors in range (also works in world). |- | <code>.demolish</code> | Destroys a targeted deed item in the home zone. |- | <code>.housing [parameter]</code> | Performs an action in your house. |- | <code>.housing reveal/unhide</code> | Reveals hidden characters in the house. |- | <code>.housing eject</code> | Throws the targeted character out of the house. |- | <code>.housing lock</code> | Locks the item in the house. |- | <code>.housing lock all</code> | Locks everything within two squares of the character. |- | <code>.housing unlock/release</code> | Unlocks an item in the house. |- | <code>.housing unlock all/release all</code> | Unlocks everything within two spaces of the character. |- | <code>.housing add</code> | Add character to house friend list. |- | <code>.housing remove</code> | Remove character from house friend list. |} == Boat == {| class="wikitable" |- ! Command ! Description |- | <code>raise anchor/drift</code> | |- | <code>drop anchor</code> | |- | <code>drydock</code> | Pack the ship |- | <code>turn left</code> | |- | <code>turn right</code> | |- | <code>turn around</code> | |- | <code>stop</code> | |- | <code>full</code> | Full speed |- | <code>clear deck</code> | Clear deck, doesn't destroy player bodies |- | <code>right, left forward, back</code> | Direction to go |- | <code>north, west, south, east</code> | Direction to go, doesn't matter which side the boat is facing |}
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