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{{DISPLAYTITLE:Soulbind}}[[Category:Mechanics]] <span id="Soulbound_a_Lantern_of_Death"></span> = Soulbound and Lantern of Death = '''Soulbound''' is an item protection feature against loss upon death. '''Lantern of Death''' is a consumable item that you need both for binding and for later retrieving the item. The system is managed by the NPC '''Soul Guide'''. <span id="Stručne"></span> == In brief == # You craft the '''Lantern of Death''' (Tinkering). # You hand the lantern over to the Soul Guide and pay gold. # The marked item becomes '''soul bound''' - upon death, it does not drop as loot, but goes into a private storage. # You later retrieve the item for gold + another lantern (cheaper at your own corpse). == Lantern of Death == The lantern does '''not turn off like an aura''' upon death. It is a catalyst that gets consumed: * '''1×''' when binding the item at the Soul Guide * '''1× for each''' item upon recovery <span id="Výroba"></span> == Crafting == * Skill: '''Tinkering''' * Category: Misc I * Variant according to metal (Iron, Copper, Tin, Zinc, Silver, Gold, Lead, Chlorite, Hieronite, Gorinite, Sangvine, Arite, Mithril) - functionally identical == NPC The Soul Guide == 1. '''You give him the Lantern of Death''' = The bind is initiated 2. You say '''hi''' / '''hello''' / '''greet''' = Opens recovery of all stored soulbound items for '''full price''' <span id="Ako_naviazať_predmet_(bind)"></span> == How to do soulbind == # Have a '''Lantern of Death''' and enough gold (backpack or bank) in your backpack. # Give the lantern to the Soul Guide. # Select the item you want to protect. # Confirm the price (gold + lantern). Upon success: the item is soul bound - ''only you can equip it'' and upon death it awaits recovery. <span id="Čo_sa_dá_naviazať"></span> === What can be soulbind === It must be a magical / set / socketable item '''and''' one of the types: * weapons * armor * jewelry * charms * spellbook * bell bandolier '''Important:''' soulbound does '''not lock''' the item in the inventory. Someone can receive it via trade, but '''cannot wear it'''. The bind is '''not canceled''' after recovery — the item remains soulbound. <span id="Banka"></span> === Bank === Items in the '''bank do not move''' to the soulbound storage upon death. Protected are items in equipment, backpack, and druid charm bag. However, lanterns in the bank can be used during recovery. <span id="Čo_sa_stane_pri_smrti"></span> == What happen on death == Classic death: # Soulbound items are removed. # They are moved to your private storage. # On the corpse, '''gold = 50% of the sum of bind prices''' of these items remains (instead of lootable gear). Looters therefore do not get your soulbound items - only a part of their value in gold. <span id="Hardcore_smrť"></span> === Hardcore death === Upon a hardcore death, soulbound items are '''destroyed'''. Recovery is not possible. <span id="Carve_mŕtvoly"></span> === Carve body === You '''cannot carve''' your own corpse while you have unrecovered soulbound items for it. <span id="Vyzdvihnutie_(recovery)"></span> == Recovery == For each recovered item you need: * gold (full or half price) * '''1× Lantern of Death''' (backpack or bank) You can recover them one by one, or all at once (Pay & Withdraw All). <span id="Pri_vlastnej_mŕtvole_(zľava)"></span> === At your own corpse (discount) === Opening '''your own''' corpse opens the recovery gump with a '''50% discount (price)'''. Only items from this death will be displayed. <span id="U_Soul_Guide_(plná_cena)"></span> === At Soul Guide (full price) === Greeting (hi/hello/greet) opens recovery of '''all''' stored items for '''100% price'''. Here you can also '''permanently destroy''' (Delete) the item — confirmation required, irreversible. There is no delete option at the corpse. <span id="Porovnanie"></span> === Compare === {| class="wikitable" ! Path ! Price ! Lantern ! Note |- | Own corpse | 50% | 1× / item | Only items from that death |- | Soul Guide | 100% | 1× / item | All stored; option to delete |} After recovery, the item goes into the backpack and '''remains soulbound'''. <span id="Ceny"></span> == Prices == The bind price (and subsequent recovery) depends on the item's '''required level''': * minimum (low level): '''5,000 gp''' * maximum (required level ≥ 32): '''250,000 gp''' * in between, it scales according to the level (exponentially) The same stored price is used for recovery; at the corpse, half is taken. Gold is paid from the backpack or alternatively from the bank. <span id="Tip_pre_hráča"></span> == Tip for player == * Prepare lanterns in advance for every death (1 for each soulbound item you want to retrieve). * Recovery is cheapest '''at your own corpse'''. * Unique items cannot be bound. * Hardcore = permanent loss of soulbound gear. <span id="Súhrn_jednou_vetou"></span> == One-sentence summary == You consume a '''Lantern of Death''' at the '''Soul Guide''' to mark an item as '''soulbound''', and again (along with gold) to retrieve it from storage after death - the soulbound status keeps the item out of loot and binds the equipment to the owner.
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