Příspěvky uživatele ASHEV4LD

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13. 2. 2024

  • 13:5913. 2. 2024, 13:59 rozdíl historie −65 Class:Ranger/enzaložena nová stránka s textem „Rangers' most popular weapons are bows, but they can wield blades, spears, or staves when needed. As for armor, they like to wear leather or chain armor that doesn't prevent them from shooting arrows accurately. At 18th level, the Ranger gains a small increase in resistance to the nature elements.“
  • 13:5913. 2. 2024, 13:59 rozdíl historie +298 N Translations:Class:Ranger/13/enzaložena nová stránka s textem „Rangers' most popular weapons are bows, but they can wield blades, spears, or staves when needed. As for armor, they like to wear leather or chain armor that doesn't prevent them from shooting arrows accurately. At 18th level, the Ranger gains a small increase in resistance to the nature elements.“ aktuální
  • 13:5813. 2. 2024, 13:58 rozdíl historie −70 Class:Ranger/enzaložena nová stránka s textem „Agile and experienced Rangers excel at wilderness survival and archery. They are masters of tracking, combining natural magic with a sharp aim and with their animal companions, they defend forests and allies from threats.“
  • 13:5713. 2. 2024, 13:57 rozdíl historie +221 N Translations:Class:Ranger/12/enzaložena nová stránka s textem „Agile and experienced Rangers excel at wilderness survival and archery. They are masters of tracking, combining natural magic with a sharp aim and with their animal companions, they defend forests and allies from threats.“ aktuální
  • 13:5613. 2. 2024, 13:56 rozdíl historie −44 Class:Ranger/enzaložena nová stránka s textem „{{Infobox/Class |Name=Ranger |Roles= * Damage |Weapons= * {{ll|Weapons#Bows|Bows}} * {{ ll|Weapons#Crossbows|Crossbows}} * {{ll|Weapons#Spears|Spears}} |Armor= * {{ll|Armor#Leather|Leather}} * { {ll|Armor#Chainmail|Chainmail}} |Classmaster=3694,2331,Classmaster Joseph |PKClassmaster=1402,1506,Classmaster Robin }}“
  • 13:5613. 2. 2024, 13:56 rozdíl historie +314 N Translations:Class:Ranger/1/enzaložena nová stránka s textem „{{Infobox/Class |Name=Ranger |Roles= * Damage |Weapons= * {{ll|Weapons#Bows|Bows}} * {{ ll|Weapons#Crossbows|Crossbows}} * {{ll|Weapons#Spears|Spears}} |Armor= * {{ll|Armor#Leather|Leather}} * { {ll|Armor#Chainmail|Chainmail}} |Classmaster=3694,2331,Classmaster Joseph |PKClassmaster=1402,1506,Classmaster Robin }}“
  • 13:5513. 2. 2024, 13:55 rozdíl historie +8 363 N Class:Ranger/enzaložena nová stránka s textem „Class: Ranger“
  • 13:5513. 2. 2024, 13:55 rozdíl historie +13 N Translations:Class:Ranger/Page display title/enzaložena nová stránka s textem „Class: Ranger“ aktuální
  • 13:3913. 2. 2024, 13:39 rozdíl historie −46 Class:Rogue/enBez shrnutí editace
  • 13:3913. 2. 2024, 13:39 rozdíl historie −6 Translations:Class:Rogue/1/enBez shrnutí editace
  • 13:3713. 2. 2024, 13:37 rozdíl historie +12 N Translations:Class:Rogue/Page display title/enzaložena nová stránka s textem „Class: Rogue“ aktuální
  • 13:3413. 2. 2024, 13:34 rozdíl historie +12 Class:Rogue/enBez shrnutí editace
  • 13:3413. 2. 2024, 13:34 rozdíl historie +12 Translations:Class:Rogue/10/enBez shrnutí editace aktuální
  • 13:3313. 2. 2024, 13:33 rozdíl historie −63 Class:Rogue/enzaložena nová stránka s textem „{{ll|Staty|Stats}} are basic character attributes whose values are affected by {{ll|Rasy|Races}} and {{ll|Povolání|Classes}}.“
  • 13:3313. 2. 2024, 13:33 rozdíl historie +127 N Translations:Class:Rogue/10/enzaložena nová stránka s textem „{{ll|Staty|Stats}} are basic character attributes whose values are affected by {{ll|Rasy|Races}} and {{ll|Povolání|Classes}}.“
  • 13:3213. 2. 2024, 13:32 rozdíl historie −56 Class:Rogue/enzaložena nová stránka s textem „Skills“
  • 13:3213. 2. 2024, 13:32 rozdíl historie +6 N Translations:Class:Rogue/32/enzaložena nová stránka s textem „Skills“ aktuální
  • 13:3213. 2. 2024, 13:32 rozdíl historie −78 Class:Rogue/enzaložena nová stránka s textem „=== Changing profession === is easy, just use the <code>.identity</code> command to appear as your chosen profession. Your title will change on the paperdoll.“
  • 13:3213. 2. 2024, 13:32 rozdíl historie +158 N Translations:Class:Rogue/31/enzaložena nová stránka s textem „=== Changing profession === is easy, just use the <code>.identity</code> command to appear as your chosen profession. Your title will change on the paperdoll.“ aktuální
  • 13:3013. 2. 2024, 13:30 rozdíl historie −117 Class:Rogue/enzaložena nová stránka s textem „== Name and Profession Change == === Cover Identity === In order to define a '''cover identity''' for your rogue, you need to visit a guy named Silk (or Silken for PK rogue).<br /> Silk can be found in Rogues Guild in Daugas, Silken in Forsaken Fortress. Tell him the following keywords: - “change” - for the initial setting of your cover identity or to change the cover identity to a new one (once every 7 days). - “show” - to whisper the name o…“
  • 13:3013. 2. 2024, 13:30 rozdíl historie +616 N Translations:Class:Rogue/30/enzaložena nová stránka s textem „== Name and Profession Change == === Cover Identity === In order to define a '''cover identity''' for your rogue, you need to visit a guy named Silk (or Silken for PK rogue).<br /> Silk can be found in Rogues Guild in Daugas, Silken in Forsaken Fortress. Tell him the following keywords: - “change” - for the initial setting of your cover identity or to change the cover identity to a new one (once every 7 days). - “show” - to whisper the name o…“ aktuální
  • 13:2413. 2. 2024, 13:24 rozdíl historie −65 Class:Rogue/enzaložena nová stránka s textem „The command for throwing weapons is <code>.throw *type* *status_effect*</code> : - type = shuriken/knife - status_effect = poison/soft/slow - Example: <code>.throw lt shuriken poison</code> will search your backpack for poisoned shuriken and throw it to the last target.“
  • 13:2413. 2. 2024, 13:24 rozdíl historie +270 N Translations:Class:Rogue/29/enzaložena nová stránka s textem „The command for throwing weapons is <code>.throw *type* *status_effect*</code> : - type = shuriken/knife - status_effect = poison/soft/slow - Example: <code>.throw lt shuriken poison</code> will search your backpack for poisoned shuriken and throw it to the last target.“ aktuální
  • 13:2113. 2. 2024, 13:21 rozdíl historie −121 Class:Rogue/enzaložena nová stránka s textem „== Equipment == === Throwing Weapons === '''Throwing knives''' and '''shurikens''' are the best way to apply various effects on your opponent. (poison, armor softening and slow).<br /> Both types of weapons can be crafted by any character who has mastered the [Tinkering] skill. Knives are easier to make.<br /> The main differences between knives and shurikens are range and base damage: - Knives are lighter, can be thrown faster and further. The down…“
  • 13:2113. 2. 2024, 13:21 rozdíl historie +615 N Translations:Class:Rogue/28/enzaložena nová stránka s textem „== Equipment == === Throwing Weapons === '''Throwing knives''' and '''shurikens''' are the best way to apply various effects on your opponent. (poison, armor softening and slow).<br /> Both types of weapons can be crafted by any character who has mastered the [Tinkering] skill. Knives are easier to make.<br /> The main differences between knives and shurikens are range and base damage: - Knives are lighter, can be thrown faster and further. The down…“ aktuální
  • 13:1913. 2. 2024, 13:19 rozdíl historie −86 Class:Rogue/enzaložena nová stránka s textem „Backstab can also be critical. The chance depends on your Aim skill ([Aim]). A critical hit can hit different parts of the body, has increased damage and a special effect depending on the part of the body hit (bleeding, loss of stamina or loss of mana).“
  • 13:1913. 2. 2024, 13:19 rozdíl historie +253 N Translations:Class:Rogue/27/enzaložena nová stránka s textem „Backstab can also be critical. The chance depends on your Aim skill ([Aim]). A critical hit can hit different parts of the body, has increased damage and a special effect depending on the part of the body hit (bleeding, loss of stamina or loss of mana).“ aktuální
  • 13:1813. 2. 2024, 13:18 rozdíl historie −71 Class:Rogue/enzaložena nová stránka s textem „The damage and chance of a backstab then depends on many factors, the main ones being your Dexterity, your Aim skill ([Aim]), and your location to the target's back.“
  • 13:1813. 2. 2024, 13:18 rozdíl historie +165 N Translations:Class:Rogue/26/enzaložena nová stránka s textem „The damage and chance of a backstab then depends on many factors, the main ones being your Dexterity, your Aim skill ([Aim]), and your location to the target's back.“ aktuální
  • 13:1713. 2. 2024, 13:17 rozdíl historie −64 Class:Rogue/enzaložena nová stránka s textem „Whether your backstab is successful or not, you cannot hide again for a short time after attempting to backstab, and another backstab can be used after ten seconds.“
  • 13:1713. 2. 2024, 13:17 rozdíl historie +164 N Translations:Class:Rogue/25/enzaložena nová stránka s textem „Whether your backstab is successful or not, you cannot hide again for a short time after attempting to backstab, and another backstab can be used after ten seconds.“ aktuální
  • 13:1113. 2. 2024, 13:11 rozdíl historie −93 Class:Rogue/enzaložena nová stránka s textem „* hold a dagger or any other weapon usable for backstabbing. * optional - coat the weapon with the chosen bomb <code>.useskill poisoning</code> . * successfully hide and start moving stealthily <code>.useskill stealth</code> * turn on warmode <code>.warmode on</code> * optional - stand behind target * attack enemy“
  • 13:1113. 2. 2024, 13:11 rozdíl historie +318 N Translations:Class:Rogue/24/enzaložena nová stránka s textem „* hold a dagger or any other weapon usable for backstabbing. * optional - coat the weapon with the chosen bomb <code>.useskill poisoning</code> . * successfully hide and start moving stealthily <code>.useskill stealth</code> * turn on warmode <code>.warmode on</code> * optional - stand behind target * attack enemy“ aktuální
  • 13:1013. 2. 2024, 13:10 rozdíl historie −80 Class:Rogue/enzaložena nová stránka s textem „== Backstab == Backstab is the most effective combat ability of any rogue. In order to stab an enemy, several conditions must be met.“
  • 13:1013. 2. 2024, 13:10 rozdíl historie +133 N Translations:Class:Rogue/23/enzaložena nová stránka s textem „== Backstab == Backstab is the most effective combat ability of any rogue. In order to stab an enemy, several conditions must be met.“ aktuální
  • 13:1013. 2. 2024, 13:10 rozdíl historie −110 Class:Rogue/enzaložena nová stránka s textem „Tip: The most common preparation for most combat situations is as follows. Uncoated main weapon, throwing weapons coated with poison, slowing and softening potions, and elemental bomb coated backstab weapon depending on enemy type.*“
  • 13:1013. 2. 2024, 13:10 rozdíl historie +232 N Translations:Class:Rogue/22/enzaložena nová stránka s textem „Tip: The most common preparation for most combat situations is as follows. Uncoated main weapon, throwing weapons coated with poison, slowing and softening potions, and elemental bomb coated backstab weapon depending on enemy type.*“ aktuální
  • 13:0713. 2. 2024, 13:07 rozdíl historie −214 Class:Rogue/enzaložena nová stránka s textem „* '''Poisons''' tend to be the most effective tool, as poisoned targets need to remove their poison first before healing damage. Poisons have four strengths (Lesser, Normal, Greater, and Deadly). The main difference is the duration and strength of the poison. * '''Bombs'''' are made in several elemental variants and are useful against opponents who are vulnerable to any of the four elements (eg an ice elemental is vulnerable to a blade coated with fir…“
  • 13:0713. 2. 2024, 13:07 rozdíl historie +871 N Translations:Class:Rogue/21/enzaložena nová stránka s textem „* '''Poisons''' tend to be the most effective tool, as poisoned targets need to remove their poison first before healing damage. Poisons have four strengths (Lesser, Normal, Greater, and Deadly). The main difference is the duration and strength of the poison. * '''Bombs'''' are made in several elemental variants and are useful against opponents who are vulnerable to any of the four elements (eg an ice elemental is vulnerable to a blade coated with fir…“ aktuální
  • 13:0213. 2. 2024, 13:02 rozdíl historie −76 Class:Rogue/enzaložena nová stránka s textem „== Poisons and Bombs == Poisons and Bombs allow the rogue to prepare for the enemy they will face. He can use his Poisoning skill ([Poisoning]) and use poison or a bomb to change the type of damage he deals. Weak poisons and bombs can be bought from the merchant, stronger ones must be made by the player (preferably a craftsman specializing in alchemy).“
  • 13:0213. 2. 2024, 13:02 rozdíl historie +354 N Translations:Class:Rogue/20/enzaložena nová stránka s textem „== Poisons and Bombs == Poisons and Bombs allow the rogue to prepare for the enemy they will face. He can use his Poisoning skill ([Poisoning]) and use poison or a bomb to change the type of damage he deals. Weak poisons and bombs can be bought from the merchant, stronger ones must be made by the player (preferably a craftsman specializing in alchemy).“ aktuální
  • 13:0013. 2. 2024, 13:00 rozdíl historie −63 Class:Rogue/enzaložena nová stránka s textem „''Tip: using <code>.useskill stealth</code> will first use the hiding skill to determine if you've successfully hidden and immediately trigger a stealth move attempt to calculate the number of steps.''“
  • 13:0013. 2. 2024, 13:00 rozdíl historie +201 N Translations:Class:Rogue/19/enzaložena nová stránka s textem „''Tip: using <code>.useskill stealth</code> will first use the hiding skill to determine if you've successfully hidden and immediately trigger a stealth move attempt to calculate the number of steps.''“ aktuální
  • 12:5913. 2. 2024, 12:59 rozdíl historie −110 Class:Rogue/enzaložena nová stránka s textem „* '''Hiding''' determines your chance to disappear into the shadows. The higher your Hiding skill, the closer to enemies you can use it.<br /> <code>.useskill hiding</code> * '''Stealth'' allows you to move undetected and position yourself behind the target for the most effective backstab. Increasing the skill increases the number of steps you can take stealthily.<br /> <code>.useskill stealth</code>“
  • 12:5913. 2. 2024, 12:59 rozdíl historie +408 N Translations:Class:Rogue/18/enzaložena nová stránka s textem „* '''Hiding''' determines your chance to disappear into the shadows. The higher your Hiding skill, the closer to enemies you can use it.<br /> <code>.useskill hiding</code> * '''Stealth'' allows you to move undetected and position yourself behind the target for the most effective backstab. Increasing the skill increases the number of steps you can take stealthily.<br /> <code>.useskill stealth</code>“ aktuální
  • 12:5713. 2. 2024, 12:57 rozdíl historie −105 Class:Rogue/enzaložena nová stránka s textem „== Stealth == Hiding and Stealth skills are the foundation of any professional rogue. To use these skills without penalty, you must be wearing armor that does not reduce your dexterity. (cloth robe, leather armor and some smaller metal parts).“
  • 12:5713. 2. 2024, 12:57 rozdíl historie +243 N Translations:Class:Rogue/17/enzaložena nová stránka s textem „== Stealth == Hiding and Stealth skills are the foundation of any professional rogue. To use these skills without penalty, you must be wearing armor that does not reduce your dexterity. (cloth robe, leather armor and some smaller metal parts).“ aktuální
  • 12:5613. 2. 2024, 12:56 rozdíl historie −56 Class:Rogue/enzaložena nová stránka s textem „<code>.useskill removetrap</code> <code>.useskill detectinghidden</code>“
  • 12:5613. 2. 2024, 12:56 rozdíl historie +72 N Translations:Class:Rogue/16/enzaložena nová stránka s textem „<code>.useskill removetrap</code> <code>.useskill detectinghidden</code>“ aktuální
  • 12:5513. 2. 2024, 12:55 rozdíl historie −101 Class:Rogue/enzaložena nová stránka s textem „== Removing Traps == The Art of Removing Traps is another of Rogue's core abilities. You can try to clear the traps anytime and anywhere, but keep in mind that some traps are very difficult to clear and if you fail to do so, they will often be triggered. The rogue will then usually takes a lot of damage (and sometimes cause instant death) from the trap. The same '''restriction for not wearing gloves''' applies here as well. Detecting traps can be done…“