Unique
Unique (zlaté) predmety sú najvzácnejšie magické predmety na Endore. Každý konkrétny unikát môže na svete existovať iba raz.
Všeobecne
- majú zlatú farbu názvu a silné, často unikátne vlastnosti
- padajú z nestvůr vyšších levelov (nie zo všetkých oblastí)
- vyžadujú minimálne level 25
- niektoré sú viazané na konkrétne povolanie
- nedajú sa naviazať ako soulbound
- opravujú sa iba irídiom aspoň strednej veľkosti
- po čase zo sveta zmiznú; zostávajúci čas ukáže skill Arms Lore (prípadne Exchange)
- vlastnosti predmetu zobrazíš dvojklikom
Zoznam unikátov
Tabuľka nižšie obsahuje aktuálne dropiteľné unikáty. Názvy a vlastnosti sú v angličtine, tak ako ich vidíš v hre.
| Name | Type | Restriction | Properties |
|---|---|---|---|
| Leecher Axe / Mace / Sword | Weapon | — | Life leech on hit |
| Venomous axe / sword / blade / mace | Weapon | — | Chance to poison on hit |
| Damned sword | Weapon | — | Chance to curse on hit |
| Bone Crusher | Weapon | — | Chance to stun on hit |
| Cutter | Weapon | — | Chance to cause bleeding |
| Redeemer | Weapon | — | Extra damage vs undead and demons |
| Staff of slowing | Weapon (staves) | — | Chance to slow NPCs; +10 spell damage |
| Wrath of Nature | Weapon (staves) | Druid | Chance to weaken the target; +10 spell damage |
| Bow of storms | Weapon (archery) | — | Chance to slow and deal lightning damage |
| Lightbringer | Weapon (spears) | — | Most damage converted to fire |
| Infernal shortbow | Weapon (archery) | — | Most damage converted to fire |
| Shocking grasp axe / mace / sword | Weapon | — | Bonus damage that scales with target armor |
| Berserkers axe | Weapon (axes) | Berserk | +20 maximum hitpoints; +20 str |
| Swift mace | Weapon (mace) | Mercenary | Very fast weapon; +10 dex |
| Unboner | Weapon (blades) | Rogue | Backstab-focused blade |
| God's fist | Weapon (mace) | — | Silver damage; +10% tactics; +5 str; +15 draining resistance |
| Butcher's cleaver | Weapon (axes) | — | Very high Cleave |
| Dragonslayer | Weapon (swords) | Berserk | +30 str; −35 dex; +10% tactics; +50% swordsmanship; very high armor penetration |
| Shield of arrow deflection | Shield | — | Ranged attacks use Strength and Tactics instead of Dexterity and Aim |
| Thorn | Shield | — | Permanent Reactive Armor effect |
| Robe of thaumaturgy | Armor (robe) | — | +25 heat / cold / lightning / air / earth resistance |
| Hat of wizardry | Armor (head) | Firemage, Icemage, Earthmage, Airmage | +10% magery; +10% evaluating intelligence; +10 int; +10 wis |
| Helm of infravision | Armor (head) | — | See hidden; stamina regeneration; +15 pierce / shock resistance |
| Leader's helm | Armor (head) | Necromancer, Heretic | +5 summon control |
| Stealthy boots | Armor (boots) | — | Use while equipped to hide and gain stealth steps (long cooldown) |
| Armor of feathers
(tunic, sleeves, leggings, gloves, coif) || Armor set || — || Each piece: +5 shock resistance; +10 dex; Critical strike bonus | |||
| Platemail of immortality
(breastplate, arms, leggings, gauntlets, gorget) || Armor set || — || Each piece: +10 blunt / blade / pierce / claws resistance; +5% tactics | |||
| Chainmail of immortality
(tunic, sleeves, leggings, gloves, gorget) || Armor set || — || Each piece: +10 blunt / blade / pierce / claws resistance; +5% tactics | |||
| Holy Grail armor
(breastplate, arms, leggings, gauntlets, gorget) || Armor set || — || Each piece: +10% anatomy; +5% healing; +5% veterinary | |||
| Patriarch's might | Armor (body) | — | +10% tactics; +20 str; Critical strike and Armor penetration bonuses |
| Armor of Ancient Kings | Armor (body) | — | Chance on heal to gain a temporary damage-absorbing barrier |
| Amulet of spell deflection | Jewelry | — | Magic Reflection while equipped |
| Amulet of life saving | Jewelry | — | Once per day restores full HP, mana and stamina (must be worn) |