Races

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The selection of one of the five possible races takes place immediately after the creation of the character, but before entering the world. This is a crucial step that directs the character towards his destiny.

The chosen race affects the character's stats as well as its appearance. It is advisable to decide in advance, which class you want to pursue, and choose the race accordingly. It is clear that some races have a natural aptitude for becoming, for example, a knight or a wizard. But nothing is impossible in Endor, each character has a free choice and can definitely fall a little further like an apple from a tree.


Human

Humans are a diverse race that has penetrated into various fields, but can only excel in some. Humans are a fairly powerful race, though no match for orcs. Among the people we find a number of brave and passionate warriors who often choose the path of the paladin. On the other hand, among the people we also find a lot of feared killers and thieves. Many find their way to nature and become druids or sometimes rangers, some choose a spiritual path and enter monasteries to become priests.

Humans are a fairly versatile race, although in terms of dexterity and intelligence they are only average. They rarely pursue a purely magical profession.

People are traditionally resourceful, manual dexterous and a lot of business. Human artisans are legendary among others.

Race Traits
Strength Above average
Dexterity Average
Intelligence Average

Half-Elf

Half-breeds of humans and elves combine and average their traits. In general, half-elves are suited for the same occupations that humans and elves are suited for at the same time. Due to elven blood, they tend not to be as skilled warriors as humans, and on the contrary, due to human heritage, they do not excel in more difficult magic like elves - half-elven mages are almost non-existent.

Race Traits
Strength Above average
Dexterity Average
Intelligence Average

Elf

A very widespread race that in recent years has been competing with humans for the "all-rounder" label. At first, the elves were mainly engaged in magic and taking care of the forests, but gradually they began to penetrate into various fields and were able to establish themselves very well in them.

Elves are not as strong and durable as humans, but they make up for it with their renowned agility. In addition, they tend to be very intelligent and have a talent for magic, so their application is really wide.

The traditional profession of elves is ranger. But among the elves there are also a number of excellent mages, druids, priests and heretics, rogues. Elven warriors, on the other hand, are almost impossible to spot - when an elf longs for this path, he usually becomes a druid. Elven necromancers are virtually non-existent, as elves have an innate aversion to this type of magic.

Race Traits
Strength Above average
Dexterity Average
Intelligence Average


Orc

By far the strongest and most tenacious of all the races. Orcs are not very dexterous and intelligent, they have a reputation as cruel primitives, but one cannot deny their courage and loyalty to their clan. Orcs tend to be great warriors and generally avoid academic disciplines because they consider them weaklings.

Race Traits
Strength Above average
Dexterity Average
Intelligence Average


Drow

The drow are a very proud and closed race. They value an individual's intellectual abilities and knowledge the most, and in their desire for knowledge they are willing to cross all boundaries. It is a nation primarily of mages and necromancers, many drow can also be found in the ranks of heretics and priests. This is by far the most intelligent race. Drow tend to be smaller and physically weaker, but they are relatively agile.

Race Traits
Strength Above average
Dexterity Average
Intelligence Average