Translations:Začátek Hry/51/en

Z Endor Revived Wiki

Verze z 2. 3. 2024, 20:49, kterou vytvořil Reloecc (diskuse | příspěvky)
(rozdíl) ← Starší verze | zobrazit aktuální verzi (rozdíl) | Novější verze → (rozdíl)

  • Vendors respond to the words buy and sell , the banker will open your chest at bank command - ask him with the word help for more options. Quest vendors usually respond to a greeting ( hi ).
  • If you need to earn money, collect everything salable and useful from monsters. You can sell reagents to other players if you don't need them. Feathers, hides or meat (after gutting - .rip ) can be obtained from some monsters, which can also be cashed. On the contrary, weapons and armor that have the epithet (shabby) will not be of much benefit to you. Weapons are blunt, armor provides minimal protection and destroy after a few hits.
  • Watch out for any highlighted system messages when equipping a weapon or armor. Mostly this means you'll have trouble using these items.
  • Poison can be cured either by healing with Bandages with Healing or Veterinary skill (for druids in morph only) above 50%, or more often with a bottle of cure. A weaker cure potion only cures a weaker poison. Greater cure can completely cure all poisons except natural poison, which can be obtained from poisoned walls. Drinking the cure protects against further poisoning for a while - the stronger the drink, the longer the protection.
  • You can get out of paralysis with the help of hypnotic ornament (made by craft using engineering). There are several types. The more intelligence the character has, the stronger the ornament is needed. The ornament can be applied using the .hypnotic.
  • If you go somewhere in a group, use the party system (double click on the right coiled scroll on the character's paperdoll). Everyone in the party will then gain experience.
  • A mounted animal can only be ridden if it has a briddle on. This is bought from the vendor and is fitted to the animal by a player who has knowledge of Animal Taming.
  • You can stable the animal for a fee. Just tell the vendor (stable master) stable , pay and you will receive a confirmation (ticket) that the animal is stabled with him. If the stabled animal has a briddle, the ticket is white, otherwise it is beige. You can collect the animal back by dragging the ticket to any stable master. Don't forget to feed your animals regularly or they will leave you!
  • If you find a small yellowish pouch inside the monster's body with the description “a treasure of [name]”, do not try to open it. It is a small treasure, which usually contains some magical item. These treasures are often equipped with some sort of trap that can even kill an unwary hero. A Member of the Thieves Guild can safely open the treasure.
  • By killing another player other than in self-defense or without the criminal flag, you get one kill recorded. You become a murderer (= PK, player killer, not recommended for beginners) after reaching 3 kills.
  • Do not attack other players who do not have criminal flag unless necessary. You will become the aggressor and the attacked can kill you or call the city guards on you.
  • Be careful of your belongings, they can be easily lost. Do not take unnecessary valuables with you on expeditions and hide them in the bank. There is a bank in every city, open your bank chest by using the word bank. Do not be away from keyboard in town while wearing expensive gear; if your character is attacked, no one can defend it but you.