Translations:ClassicUO/30/en

Z Endor Revived Wiki

Choices in the roller blind

Event Name Usage Note
None Does nothing, or deletes the given line with the action.
Say Says/writes something in the game. Any Commands can be set for this action.
Emote Expresses emotions.
Whisper Whispering. It has no real use.
Yell Shouting some text. It has a range a few squares longer than normal typed text.
Walk Walking in the chosen direction. Subsequently, the side of the world where the character should go is set.
WarPeace Toggles warmode off/on.
Paste Pastes copied cached text.
Open Opens the selected function or feature in the game. Configuration, Paperdoll, Status, Journal, Skills, Backpack, Overview, WorldMap, Party Manifest are available to choose from.
Close Closes the selected function or feature in the game. Configuration, Paperdoll, Status, Journal, Skills, Backpack, Overview, WorldMap, Party Manifest are available to choose from.
Minimize Minimizes the selected function or feature. Configuration, Paperdoll, Status, Journal, Skills, Backpack, Overview, WorldMap, Party Manifest are available to choose from.
Maximize Maximizes the selected function or feature. Configuration, Paperdoll, Status, Journal, Skills, Backpack, Overview, WorldMap, Party Manifest are available to choose from.
OpenDoor Opens/closes doors within range.
LastObject Uses the last item that was double-clicked.
Bow He bows.
Salute He salutes.
QuitGame Shuts down the game.
AllNames It will display the names of all characters and NPCs on the screen.
LastTarget Uses focus on last target.
TargetSelf He will use focus on himself.
ArmDisarm Removes/puts on the item the character had/has in hand.
WaitForTarget Will wait for crosshair to be summoned.
TargetNext Selects a random target within range.
AttackLast Attacks the last target.
Delay Inserts a pause between individual actions. Values are entered in milliseconds.
CircleTrans Turns Circle of transparency on/off for visibility through objects.
CloseGump Closes all windows on the game board (Paperdoll, open backpacks, Journal, Skills, etc.).
AlwaysRun Always turns running on/off regardless of the mouse distance from the character.
SetUpdateRange Sets the distance from the character that will be updated/displayed in the game (loading items, characters, etc.). The maximum distance is 18.
IncreaseUpdateRange Increases the currently set refresh distance by 1.
DecreaseUpdateRange Decreases the currently set refresh distance by 1.
MaxUpdateRange Sets the highest possible update distance (18).
MinUpdateRange Sets the lowest possible update distance (5).
DefaultUpdateRange Sets the default update distance value (18).
EnableRangeColor Turns on the graying out of the area that the character is no longer seeing/updating.
DisableRangeColor Turns off the graying of the area that the character is no longer seeing/updating.
ToggleRangeColor Turns on/off the graying out of the area that the character no longer sees/updates.
SelectNext Selects the next target. An enemy target, someone in the party and anyone moving can be set. Other options are unusable.
SelectPrevious Selects the previous target. An enemy target, someone in the party and anyone moving can be set. Other options are unusable.
SelectNearest Selects the closest target. An enemy target, someone in the party and anyone moving can be set. Other options are unusable.
AttackSelectedTarget Attacks the selected target.
UseSelectedTarget Uses the selected target. Used together with the previous ones when selecting "Object", but probably has no real use.
CurrentTarget Selects the currently selected target.
ToggleBuffIconGump Turns the buff bar on/off.
BandageSelf He uses a bandage on himself.
BandageTarget Applies a bandage to the selected target.
Zoom Zoom settings.
AuraOnOff Turns the colored aura on/off. Aura under feet - More info in General/Mobiles
Grab Lifts an item from the ground or container to the character.
SetGrabBag Sets the default container for Grab loot .
NamesOnOff Enable/disable display of names of items, characters and dead bodies directly in the game. Can be set to display everything at once, only characters, only objects, or characters and dead bodies.
UseItemInHand He uses the item in his hand.
UsePotion Drinks a vial of the selected type. For cure, heal, refresh, agility, strength
CloseAllHealthBars Closes all drawn status bars.
RazorMacro Runs a macro from Razor. To use it, you need to enter the exact wording of the macro.
ToggleDrawRoofs Turns on/off the display of house roofs.
ToggleTreeStumps Toggles tree display on/off.
ToggleVegetation Toggles vegetation display on/off.
ToggleCaveTiles Turns on/off the display of tile distribution in mines.
CloseInactiveHealthBars Closes inactive status bars (eg from dead characters).
CloseCorpses Closes all open bodies.
LookAtMouse He looks a bit further towards the mouse.