Translations:ClassicUO/30/en
Z Endor Revived Wiki
Choices in the roller blind
| Event Name | Usage | Note |
|---|---|---|
| None | Does nothing, or deletes the given line with the action. | |
| Say | Says/writes something in the game. | Any Commands can be set for this action. |
| Emote | Expresses emotions. | |
| Whisper | Whispering. | It has no real use. |
| Yell | Shouting some text. | It has a range a few squares longer than normal typed text. |
| Walk | Walking in the chosen direction. Subsequently, the side of the world where the character should go is set. | |
| WarPeace | Toggles warmode off/on. | |
| Paste | Pastes copied cached text. | |
| Open | Opens the selected function or feature in the game. | Configuration, Paperdoll, Status, Journal, Skills, Backpack, Overview, WorldMap, Party Manifest are available to choose from. |
| Close | Closes the selected function or feature in the game. | Configuration, Paperdoll, Status, Journal, Skills, Backpack, Overview, WorldMap, Party Manifest are available to choose from. |
| Minimize | Minimizes the selected function or feature. | Configuration, Paperdoll, Status, Journal, Skills, Backpack, Overview, WorldMap, Party Manifest are available to choose from. |
| Maximize | Maximizes the selected function or feature. | Configuration, Paperdoll, Status, Journal, Skills, Backpack, Overview, WorldMap, Party Manifest are available to choose from. |
| OpenDoor | Opens/closes doors within range. | |
| LastObject | Uses the last item that was double-clicked. | |
| Bow | He bows. | |
| Salute | He salutes. | |
| QuitGame | Shuts down the game. | |
| AllNames | It will display the names of all characters and NPCs on the screen. | |
| LastTarget | Uses focus on last target. | |
| TargetSelf | He will use focus on himself. | |
| ArmDisarm | Removes/puts on the item the character had/has in hand. | |
| WaitForTarget | Will wait for crosshair to be summoned. | |
| TargetNext | Selects a random target within range. | |
| AttackLast | Attacks the last target. | |
| Delay | Inserts a pause between individual actions. | Values are entered in milliseconds. |
| CircleTrans | Turns Circle of transparency on/off for visibility through objects. | |
| CloseGump | Closes all windows on the game board (Paperdoll, open backpacks, Journal, Skills, etc.). | |
| AlwaysRun | Always turns running on/off regardless of the mouse distance from the character. | |
| SetUpdateRange | Sets the distance from the character that will be updated/displayed in the game (loading items, characters, etc.). | The maximum distance is 18. |
| IncreaseUpdateRange | Increases the currently set refresh distance by 1. | |
| DecreaseUpdateRange | Decreases the currently set refresh distance by 1. | |
| MaxUpdateRange | Sets the highest possible update distance (18). | |
| MinUpdateRange | Sets the lowest possible update distance (5). | |
| DefaultUpdateRange | Sets the default update distance value (18). | |
| EnableRangeColor | Turns on the graying out of the area that the character is no longer seeing/updating. | |
| DisableRangeColor | Turns off the graying of the area that the character is no longer seeing/updating. | |
| ToggleRangeColor | Turns on/off the graying out of the area that the character no longer sees/updates. | |
| SelectNext | Selects the next target. | An enemy target, someone in the party and anyone moving can be set. Other options are unusable. |
| SelectPrevious | Selects the previous target. | An enemy target, someone in the party and anyone moving can be set. Other options are unusable. |
| SelectNearest | Selects the closest target. | An enemy target, someone in the party and anyone moving can be set. Other options are unusable. |
| AttackSelectedTarget | Attacks the selected target. | |
| UseSelectedTarget | Uses the selected target. | Used together with the previous ones when selecting "Object", but probably has no real use. |
| CurrentTarget | Selects the currently selected target. | |
| ToggleBuffIconGump | Turns the buff bar on/off. | |
| BandageSelf | He uses a bandage on himself. | |
| BandageTarget | Applies a bandage to the selected target. | |
| Zoom | Zoom settings. | |
| AuraOnOff | Turns the colored aura on/off. | Aura under feet - More info in General/Mobiles |
| Grab | Lifts an item from the ground or container to the character. | |
| SetGrabBag | Sets the default container for Grab loot .
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| NamesOnOff | Enable/disable display of names of items, characters and dead bodies directly in the game. | Can be set to display everything at once, only characters, only objects, or characters and dead bodies. |
| UseItemInHand | He uses the item in his hand. | |
| UsePotion | Drinks a vial of the selected type. | For cure, heal, refresh, agility, strength |
| CloseAllHealthBars | Closes all drawn status bars. | |
| RazorMacro | Runs a macro from Razor. | To use it, you need to enter the exact wording of the macro. |
| ToggleDrawRoofs | Turns on/off the display of house roofs. | |
| ToggleTreeStumps | Toggles tree display on/off. | |
| ToggleVegetation | Toggles vegetation display on/off. | |
| ToggleCaveTiles | Turns on/off the display of tile distribution in mines. | |
| CloseInactiveHealthBars | Closes inactive status bars (eg from dead characters). | |
| CloseCorpses | Closes all open bodies. | |
| LookAtMouse | He looks a bit further towards the mouse. |